Sentences with phrase «get games for the platform»

It's also Cross Buy, so when you buy it for either PS3 or PS Vita you'll get the game for both platforms automatically.
Since it's coming out for PC, I might think about getting this game for that platform on Steam when it gets dirt cheap.

Not exact matches

«Generally, when you are the basis for a platform, you don't want to scare away investment in your platform developers by competing with them... There is a vibrant ecosystem of game developers, headed by Zynga, who do a good job making successful social games already, and Facebook gets a cut of what those developers make, so there is currently no need for Facebook to step in and make games itself, either strategically or monetarily,» Hoskins recently explained via Quora.
But trading volumes have been relatively thin on the platform (just $ 1 million during its first week operating in October), making it less attractive for larger investors to get in the game.
It got into the «game» early when it bought Twitch, a very popular live streaming platform for gamers, for $ 970 million in 2014.
The platform merges game mechanics, old - fashioned friend - and - family get - together, and the advanced and avant - garde technology to offer its over 70,000 registered users a fun, secure and rewarding platform for creating connections.
It aims to solve all the problems present in the existing decentralized gaming platforms so that the online gaming platform can get boost up with more gamers and provide more profit for both game developers and players.
With the help of roblox hack you will be able to get robux generator, roblox generator, free robux, roblox free robux and many others as you will enjoy very much in playing this game which is the best platform for the entertainment.
Social networks are increasingly getting their hooks in the live sports streaming game, but we've seen a limited sample size for what baseball can do on a social platform.
We should see the initial stages of the europa league as a platform for players getting some game time to build confidence.
Occasionally we will get ticket allotment for Champions League games and other events, again check our various social media platforms for updates.
Paying users also get access to read receipts for messages, appear first in the platform's Tinder - style swiping game MeetLovelyMe, and have the ability to browse in private.
I am a huge fan of the original Prince of Persia trilogy, and when I heard about this game I was a little worried that they would change to much of what made the original games great, and I was right, the gameplay has been completely destroyed, platforming is awkward do to too may actions being mapped to the same buttons, combat is tedious and unenjoyable, it's EXTREMELY repetitive, having to search around for light seeds just to advance the plot is stupid, and do to the fact that you can't really die the whole game just feels like trial and error, and the new Prince character is completely unlikeable, while they messed up most of the game it's got some good things going for it, the voice acting is solid, the graphics are beautiful, and the ending does have interested in seeing where the story goes from here, but I'm not sure if I want to pick up the next game they come out with, this was a huge disappointment and isn't worthy to bear the Prince of Persia name.
For the PlayStation 4 users, they are getting the best out of all the platforms with about 4 playable games this month.
So Vita owners could get the game if the developer has enough time to optimize the game for the platform.
Microsoft has filled the gap with the Instant Game Collection, ultimately making Games with Gold a platform for you to get at least one good triple - A title, a digital new one, and up to three Xbox 360 games you can actually play on Xbox One through the Backwards Compatibility program.
While I wouldn't get my hopes up for any Nintendo IPs making the cut, it's hard to deny a game like Box Boy feeling right at home on mobile platforms.
Slimer is one of the last figures to be released for the game LEGO Dimensions, an amazing toys to life game where you get to build the figures you are going to use and place them on a platform which then brings everything to life in the game.
Super Mario Galaxy 2 is the pinnacle of expert 3D platforming design on the Wii, and it's got everything we could ask for in a Mario game.
Ultra Sun and Ultra Moon are essentially enhanced ports of the games we got last year, developed by a younger team and released on exactly the same platform as the previous games released on, instead of on the Nintendo Switch, which quite frankly, they would have better suited for.
Recently Market Watch released some data on GTA 5, and even if they weren't quite right about it being the most profitable media product, they did show that PC sales account for only 2.1 % of all shipped copies, meaning there isn't that huge a market for it on this platform, and that won't exactly mark the PC as a priority, even if 2.1 % of 90,000,000 copies sold is 1,890,000, more than some other games sell in their lifetimes.One thing is for certain - if we ever do get a PC port of RDR2, it will only be officially confirmed after the game's initial release, considering how many extra sales GTA 5 raked in with people buying the same game over and over for multiple platforms...
Just like the base game and Crimson Court DLC is cross-buy, so buy it for one platform and get it for free on the other!
Skyrim, which isn't developed by Nintendo but came to a Nintendo platform for the first time earlier this month, is a natural fit into this mold and while the Switch doesn't exactly fit into your pocket, being able to sit down on the subway and get transported away to its fantasy realm helps highlight what made the game a success: the game's beautiful world.
XBLA serves two purposes very well: it's a platform for getting quirky, risky, or otherwise disenfranchised indie games into the public eye, and it breathes new life into the arcade classics of our youth.
I get the remasters with TLOU, Gravity Rush and Heavy Rain / Beyond Souls, but not for games that has been on every major platform and have been available for very cheap.
The Bayonetta franchise is now solely in the hands of Nintendo after the company got the rights for the second and third games for its platforms.
If these titles are a bit too complex for one's taste, then Super Lucky's Tale is the game to get: while not as good as some of the platform games released this year, the game developed by Playful Corp. is an enjoyable adventure that players of all ages can enjoy.
