Not exact matches
While the ability
to keep our eyes on the
end game is fundamental
to success,
as is our maintaining high standards and an appropriate
level of impatience for
getting things done, rudeness itself should be left out.
Up front we have a few world - class players surrounded by some serious pretenders... Sanchez is by far the most accomplished player in our attack but the controversy surrounding his contractual mishandling could see him go before the window closes or most definitely by season's
end... obviously a mistake by both parties involved,
as Sanchez's exploits have never been more on display than in North London, but the club's irresponsible wage structure and lack
of real intent have been the real undoing in this mess... Lacazette, who I think has some world - class skills
as a front man, will only be
as good
as the players and system around him, which is troubling due
to our current roster and Wenger's love
of sideways passing... Walcott should have been sold years ago, enough said, and Welbeck should never have been brought in from the
get - go... both
of these players have suffered numerous injuries over their respective careers and neither are good enough
to overcome such difficulties: not
to mention, they both are below average first - touch players, which should be the baseline test for any player coming
to a Wenger - led Arsenal team... Perez should have been played wide left or never purchased at all; what a huge waste
of time and money, which is ridiculous considering our penny pinching ways and the fact that fans had been clamoring for a real striker for years... finally Giroud, the fact that he stills wears the jersey is a direct indictment
of this club's failure
to get things right... this isn't necessarily an attack on Giroud because I think he has some highly valued skills, but not for a team that has struggled
to take their sideways soccer
to the next
level,
as his presence slows their game even more, combined with our average, at best, finishing skills... far too often those in charge have either settled or chosen half - measures and ultimately it is us that suffer because no matter what happens Wenger, Gazidis and Kroenke will always make more money whereas we will always be the ones paying for their mistakes... so every time someone suggests we should just shut - up and support the team just think
of all the sacrifices you've made along the way and simply reply... f *** off
3 League titles / 6 Fa cups and constant champions league last 16odd years out
of 19 also but no matter what anyone says his time
as our coach has come
to an
end even if we win the league which in fairness we have a great shot so going out
of Europe could help us win the league for Wenger
to leave on a high like fergie did... This has
to be his last season in charge along with Stan the Conman... Money needs put into this squad
to get it
to the next
level and a different direction because in all honesty when we beat Bayern they just did nt take their chances like they did last night and they already had a great squad and added
to it in the summer with Costa etc... we had a real chance this year if we had brought in more than Cech and that is Wengers fault!
I am not saying that we should play for a draw because I feel that all three points are very much in our reach, but if we
get to withing 20 minutes from the
end and the scores are
level we need
to make sure
of not losing
as well
as hoping for a winner.
Have been calling for wengers departure now for 5 years on grounds he could not take the club
to the next
level... Personally I feel the record in that time proves me right but ok some can throw in references
to debt overhang or cup wins or a couple
of genuine world class additions
to the squad etc... However I hope this window stands
as a real testament
to the mans failings and all genuine supporters
of the club
get behind a call
to remove him at the seasons
end... Qed
Nothing like one underachiever blowing smoke up the ass
of another... we know that Ozil has some incredible technical gifts, but
to be considered the best you have
to bring more than just assists
to the table... for me, a top player has
to possess a more well - rounded game, which doesn't mean they need
to be a beast on both
ends of the pitch, but they must have the ability
to take their game
to another
level when it matters most... although he amassed some record - like stats early on, it set the bar too high, so when people expected him
to duplicate those numbers each year the pressure seemed
to get the best
of our soft - spoken star... obviously that's not an excuse for what has happened in the meantime, but it's important
to make note
of a few things: (1) his best year was a transition year for many
of the traditionally dominant teams in the EPL, so that clearly made the numbers appear better than they actually were and (2) Wenger's system, or lack thereof, didn't do him any favours; by playing him out
of position and by not acquiring world - class striker and / or right - side forward that would best fit an Ozil - centered offensive scheme certainly hurt his chances
to repeat his earlier peformances, (3) the loss
of Cazorla, who took a lot
of pressure off Ozil in the midfield and was highly efficient when it came
to getting him the ball in space, negatively impacted his effectiveness and (4) he likewise missed a good chunk
of games and frankly never looked himself when he eventually returned
to the field... overall the Ozil experiment has had mixed reviews and rightfully so, but I do have some empathy for the man because he has always carried himself the same way, whether for Real or the German National team, yet he has only suffered any lengthy down periods with Arsenal...
