Probably the earliest example I can think of is Soul Blazer, which is
a generic action game, but the feeling of coming back and seeing the houses and people that YOU caused to be rebuilt and saved was fantastic.
We must empower them (ie: give them the authority and the responsibility) to explore their own feelings and make games that move them deeply and reject
another generic action game with a morality meter tacked on the side — because all that is, is a farce.
In some ways Crystal Dynamics Tomb Raider is a fairly
generic action game.
The only reason why it doesn't appeal to me is it seems like just
a generic action game with RPG elements.
Not exact matches
The latest cinematic attempt at the HITMAN video
game is even more inept than its predecessor, a lazy and
generic action vehicle with little value.
These can be played in off or online co-op and although the
action - only ones feel a little
generic co-operating on the more stealthy ones is almost the best bit of the
game.
Rupert Friend certainly looks the part of the titular assassin, and the
action sequences appear to make good use of the R - rating, but with so many better video
game properties begging to be made into films, did we really need another
generic action flick based on one that didn't work the first time?
But while Binary Domain delivers a strong singleplayer campaign featuring a compelling story, great characters and solid
action, the
games online offerings, both competitive and co-operative, are so completely
generic and forgettable that I actually struggle to find much to say about them.
In the end the combat just comes off as feeling like almost any other
generic button - mashing
action - adventure
game's and quickly becomes repetitive.
Some come up with overly
generic names (Massive
Action Game), some with unnecessarily long ones (Peter Jackson's King Kong The Official
Game of the Movie), and some with ones that shouldn't be touched at all, as is the case with Under Siege.
With the newer
games becoming rather
generic and more
action - based as opposed to survival - horror and puzzle - based — the Revelations
games do a good job of blending the two together, but let's face it, what Resident Evil fans really want is another
game that truly goes back to its roots — it's no surprise that Resident Evil fans are yearning for a true Resident Evil experience once more, and with the Resident Evil GameCube Remake HD Remastered version (what a mouthful!)
Transistor belies its
generic name by being anything but run - of - the - mill; it's an
action game with turn - based combat: a combination that, before you get into it, will cause you to take a step back and ask of developer SuperGiant
games, «Will they get away with it??».
Well if you had, you'd see that the majority were the now
generic and blanket
Action - Adventure or First Person Shooters with the occasional Open World Sandbox
game, Real Time Strategy or, if you looked hard enough, an RPG thrown in for good measure.
The
games various factions also represented rather
generic ideals, never quite delivering any sort of meaningful message or provocative
actions.
Admittedly, the hack - and - slash
action in this Wolf Team
game is pretty
generic, but there's something so batty about El Viento that it's worth recommending despite its flaws.