But
it gets tiresome fast, and catching mistakes in thousands of lines of repetitive, almost - but - not - quite - identical code can be maddening.
Not exact matches
Steering firms up to arm - pumping levels — take enough
fast corners and it
gets tiresome, but there's great feedback to be found.
Combat rarely felt repetitive due to the
fast pace, although there was enough repetition in the actual maps to
get tiresome.
That
gets tiresome real
fast.
Not fun at all and it
gets tiresome really
fast.