Well if it's so and you want to experience new
generation of gaming then now it's time to upgrade to a full body sensor gaming suit with cool looks.
Not exact matches
games are created, crafted, designed, coded, scripted and entirely build on pc and
then PORTED to console even console exculsives are made on a
gaming rig,
then shrunk down to work on consoles, thats why devs always have those nice screenshots to show you months before release and
then the game comes out on console and looks nothing like the up - rezzed, highly anti aliasied screens
of the pc shots they showed that is why, when there is a pc version, it is always far superior sleeping dogs and hitman absolution are perfect examples, the pc versions look two
generations beyond the console versions
During the previous
generations of console
gaming, a frustrating experience that many gamers encountered was buying a new game to
then have an awesome time playing it, only to find themselves at the end
of the game far too quickly.
I've been
gaming since the days
of the NES and have owned at least one system from each
generation since
then.
So if there's one thing this console
generation has done that I thinks is worth remembering,
then it's the introduction (and social acceptance)
of gaming as a group event.
After the break we check in on our recent
gaming progress and
then take some listener questions for the Mystery House, including subjects like a modern EarthBound game, Pokémon following the Fire Emblem Fates model, and how Nintendo can win back the youngest
generation of gamers.
If this can be any foresight as to what we can expect series reboots to look like in the coming
generations, a lot
of past
gaming Legends will be born again, better than ever, in similar fashion
of Tomb Raider... Until
then, one can only hope for the best with the right developer behind the wheel like Crystal Dynamics!