Sentences with phrase «generation of gaming at»

Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc., is ushering in the next - generation of gaming at the 2013 Electronic Entertainment Expo (E3 Expo) taking place at the Los Angeles Convention Center from 11th — 13th June, 2013...
Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc., is ushering in the next - generation of gaming at the 2013 Electronic Entertainment Expo (E3 Expo) taking place at the Los Angeles Convention Center from 11th — 13th June, 2013 with a blockbuster line up that features some of the industry's biggest franchises.

Not exact matches

Eurogamer has looked at the past generation of gaming and granted Super Mario Galaxy their Game of the Generatgeneration of gaming and granted Super Mario Galaxy their Game of the GenerationGeneration title.
Japanese game development has taken a back seat to more popular western developers in recent years, but if this year's TGS is any indication of where Japan's videogames industry is headed, we're looking at a long and exciting next - generation in gaming.
Looking back at the huge catalogue of racing games that came out in the 7th generation of console gaming, I would say that Codemasters & rsquo; original GRID was certainly up there as one of my favourit...
Enthusiasts can customize Velocity Micro's Raptor and Gamers» Edge models, configurable at www.VelocityMicro.com, with the new GPU, which delivers up to twice the gaming performance of prior - generation NVIDIA chips.
Richmond, VA — April 30, 2012 — Velocity Micro ®, the premier builder of award winning enthusiast desktops, laptops, peripherals, and the remarkable line of Cruz ™ tablets announces the immediate Availability of 3rd Generation Intel ® Core ® Processors on select Gaming, Home & Office, and Workstation systems, starting at just $ 849.
This followed one console generation later and of course had amazingly beautiful graphics, Heavy Rain took the helm as the developer's best game yet, grabbing awards at gaming conventions including E3 as well as post release awards; showing gamers yet again that they can sell a top notch movie story while giving the players control.
Seriously, Sony has made some pretty stupid mistakes in the past, but I just don't see how anyone can even defend Microsoft's decision to go BACKWARDS at the same time as going forwards into the next generation of gaming.
I consider the last generation as the worst generation for video gaming on consoles because of how incredibly lazy and greedy certain companies were at making games.
Sony needs to realize that this generation of consoles and the people who are buying into the ps3 that online gaming and it's psn / Home service matter a hell of a lot more than last gen and at this stage the Playstation is behind it's competitor on the online front I am a happy ps3 owner but can see why some refuse to buy into it just yet, however i think millions of potential ps3 owners are just biding there time and will come flocking to the system once a price of around # 299 is reached.
whom has done nothing with their gaming budget other than throwing it around as handouts in order to share PS3 games... and all the while closing numerous in house studios... a lot of MGS games are even based off of UE3... instead of MS building a proprietary middleware product line shared throughout their internal studios... they license 3rd party middleware instead... an easy way to make a decent looking game quickly... but never a way to push ANY envelopes, at least not after the engine is already 3 years old... but Sony does this each generation... the 1st party stuff initially shows off what the system can do earlier on than any 3rd party software (well mostly, MGS2 was one of the first to push the PS2, MGS4 ditto for the PS3)... and 3rd pary stuff gets up to speed afterwards... you WILL see some incredible 3rd party content eventually, but for now... SCE is the only company pumping millions into the tech side of game development... MS isn't... and Nintendo doesn't even know what any of that is...
«One of Ninja Theory's genuine goals is to push the technology envelope and create gaming experiences that are immersive and truly next - generation,» said Mike Ball, Chief Technology Ninja at Ninja Theory.
Years from now, when pundits are discussing the consummate titles which defined the seventh generation of console gaming, Grand Theft Auto V will undoubtedly rank at the top of the list.
Elite: Dangerous Elite: Dangerous is the definitive massively multiplayer space epic, bringing gaming's original open world adventure to the modern generation with a connected galaxy, evolving narrative, and the entirety of the Milky Way re-created at its full galactic proportions.
