Sentences with phrase «getting good shots until»

Not exact matches

It wasn't until many years later, when Facebook shot past its first 100 million users, that I began to get that sensation again, the one most frequent users are now well familiar with.
from where i'm sitting, conor's strengths: - long and athletic - great power in his hands and feet - throws with speed & accuracy - uses all 8 points of contact (and uses them all in multiple ways)- uses good footwork to circle away from power shots and to control pace / location of fight - has shown good to great TD defense (until tired)- has good chin (tested several times and the proof appears to be in the pudding, as they say)- displays good head movement which allows him to absorb fewer strikes while within range - excellent counter puncher (able to get in and out fast using his karate style stance)- has shown better conditioning at lw than fw or ww - has incredible fight iq (lone exception in the ufc was against nate in first fight when he was clearly fatigued)
Ospina is a very good shot stopper, but does not handle crosses well, glued to his line he waits until the attacker gets to the ball, then he reacts.
Finally, and to reiterate an earlier point, the way forward for this club is to stop paying below average bench players so much money and to focus the bulk of the weekly wages on establishing a dominant starting 11... this will require the club to eat some wages in order to ship some players out, get rid of any deadwood over the age of 21, develop a cutting edge scouting service and put your money where your mouth is for once... I would much rather have a starting 11 that was world - class and give some reasonably paid young blue - chippers playing time when injuries occur than have 2 or 3 world class players surrounded by a plethora of overpaid and underwhelming players... management would no longer be able to sell their half - baked plans to the fans under the guise of «winning now», which any intelligent fan knows is a crap - shoot at best, and instead create a a squad that provides hope for the present and the future... this is exactly the model that has been used by Barcelona, Real & Bayern, so it should be good enough for us... by the way, until Messi & Ronaldo re-signed just recently all 3 clubs weekly wages were on par with ours... think about that for a second or two
That might not work, of course, and I might have to revert to Johansson's technique of running away from him until I have a chance to get in a good shot.
Van Gaal's side didn't get their first shot on goal until the 70th minute against the League One side, and Chief Executive Ed Woodward was well aware of the boos and jeers the side received from his position in the director's box.
Unfortunately as is often the Arsenal way we managed to conspire to make the game difficult for ourselves, with a few minutes of the first half remaining Ox found himself with the ball on the edge of Everton's area, Hector available to his right and players closing, if he had managed to get a shot off first time then we would not have been chasing back towards our own goal five seconds later, instead Ox chose to shoot after a couple of touches in to a mass of Everton bodies when there were better options on, the ball broke to Delofeu who managed remarkably to stay on his feet for twenty or so yards before releasing Barkley, Koscielny had been dragged wide by Lukaku and Ox and Hector were in hot pursuit, they both probably had a chance to take the booking but allowed Barkley to continue, he took a speculative shot which would not have troubled Cech until it took a big deflection off of Gabriel and drifted into the gaping net.
Well Baby Visit Baby should have a doctor's visit this month, but if he got his shots at six months, don't expect any more immunizations until his first birthday.
Until a better vaccine is available, the CDC urges adolescents and adults to get a one - time booster shot, but as of 2010, only 8 percent of American adults had done so.
There might be a few really rewarding cards you don't have access to, or you can't get until you build up a history with that particular company (for instance, Chase often gives you the Sapphire card first and lets you upgrade to the Sapphire Preferred after a while), but you have a pretty good shot with most travel rewards cards.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
This game gets better by the trailer and we can't wait until the end of the month to go pick it up and shoot everyone's robotic behinds online.
But, then we had the opportunity to have new flooring installed and we decided to wait until that was done and then there was so much craziness with the release of our book and then the floors were put in and then it was Thanksgiving and then it was Christmas and then it was January and I was just too tired to take photos plus it was super gloomy and dark which makes it really hard to get good shots and all I wanted to do was curl up and take a nap.
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