Full disclosure: I'm not very good at first - person shooters and I usually don't like them because the shooting mechanics start
getting repetitive fast in my experience.
Mad Max runs well, has a lot of content and the vehicular combat is fun, but the overall story missions
get repetitive fast and it's easy to lose the drive to play through to completion.
These sequences are terribly annoying, and running away for 5 - 10 minutes through glowing doors
gets repetitive fast.
Performing simple one - note tasks
gets repetitive fast.
However, the gameplay
gets repetitive fast even with the mix of gun types and the pacing suffers from too many videos, especially if you're not an existing fan.
Although it would take a long time to go through every single team's story, it's still generally the same experience over and over again which
gets repetitive fast.
It may
get repetitive fast, but the amount of fun to be had makes it a worthwhile purchase for anyone in the market for a fresh shooting experience.
Having to play against the same opponent five times in a row
gets repetitive fast, even with the slight change in difficulty each match.
The aesthetic of gnarled trees and rocky mines
gets repetitive fast, and it's easy to get lost and forget which part of a level has already been explored since there are few memorable landmarks.
The game
gets repetitive fast, and even worse, it takes forever for your virtual civilizations to flourish.
Luckily, this problem is mitigated by the simple fact that Survival Mode is actually a blast to play, and the only real complaint I can level against it is that having only three maps to play on
gets repetitive fast.
Not exact matches
But it
gets tiresome
fast, and catching mistakes in thousands of lines of
repetitive, almost - but - not - quite - identical code can be maddening.
I especially can't take it when horror sagas do this, because it
gets extremely
repetitive fast and the audience can pretty much read the script to without seeing the rest of the movie.
The action
gets repetitive pretty
fast, storyline is horrible collection of clichees and most of the spells are unnecessary.
An interesting idea for a space flight sim that
gets extremely
repetitive quite
fast.
Narco Terror is a not so very special twin stick shooter that
gets repetitive real
fast and has a boring story to boot.
Combat is
fast, frenetic and exhilarating, but it can
get a little
repetitive when played with AI teammates.
That almost - failure, if you will, coupled with a gameplay that
got real
repetitive real
fast, saw Smuggler's Run quickly taken up as a rental, but not too many saw any kind of need to keep it around.
Rarely do they require much strategy, and instead call for that «button - mash»
fast,
repetitive flicking to
get the job done.
And while the slashing and in - air combat was
fast and fun, this
got repetitive pretty quickly and I found that my fingers were
getting tired pressing the same buttons over and over again.
The games soundtrack is filled with action - packed
fast paced guitar riffs which really
get you in the mood to cut through hundreds of enemies, the only issue is that there isn't enough variation in the soundtrack and it can
get repetitive after a short while.
While it has more content than I expected, it's also fairly
repetitive and there's so little to actually set it apart from any other tower defense game that it
gets tiring
fast.
With only 10 songs it
gets to
repetitive to
fast.
On the other hand the gameplay that is there is also very
repetitive and I think it's going to
get old
faster than the usual AC games.
Each song does have 3 difficulty levels and individual leaderboards so there is replay value for those who want to improve their skills, but with such a small library, things
get very
repetitive, very
fast.
A
fast action top down shooter / brawler that makes you feel like a bad ass, although it can
get quite
repetitive in longer play sessions it's still a really fun game that kept me coming back for more.
Combat rarely felt
repetitive due to the
fast pace, although there was enough repetition in the actual maps to
get tiresome.
If you've
got hours, it
gets repetitive and boring very
fast.
As these moments do
get a little
repetitive, you can ask Ignis to drive which basically forces the game into
fast travel, provided it's available.
Things do
gets repetitive quickly at the start, but fighting against groups of enemies is
fast paced and exciting when using the various powers of your favorite Marvel super heroes at will.
The game is fun for the first few levels but like most games of this type it
gets repetitive and somewhat boring quite
fast.
In the beginning there were tons of players, but due to the same
repetitive dragon and ruins run the game
got stale very
fast.
We
got in touch with Clare Kumar, owner of Toronto - based Streamlife, a professional organizing and productivity firm, to learn her closet essentials that will help you
get dressed
faster — and
get out of your
repetitive wardrobe rut.