Laws that prevent kids from
getting access to guns reduce the number of suicides by young people.
«Let me just say if we provided every service that we could and did all that in exemplary fashion, if he can still
get access to guns what's the point of all this?»
Not exact matches
«In my world, you don't
get to call yourself «pro-life» and be against common - sense
gun control — like banning public
access to the kind of semiautomatic assault rifle, designed for warfare, that was used recently in a Colorado theater.
Never leave a
gun unlocked where a child can
get access to it.
It is astonishing that in this day and age, when
guns are the third leading cause of death for American children and we hear stories seemingly every other day about children
getting access to adult's
guns, that anyone — let alone someone whose job is
to give advice — would recommend that a parent be more concerned about not making another parent uncomfortable than about making sure their child is safe.
Crooked
gun license broker Shaya Lichtenstein's
access to police was so good that his applicants didn't even have
to come
to headquarters for a mandated interview before they
got their permits, the Daily News has learned.
Harvey would then use his clearance
to gain
access to get the bags of
guns into secure parts of the airport.
Pre-orders are now open across all platforms, with players
getting access to a Secret Service Weapons Pack, which includes the Wilkers & White P19 pistol, Stoudenmire 960 submachine
gun, and the Gehrig - Delgane S1 rifle.
And in its identification of several possible «suspects,» all with
access to firearms, the film makes a powerful (if sidelong) case for stricter
gun - control: In a culture where anyone can
get their hands on a weapon, everyone could be the shooter.
Attacking ships and plundering them immediately decreases your standing with every single nation, and if it drops too far they'll deny you
access to their towns meaning you can no longer trade and, more importantly, you won't be able
to get your ships repaired, hire new sailors or acquire equipment such as swords and
guns.
• Combat areas on Kharg Rush tweaked in order
to disallow defenders
to access the carrier ship after 1st base is taken and being able
to enter the AA
gun • Fixed a problem with revived players not being able
to get suppressed • Fixed a problem with the camera when being revived in COOP • Spotting VO now plays when spotting from MAV / EOD • End of round now has round statistics like Team tickets and Round time display • Fixed several issues regarding the kill card.
It's a premise that
gets abandoned almost as quickly as it was conceived, though, with a single knife kill occuring after a tiny amount of time before the cast move on
to the next level where they have full
access to guns again.
Sure you
get access to all attachments as soon as you buy the
gun, but what you said is wrong.
You start the game with just the knife but you have
access to a
gun right at the beginning if you can figure out how
to get it.
So you're not just firing one
gun all the time, you've
got access to new weaponry that you're able
to rotate through your secondary weapon.
In addition
to gaining
access to some of the cool new multiplayer weapons for your single - player campaign, you'll also
get two amazing new
guns never before seen anywhere else, plus one ultra-rare weapon only available previously as a limited promotional item!
In Australia, YOU the wanter of the
guns has
to be the one who goes in & applies for a license... & unless your a farmowner that has needs for certain weapons, then you can't
get access to that style of
gun.
General fixes • Significant improvements
to the Squad Join interface • Removed FIND ME A SQUAD option • Allow players
to join empty Squads alone, thus having 1/4 Squad members • Change order of options
to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM • Disable Privacy flag when 1 man Squad • Reset Privacy flag from Private
to Public when Squad drops
to 1 player • All occupied Squads will now show up colored blue on the Squad selection screen • Players who choose not
to join Squads will also show up as Blue in the «Not in a Squad» line • Squads that are currently empty will display as white — if you wish
to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able
to damage a friendly vehicle when sitting in an open position • Grenades now drop
to ground if you
get killed while attempting
to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close
to enemies • You should no longer spawn too close
to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players
to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order
to disallow defenders
to access the carrier ship after first base is taken and being able
to enter the AA
gun • Fixed a problem with revived players not being able
to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could
get stuck in the co-op menu when attempting
to join the session twice • You should now be able
to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting
to spawn (e.g. if your teammate dies right before you are about
to spawn) • Damage from bullets will now continue
to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could
get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Border.
Markov, the first assault class character you have
access to, has a lightning
gun which can only deal damage when he is up close — luckily he has a re-chargeable shield which lets him
get into close quarters combat with the beast.
You can go in all
guns blazing (a risky tactic) or you can use the materials at your disposal, build a little RC car and cause some stealthier chaos
to get access.
It was really, really hard
to unlock some of the game's earned cheats —
to get the All
Guns Mode, Slo - Motion Mode, Big Head Mode, Paintball Mode, Invulnerability Mode — some were easy
to get, but others were incredibly difficult
to access.
Your Spider Tank is equipped with a machine
gun that boasts unlimited ammo, but you also
get access to a number of secondary attacks.
Incidentally, after the intro sequence, your character
gets damaged and loses
access to the morph ball, charged shot, missiles, and grapple
gun.
What you'll
get in that Early
Access build is access to two different planets, each featuring their own boss fight, while Sam will have access to his typical arsenal of shotguns, machine guns, rocket launchers, and Serious Ca
Access build is
access to two different planets, each featuring their own boss fight, while Sam will have access to his typical arsenal of shotguns, machine guns, rocket launchers, and Serious Ca
access to two different planets, each featuring their own boss fight, while Sam will have
access to his typical arsenal of shotguns, machine guns, rocket launchers, and Serious Ca
access to his typical arsenal of shotguns, machine
guns, rocket launchers, and Serious Cannons.
«Many of our students have also become politically active seeking
to get involved and make it less easy
to access guns,» said Kroll.
I'm focused on changing the law, on making sure that people who shouldn't have
guns can't
get them, and making sure that we do something
to reduce
gun violence, which primarily needs
to be done thorough
access to weapons, ammunition, and closing all the background check loopholes,» she said.