At PlayStation Meeting 2011 in Japan a few moments ago, Kazuo Hirai, President and Group CEO, SCEI, introduced the world to the newest addition to the PlayStation product family and the future of portable gaming: currently codenamed NGP (Next Generation Portable).
With the Nintendo Switch dominating the gaming market, and more developers working to bring their older titles to new system, I thought I'd take a look at some of the best games from previous generations that I'd happily pay money to play on the Switch.
Featuring a world - class soundtrack of more than 60 tracks, access to more than 1,500 additional songs through the in - game Music Store and the ability to import and play previously purchased Rock Band tracks within the same console family at no additional cost, Rock Band 4 is the next generation of the award - winning social and interactive music gaming platform, launching on 6th October.
The reveal was revolutionary at the time, demonstrating the new gaming experiences that the new generation of consoles were going to deliver.
«From Activision's point of view the relatively slow burn of this generations console market and the transition towards increasingly digital delivery is major risk for their business — like any traditional publisher — so it makes sense to consolidate their position by acquiring one of the giants of mobile gaming,» says smartphone industry veteran Oscar Clark, now at Unity.
If you had asked me at the start of this generation if I thought that gaming companies would essentially create pre-orders for DLC, I would've told you that you were off your rocker, but as it turns out, it's not such a crazy idea after all, at least not by the standard that it exists today.
What I have noticed, is that towards the end of this incredibly long generation of gaming (which is, in my opinion, a good thing), gamers are more and more focused on the one aspect that haunts every game out there (well, at least the ones with a story): the ending.
With the game originally releasing on Xbox 360 back in 2010, and also available via the EA Access Vault on Xbox One via Backwards Compatibility for nothing, chances are you would have played Medal of Honor Airborne previously — at least if you've been gaming since the golden age of the previous generation.
While it may be difficult for a younger generation to imagine now, with high - powered gaming PCs and the latest generation of HD gaming consoles, at one time the only place you could experience the best gaming technology was in an arcade.
Consoles such as the PlayStation 3 and Xbox 360 still hold on to their premium price points at this late point in their lifecycle and therefore there is little incentive to purchase a 7th generation console at this point whereas 8th generation handhelds such as the Nintendo 3DS and PlayStation Vita are seeing the majority of their audience move to mobile gaming.
«There's sort of a third generation of mobile game developers emerging, and it's really about relationships at that point,» said Joost Van Dreunen, founder and CEO of digital gaming analysis firm SuperData Research.
They're aren't many Supercross and Motocross games in this generation of gaming, most motorsports games tend to be aimed at cars.
Boston, Mass. — October 5, 2015 — With less than 24 hours until the release of Rock Band 4 for Xbox One and PlayStation 4, Harmonix Music Systems, Inc. («Harmonix») and Mad Catz Interactive, Inc. («Mad Catz»)(NYSE MKT / TSX: MCZ) are excited to announce the first tracks that will be available for download in the Rock Band Music Store.Rock Band 4, the next generation of the award - winning social and interactive music gaming platform launches at retailers globally tomorrow, October 6, 2015 for Xbox One and the PlayStation 4 computer entertainment system.
Following a road peppered with highs, lows and in - betweens, SEGA has taken the poor guy on a heck of a ride getting him to where he is today, and with the recent announcement of his latest adventure, Sonic Forces, the time is right to look back at how one unassuming little rodent changed the face of gaming for an entire generation.
«The Dragon Ball franchise has resonated with gamers from around the world for generations,» said Chris Gilbert, Senior Vice President of Sales and Marketing at BANDAI NAMCO Games America Inc. «The Dimps team has been given new creative material and a powerful digital canvas from which to develop a game that will deliver unique features that will surely please Dragon Ball and gaming fans alike.»
Than came the sixth generation of console gaming, it was at this time that JRPGs started branching off into other variants on the traditional formula with which the JRPG was king.