Get some tips and tricks from adventure platform game Owloy, which will be physically released for PlayStation 4 and Switch on May 29th.
And sorry, but I'm getting sick of telling that, WiiU won't ever be the platform to go for games like these.
The game is scheduled for release on the PS3, Xbox 360, and other platforms next week, while Wii U gamers will have to wait a few more months before getting their hands on the arcade racer.
If you tell me you've got an idea for a video game and it combines racing and platforming, I'm all in.
Using a step - by - step lesson for creating a simple Scratch game, I set my students loose on the Scratch site to get familiar with the drag - and - drop platform that introduces them to the language and logic of coding.
Not only will you get a lot of bang for your buck at that price, but the Transformer Pad's Tegra 3 - optimized graphics are capable of some impressive tricks over the iPad 2, if the handful of games optimized for the platform appeal to you.
Check out the video demos below to get a look at the browser in action, an Android version of Wired's app we've seen previously for the iPad, a couple of game demos and some background on how the Tegra 2 platform allows for video - intensive Flash playback without crippling your battery life.
And Menasha Joint School District, with district librarian Jennifer Peterson, used Beanstack as a platform for an innovative district - wide «Get In The Game» reading challenge.
The ongoing challenge for RIM of course is getting as many quality third party apps and games on the platform as possible leading up to the launch of BlackBerry 10.
For those not offering ebooks, the reasons range from capacity issues (simply not any money to get into the ebook game, or lack of tech support) to strategic caution about when to start spending dollars on ebooks (waiting to see what the best platform will be), and more.
For a limited time, qualifying developers can register for a free Marmalade SDK license and a BlackBerry PlayBook to get you up and running with game development on the BlackBerry platfoFor a limited time, qualifying developers can register for a free Marmalade SDK license and a BlackBerry PlayBook to get you up and running with game development on the BlackBerry platfofor a free Marmalade SDK license and a BlackBerry PlayBook to get you up and running with game development on the BlackBerry platform.
People do NOT buy digital games on consoles and may continue to do so BECAUSE they get a lot more for their money by using PC platforms.
But it's exactly for people like you that never got to experience some amazing games in the previous platform, that bought a current gen console.
How long will Microsoft be able to justify charging $ 50 per year when gamers can get a similar thing for free on a competitors platform?
The AC series doesn't get re-released all that much, the was the collection on the PS3 / 360 that included the first 2 Ezio games for a discounted price, and then the recent HD Ezio Collection which includes all the Ezio games combined at less than the price of one of the original games on last gen platforms.
Svensson said while there are no legal issues with releasing the game on another platform (guess it's not a 360 exclusive), the game won't be getting the Okami treatment and there are no plans for the game or a spin - off to come to the Wii.
I think they may have pulled a Nintendo and secured Vanquish 2 exclusive to Xbox platforms, Actually they may have gone back to Sega like they did with the original xbox and secured a bunch of their games for xbox exclusivity... thats the only way I see them making a quick and big splash with fans... if they announced new studios under their umbrella thats great but fans are not going to see those rewards until the next generation as it will take a few years to get those IP's whether brand new or existing franchises up and running... thats how I see them making shock and awe, IF they even pull that off.
At E3, Battlegrounds was announced for Xbox owners, who will be able to get a chance to play the game later this year as the game will come exclusively (for consoles) to the platform late this year.
You get there by looking at the platform and creating games specifically for that platform
It's clear in other areas besides the sound that this game originated from a more limited platform; the nature of the short missions is perfect for the sporadic play patterns you'd find with a handheld like the Vita, but could get repetitive if you settle in for a long session on your PS4.
He adds, «But there's still very good business to be done on the less glamorous platforms — look at PlayStation 2, it's still selling bucket - loads of consoles and bucket - loads of games, though they've got to be the right games for the right platform
If you don't get frustrated dying a lot to learn how to adjust to the platforming in the game, 1001 Spikes will be a source of great entertainment for you.
this was the one thing with move that seemed to stand on its own... I don't mind the idea of HD wii sports either, as long as it really is 1:1... that was my only real complaint with the wii when it released... there was motion control, but it was gimmicky and registered «wiggles» into canned animations... not to mention the gamecube visuals... still not sold on Move though... for me to really want one, I want to see what they are doing with shooters... Socom 4 and killzone 3 could be very special for core gamers and motion controls if they are done right... if you can aim on screen in true 1:1 fashion while sitting comfortably at a «normal» gaming distance... it could rearrange how I play first person shooters on a console... developers are saying the Move has input latency of 21ms, which is roughly half of a DS3... and second only to a wired mouse / keyboard... need to see how it works though, as it is not always that simple... just saying that if it does what its supposed to... it could end up being the answer to shooters on a console... as much as I like playing shooters with 2 sticks... I can't argue that I miss the days of a mouse and keyboard (as well as PC being the only platform to get the best shooters on... no longer the case by any means)... but with a first person shooter, there is no wiggle room... pun intended... it has to register every mm of movement on screen... and do it quickly... not sure if it can yet...
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