Do you have any advice for indie studios about how to approach that problem, and manage to
get decent voice over into their games without going over budget?
Not exact matches
Only in this way can they have a perceptible impact on such pastoral - prophetic local issues as how sick people can
get better care, how the homeless can find
decent housing, and how the
voice of the church can be heard in the din of competing
voices at city hall.
Bad Gears of War copy cat with horrible visuals, bad and extremely difficult gameplay mechanics, horrible music and terrible
voice acting and a
decent storyline that
gets boring really fast.
Along with the larger display, owners also
get decent navigation software with
voice recognition.
If you've
got a good speaking
voice and you don't mind talking to total strangers, you could wrangle up a
decent paycheck by becoming a virtual call center agent.
The trailer leaves a bit to be desired
voice acting wise, but also gives the general impression that the developers
get the gist of how to make a
decent adventure game.
They even
got some
decent English
voice actors this time around as well, with the likes of both Cam Clarke and Nolan North making appearances.
Get under their skin and they still manage to have a fun personality thanks to a
decent range of
voices to choose from and a tongue - in - cheek script.
The kick drum loop's attack
gets the treble edge that Bill Callahan's
voice doesn't, and the sub-bass synth hits that punctuate the beat are delivered with a
decent amount of gusto.