And part 4 will look at all three in an effort to compare and predict the outcome of the motion wars, as well as try and imagine what motion gaming on a whole will look like next generation and beyond.
With the much - awaited next generation console gaming hardware just around the corner, the first edition of GAMEHOTEL REPLAY looked at how key games have taken advantage of the creative potential offered by new game consoles in recent years.
During the previous generations of console gaming, a frustrating experience that many gamers encountered was buying a new game to then have an awesome time playing it, only to find themselves at the end of the game far too quickly.
Yves Guillemot, Chairman and CEO of Ubisoft, said that «the next generation is going to be so powerful that playing a game is going to be the equivalent of playing a CGI movie today,» however he goes on express [The Next Generation of Gaming Consoles, Chris Morris, CNBC] his excitement at the possibility of «Project Natal», which like the Kinect, will hopefully provide another half - year or so of fresh entegeneration is going to be so powerful that playing a game is going to be the equivalent of playing a CGI movie today,» however he goes on express [The Next Generation of Gaming Consoles, Chris Morris, CNBC] his excitement at the possibility of «Project Natal», which like the Kinect, will hopefully provide another half - year or so of fresh enteGeneration of Gaming Consoles, Chris Morris, CNBC] his excitement at the possibility of «Project Natal», which like the Kinect, will hopefully provide another half - year or so of fresh entertainment.
I've been gaming since the days of the NES and have owned at least one system from each generation since then.
We learned one important thing at this year's E3: the death of last - generation console - gaming has arrived.
If you look at the LAST console generation — PS2 and XBOX in particular — you see a continuation of previous trends of console gaming: one or two players for most games (occasionally up to four) sitting together playing the same basic games but at better resolutions with cooler sounds and graphics.
If it's anything more than that, I will not buy the machine at launch and might even sit out the generation in favor of PC gaming.
Whether you like it or not, the next - generation of gaming just got away more social, at least on the PlayStation 4.
Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc., will showcase a blockbuster line - up of some of the world's most anticipated next - generation gaming releases at Gamescom 2015.
After months of speculation surrounding the next generation of Microsoft's gaming platform, we finally have official details thanks to Microsoft's official reveal event at E3.
At last June's Electronic Entertainment Expo, Turtle Rock Studio's Evolve collected the most awards because its asymmetrical competitive multiplayer was set to reinvent multiplayer gaming on the next generation of console hardware.
It's not a next - generation piece of hardware like Microsoft's Xbox Project Scorpio may be, but it's a happy medium that brings 4K gaming, 1080p @ 60 fps and smooth VR experiences to the masses at an affordable price.
Had Home been positioned up front as a freemium gaming platform — and had launched with the wide array of third - party games currently available — it really would have been a major selling point for owning a PS3 at the onset of this console generation.
2004 Post Coverage of Games and Game Consoles • Game and Software Reviews From The Post, Sorted by Title • Playing With TV: This Year's Hot Toys Take «Interactive» to a New Level • Dual Screens Give Gamers New Options • Video Game Makers Rush To Cash In On Top Titles • Half - Life 2's Real Battle: Theft, Lawsuits Made Getting It to Market A Daunting Task • Halo 2 Ready to Run Rings Around Video Game Industry • Screen Sizzlers: Video Gaming Industry's Hottest New Titles Aim At Generation XXX • Problems You Can Shake a Joystick At: War Room to Sickroom, Video Games Are Red - Hot • He's Got Games: Bing Gordon Knows What Plays in the Interactive Video World • MTV, Gamers Hope Video Clicks With Young Voters • Addicted Gamers, Losing Their