On the COG side of things
you get emplacements to help you hold your ground, and a choice of four character classes to play as: the engineer can repair things and deploy sentry guns: the medic can revive her team with stim - grenades; the scout can clamber up to high ground and lob sensor grenades; and the soldier can drop ammo boxes and beat the snot out of the enemy team with a grenade launcher.
Not exact matches
They'll instead need to carefully deploy and thoughtfully upgrade their
Emplacements to protect themselves and their bases — and to ensure that enemies don't crush your Employments, should those turrets
get in their way.
You'll want to
get stuck in too as those
emplacements require scrap to build, which you'll need to collect from dead Tubes.
It's incredibly satisfying too, laying down turrets (known in - game as
emplacements) takes mere seconds allowing you to
get straight back shooting Tubes.
On top of that we've
got the traditional loot guide complete with images for all the weapons, chassis and
emplacements including all the stats and unlock locations.
With enough points you can call in airstrikes, set up mortars,
get heavy machine gun
emplacements and even throw down sandbags for extra cover.
I'm sure that you
get the idea — each vehicle or
emplacement has some distinct advantages but they're all kept in check by vulnerabilities to counter-weapons.