Its gorgeous steampunk setting is fun to comb for clues and items, but the game is ultimately hampered by shallow characters, poor voice acting, and
generic story beats.
«We're the Millers» is every bit as formulaic as the typical road trip movie, but the cast makes up for
those generic story beats with some winning performances, and they all pull their weight equally.
«The Theory of Everything» is about the power of the human spirit, and while the first half makes for more compelling viewing compared to
the generic story beats that encompass Hawking's later years, Redmayne and Jones are so good that even if their performances overshadow the movie itself, it's still very much must - see viewing.
WHY: «We're the Millers» is every bit as formulaic as the typical road trip movie, but the cast makes up for
those generic story beats with some winning performances, and they all pull their weight equally.
Not exact matches
The biggest problem with the
story is how trite and
generic it all plays out, with all of the expected
story beats and Sci - Fi tropes present and accounted for; the game thinks it's being clever at times but, in all honesty, it's so predictable that it essentially became background noise for me after an hour or two as I feigned surprise at all the tired plot revelations.
Add to that a cavalcade of clichés from the local color that reads like a Chamber of Commerce video (jazz bands, an overdose of zydeco flavoring in the score by Ry Cooder wannabe Steve Mazzaro, Bobo's swamp house that's apparently just down the bayou from Jason Statham's in «The Mechanic») to the utterly predictable
story beats, and you've got a thoroughly
generic movie that can only sporadically provide even gut - level thrills.
Instead you play through a pretty
generic story where you have to become friends with all of the King's enemies to form a rebellion strong enough to
beat him.