Sentences with phrase «get key stats»

Interesting how some of the players get mentions of what they did and others get key stats.

Not exact matches

If the Gunners are going to get anything good out of the current season then Sanchez is probably going to be the key, as the stats in a Metro report show clearly.
Key Stats: Few players manage to get into double figures for interceptions; after all, that means that once every nine minutes they have successfully read the opponents» intentions and interrupted an attack.
Once you've accessed an event, instead of the very low key live scores screen along with the odds in the main content area, you now get much more detailed game stats and live odds.
Films that need this stat to fail to win: Get Out, Lady Bird, Darkest Hour, Phantom Thread Films thought to be potential winners but did not have this key stat?
Before we get bogged down in the details, here are the key stats of where we started 3.5 years ago and where we are today after all of the over payments to date:
- after the remakes of Terry's Wonderland 3D and Dragon Quest Monsters 2, Yuji Horii asked the team what should be next - the choices were Caravan Heart (GBA), a professional version of Dragon Quest Monsters 2, or a brand new game - the staff made the plot together with Takeshi Uchikawa (who is currently directing Dragon Quest XI)- the suggestion was to make the theme become something catchy, which lead to a science fiction vibe - Horii said «anything's alright as long as it's interesting» - the creation of the Dragon Quest Monsters: Super Light helped build Joker 3 - fan feedback from the mobile game was used, which lead to monster stats being seen - the Reactor device lets you easily see all the things that occur on the field - the team had some trouble bringing together the ridable monsters aspect of the game, but eventually worked it out - the full game starts off with monsters that players can ride on land - you'll eventually unlock sea, air, and multi-jump land rising monsters - a «Big Air ride» was teased as well - by clearing the story, features will be unlocked that further modify monsters such as abilities and changing their sizes - Stealth Boxes which can not be found without using the Reactor only contains useful items that are optional - compulsory items that are needed to be found with the Reactor are placed in non-stealth locations - accessories can strengthen monsters, but monster strength is mainly determined from raising and combining them - features more offense - related content in the form of new spells and skills - new water - type spells are included - new skills added enable more detailed adjustments in versus, adding more strategic features - one of the items that can be bought with Communication Coins has the same effect with «Key of Encounters» - this lets players recruit monsters a bit more easily they've befriended before - since Communication Coins can only be obtained from multiplayer battles, it's completely optional - people who still do StreetPass but don't want to do multiplayer battles can still get them by combining monsters - DLC monsters are planned to be added regularly post-release until around Golden Week (April 29 — May 5)- - A national tournament is also planned, with more details coming later - carryover feature from Dragon Quest Monsters 2 that comes into play after the ending - players can bring up to 10 monsters which are ranked A or below from DQM2 to DQMJ3 each day
Let me highlight some of the key gameplay elements: make char with base stats, equip weapon, kill stuff, get gear, wear gear, find skill gem (this is how the game gives you spells or abilities, these can be socketed into gem slots in your gear to be ready to use), skill gem level up along with character, assign passive in character skill tree, kills monsters and fine orbs (these are the currency used in the game that can have various uses like increasing quality or respecting items etc.), join party (up to 6) and kill mobs, trade loot.
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