We live in an era where people will play a terrible game, even pay for it, if it means
getting easy achievements, even ones no self - respecting gamer could possibly want.
However, the game does provide a good ten to twelve hours of game time and I do fully intend to play it again, if nothing more than to
get the easy achievements.
Not exact matches
How you present yourself during an interview can have just as much impact on your success as the
achievements on your resume, and showing up dressed inappropriately is an
easy way to
get off on the wrong foot.
It may be
easy to take a quick nod to your most recent
achievement but taking the time to
get together with everyone you've worked hard with is a must.
off topic: looking at Leicester this season compared to last year, except for about 4 new players that Ranieri bought they have a similar squad, i could be wrong but Nigel Pearson, s great escape doesn, t look like such a big
achievement now, did his team not perform?did he mismanage it?is he not as good a manager as we thought or is Ranieri really that good for making it look so
easy and
get the credit???
Speaking to Sky Sports, Henry said that
getting from the youth team into the senior Arsenal team is no
easy feat, and that Iwobi should be praised for this
achievement.
I mainly only
got this for
easy achievements but I have also play the first Ghostly Adventures game and I could say that the first Ghostly Adventures game was defidently better than this, I would rate the first 7/10 or even 8/10 too be generous.
The
achievements are
easy to
get and it's fun to play for what it's worth.
I mainly only
got this for
easy achievements but I have also play the
The American Film Institute's three - hour honoring of Mel Brooks with a Life
Achievement Award Thursday night at the Dolby Theatre in Hollywood proved that it's pretty
easy to put on a wildly entertaining show when you've
got a roomful of comedians and a body of work that includes «The Producers,» «Young Frankenstein» and the campfire scene in «Blazing Saddles.»
Getting through college is not an
easy task and is quite the
achievement.
Tenure and
achievement: When Florida legislators eliminated teacher tenure in 2011, they argued that making it
easier to
get rid of bad teachers could lead to better student academic results.
Illinois says the new test will be «computer adaptive,» which is a far more nuanced and fairer way to measure student
achievement because the online exam
gets harder or
easier depending on students» right or wrong answers.
Getting your dream job is hard but when you have plenty of qualification records and
achievements, it is really
easier.
If you're out to
get all the
achievements you'll also find that it's a good way to make some quick and
easy gold.
It's one of the more
easy event
achievement sets in the game so if you want a quick and
easy new title, this would be the event to
get it in.
This makes
getting the 50 hour real - time
achievement much
easier and faster.
Pressing the Home button on an Xbox One controller summons a column of options, making it even
easier to
get to things like your
achievements and friends.
With the newest system update you now have the option of looking at the hidden information for these
achievements, making it
easier to
get the most out of your games.
A lot of the
achievements are
easy to
get the first time through the campaign, but there are a few that will require a second play through because they are mutually exclusive.
If you're looking for
easy achievements there are a lot of better games out there to
get them out of.
The process of repeated playthroughs did
get slightly
easier as I unlocked
achievements, which led to unlocking items.
Creatures When dropping Toki in a nest, birds now have a «cooldown», so they won't instantly pick you up again when walking out of the nest Birds don't stop anymore when they sense vibration, making them less annoying when accidentically stomping near them No more random sorting of creatures: they all appear on their assigned depth value, preventing smaller creatures from sometimes
getting lost behind bigger creatures Fixed the «spawning multiple camera birds» bug Slug corpses can't kill anymore, so no more accidentally walking into them and dying Bugs When stomped, berrybugs and copybugs now always hop the same distance (3 tiles), making their behavior more predictible Berrybugs now briefly stop if they detect an edge above their heads while walking on the floor, making it
easier to stomp them onto a wall Copybugs and berrybugs
get stunned when they're in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore
Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog
Achievements In - menu
achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog
achievements system, including progress
achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog
achievements Added a number of new
achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog
achievements Tokidex completion is now a progress
achievement (you can see how far along you are) Fixed the Fried Chicken
achievement, so it's less hard to
get All electrocuted entities now count for the X-Ray Enthusiast
achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle
easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's
easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it
easier to pick up fat frog at beginning
This makes
getting high skill chains going quite
easy but sadly, it also takes away that sense of
achievement that you
get from a massive skill chain in Forza.
«
easy way to
get 5 day survivor
achievement in dead rising» — There is none!
All you Trophy and
Achievement whores out there can rejoice as this really makes
getting the trickier ones relatively
easier.
The solo modes are great for
getting some of the
achievements for defeating the Paladins since they are also present in the solo mode and it is much
easier to do them than the [HEROIC 2 +] versions.
In addition to this
achievement, the Paladin and the Devotional Text
achievements can also be done in solo mode and they are significantly
easier to do in solo mode so you should try
get those knocked out if possible.
I actually haven't spent too much time with a lot of these games, but like anything else, if you look up the
achievement list online first, it's pretty
easy to figure out how to play through the game as fast as possible to
get most or all of its
achievements.
That said, the
easy mode makes MM10 a better option for new fans just
getting into the series before they «graduate» to normal mode or MM9 (not to mention the classic games available on the Virtual Console), and series veterans will still love what MM10 has to offer (especially some of the
achievements / challenges).
✓ Completely renewed sokoban puzzle mechanic ✓ 50 challenging puzzles and many more to come ✓ Tons of ways to solve each puzzle, but only one optimal solution for each one ✓ 150 stars to collect ✓ Game Center support for leaderboards and
achievements ✓ Hidden rewards to be discovered ✓
Easy to
get, hard to put down ✓ Relaxing atmosphere
the thing about me is I really love
achievements and I love
getting my gamerscore higher but I'm not someone who would actually just buy bad or
easy games just to boost my score.
It's
easy for finance executives to bury soft skills in strong financial
achievements, but be careful about creating a resume with a high volume of numbers that readers will
get lost in.
The clean, simple layout makes it
easy for employers to pick out your current educational
achievements as well as those core qualifications and soft skills, like critical thinking and good time management, key to
getting a job early in your career.
An
easy way to
get a feel for their brand and their proudest
achievements is through their website.
In our fast paced,
achievement focused culture, it's
easy to
get off track and one day wake up to realize you're not living the life you wanted.
Teachers love the
easy - to - use, research - based lessons, and
achievement soars when schools are filled with students who are ready to learn and know how to
get along with one another.
The ASQ includes five scales: (1) ASQ - F1, «Confidence in relationships»; higher scores in this subscale indicate a secure attachment (e.g., «I find it relatively
easy to
get close to other people»); (2) ASQ - F2, «Need for approval» denotes both worried and fearful aspects of attachment, characterized by an individual's need for others» approval and acceptance (e.g., «It's important for me to avoid doing things that others won't like»); (3) ASQ - F3: the subjects» anxious behavior in searching for others, motivated by the necessity to fulfill dependency needs, is depicted by the subscale «Preoccupation with relationships»; it represents a central topic in the conceptualization of anxious / ambivalent attachment (e.g., «It's very important for me to have a close relationship»); (4) ASQ - F4, «Discomfort with closeness» reflects an avoidant attachment (e.g., «I prefer to keep to myself»), and (5) ASQ - F5 «Relationships as secondary» is typical of a dismissive style, in which subjects tend to emphasize
achievements and independence, in order to protect themselves against hurt and vulnerability (e.g., «To ask for help is to admit that you're a failure»).