Way • Madden NFL Scores Again • A New Player at The Video Screen: Gaming Industry Discovers Girls • Play Fast And Loose: New Portable Game Systems Are Close at Hand • Virtual War, Among Friends: With Cyber Cafes, Games Are No Longer a Solitary Pursuit • GameSpy Sees Room to Play • Video Cards Are Big Players • Handheld Lets Kids Leap Into Learning • Redesigns Add Variety To Games • Games Go Boom: Electronic Entertainment Exposition Showcases A $ 10 Billion Industry • Game Firms Think Small: In a Recent First, No Hot New Console Is Part of E3 • Welcome (BackAt Generation XXX • Problems You Can Shake a Joystick At: War Room to Sickroom, Video Games Are Red - Hot • He's Got Games: Bing Gordon Knows What Plays in the Interactive Video World • MTV, Gamers Hope Video Clicks With Young Voters • Addicted Gamers, Losing Their Way • Madden NFL Scores Again • A New Player at The Video Screen: Gaming Industry Discovers Girls • Play Fast And Loose: New Portable Game Systems Are Close at Hand • Virtual War, Among Friends: With Cyber Cafes, Games Are No Longer a Solitary Pursuit • GameSpy Sees Room to Play • Video Cards Are Big Players • Handheld Lets Kids Leap Into Learning • Redesigns Add Variety To Games • Games Go Boom: Electronic Entertainment Exposition Showcases A $ 10 Billion Industry • Game Firms Think Small: In a Recent First, No Hot New Console Is Part of E3 • Welcome (BackAt: War Room to Sickroom, Video Games Are Red - Hot • He's Got Games: Bing Gordon Knows What Plays in the Interactive Video World • MTV, Gamers Hope Video Clicks With Young Voters • Addicted Gamers, Losing Their Way • Madden NFL Scores Again • A New Player at The Video Screen: Gaming Industry Discovers Girls • Play Fast And Loose: New Portable Game Systems Are Close at Hand • Virtual War, Among Friends: With Cyber Cafes, Games Are No Longer a Solitary Pursuit • GameSpy Sees Room to Play • Video Cards Are Big Players • Handheld Lets Kids Leap Into Learning • Redesigns Add Variety To Games • Games Go Boom: Electronic Entertainment Exposition Showcases A $ 10 Billion Industry • Game Firms Think Small: In a Recent First, No Hot New Console Is Part of E3 • Welcome (Backat The Video Screen: Gaming Industry Discovers Girls • Play Fast And Loose: New Portable Game Systems Are Close at Hand • Virtual War, Among Friends: With Cyber Cafes, Games Are No Longer a Solitary Pursuit • GameSpy Sees Room to Play • Video Cards Are Big Players • Handheld Lets Kids Leap Into Learning • Redesigns Add Variety To Games • Games Go Boom: Electronic Entertainment Exposition Showcases A $ 10 Billion Industry • Game Firms Think Small: In a Recent First, No Hot New Console Is Part of E3 • Welcome (Backat Hand • Virtual War, Among Friends: With Cyber Cafes, Games Are No Longer a Solitary Pursuit • GameSpy Sees Room to Play • Video Cards Are Big Players • Handheld Lets Kids Leap Into Learning • Redesigns Add Variety To Games • Games Go Boom: Electronic Entertainment Exposition Showcases A $ 10 Billion Industry • Game Firms Think Small: In a Recent First, No Hot New Console Is Part of E3 • Welcome (Back?)
Looking back at the last couple generations of gaming, there's an obvious domino effect.
This most recent wave of «retro - inspired» games makes me feel much better about the legacy of the gaming industry; as it seems that games won't shift ENTIRELY to mobile or MMO status, at least not for another few generations anyway depending upon public opinion.
Harvest Moon, Baldur's Gate, Metroid, Mega Man, Castlevania, all of these games defined aspects of the gaming Industry for so many years and now they are impacting an entirely new generation of games; only this time the Triple A developers are no longer at the wheel.
At the time, it was probably a sign of the game's relatively small production values, but the character windows are certainly more fun to look at than most of gaming's cinematics from that generatioAt the time, it was probably a sign of the game's relatively small production values, but the character windows are certainly more fun to look at than most of gaming's cinematics from that generatioat than most of gaming's cinematics from that generation.
a b c d e f g h i j k l m n o p q r s t u v w x y z