to me that goes directly
to this club's inability
to surround him with the necessary players
to succeed, especially for someone who is a pass first type
of player;
as such, this simply highlights our club's ineffective and antiquated transfer policies... frankly I'm disappointed in both Ozil and our management team for not stepping up when it counted because they had a chance
to do something special, but they didn't have it in them... there is no one that better exemplifies our recent history than Ozil, brief moments
of greatness undercut by long periods
of disappointing play, only made worse by his mopey posturing like a younger slightly less awkward Wenger... what a terribly waste
It's the fans that keep sacrificing because this team can't
get their head out
of their own ass... please give me some examples when a top club ever let their best player leave for free at the
end of a season... Wenger needs
to go
to PSG and
get some money and talent for Sanchez so that we can
end this nonsense once and for all... then he needs
to publicly apologize for the way in which they handled the whole situation... if they allow Sanchez
to go for free there is no way this club, under the tutelage
of Kroenke and Wenger, will ever layout the necessary coin
to replace such a talented player, especially considering that Wenger will be a lame - duck manager once again in the final year
of his contract and we know how well that went last year... open your eyes people, Wenger has spoken publicly about how he hopes that the next manager can take this club
to the next
level... WHAT?!?... he then went on
to speak about leaving them in the perfect position
to be successful, which is one
of the reasons why several pundits felt Wenger would leave after last season based on the financials and the fact that so many players had only one year left on their respective contracts... who says this shit??? If you believe you're leaving things in the best possible shape for your potential successor
to achieve greatness it raises a couple
of serious questions: Why can't you take things
to the next
level if everything is
as great
as you say?
i would love nothing more than we
get a forward thinking manager in at the
end of season pep klopp etc or however can take us
to the next
level, i just realistically accept the present problem at the moment and just hope we can maneuver our way around it until
end of season, i want nothing more than that we not just compete but run the league for years
to come and am fully aware this may or may not happen under wenger
as long
as we win something big and take our place among the big 4 European clubs with a manager that wants
to make a name for himself with us.
I'm not saying the boy's not good but if we are going
to spend that sort
of money then spend it on a striker that has proved he can score goals at any
level in any league such
as Higuain or Edin Zdeko.The algerian guy hasn't
got time on his side
to learn playing in the Premier league is all i'm saying and if he doesn't hit the ground running he could
end up being another Balotteli.Spending 25m on a future free transfer is not doing the club any good at all.
The five point harness can be used all the way
to 80 pounds (the highest on the market), it an be used rear facing until 45 pounds (also on the high
end), and it has multiple adjustment features and
levels of padding making it easy
to get just the right fit for a comfortable ride for your infant
as she grows.
«Past studies have looked at the effects
of differential parenting on the children who
get more negative feedback, but our study focused on this
as a dynamic operating at two
levels of the family system: one that affects all children in the family
as well
as being specific
to the child at the receiving
end of the negativity,» explains Jennifer M. Jenkins, Atkinson Chair
of Early Child Development and Education at the University
of Toronto, who led the team.
The analogy
to the climate change legislation could be
to make a statutory commitment
to reduce child poverty (for example,
to reach by 2020 a
level of child poverty at least 90 % below the 1999 when the commitment
to reduce and
end child poverty was made) and then
to set up an equivalent group
to the Low Pay Commission or Monetary Policy Committee
to report before each pre-budget report and budget
as to progress towards this, and
to assess and advise on the range
of policy options necessary
to get on track.
It's
as simple
as this, if your TSH
level is near the upper
end of «normal» (4.5 - 5.0, actually even 3.0) you're going
to get fat.
Apart from the above changes the game remains mostly the same,
as you control Agent 47 through a series
of puzzle boards where you must navigate around guards, snipers, dogs, and more
as you aim
to get to the
end of the
level without
getting caught.
Now that the Miiverse has officially
ended, Nintendo are seeing
to it that games that took advantage
of it,
get a necessary update that removes the disbanded services functions and in the case
of Super Mario Maker, it also removes the old comments on
levels as well.
Solving puzzles and beating up Lego bad guys is fun for them, and the whole «Lego - izing»
of any universe, in this case one filled with DC super heroes and villains, adds
to this
as it can quite fun playing together
as you
get your character
to press buttons, push levers, break and build virtual Lego structures, and knock down baddies all the while trying
to reach the
end of a
level.
The
level design in 88 Heroes: 98 Heroes Edition is unfortunately extremely uninspiring and,
as someone who grew up in the wonderful 16 - bit era
of platform magic, most
of the
levels on offer here felt like more
of a chore
to get to the
end of rather than offering a real challenge.
State accountability systems must define «sufficient academic growth»
as a rate that will
get students
to grade
level within three years, or
to grade
level by the
end of the grade span (3 — 5, 6 — 8, or 9 — 12) or «another aggressive growth model approved by the Secretary.»
Students who show they are ready
to do college
level work will be able
to get their diploma and enroll in college
as early
as the
end of their sophomore year in high school.
If the oil
level as measured by the dipstick never
gets lower than the low
end of the «acceptable» range between oil changes, it's probably OK
to leave it alone.
With 755 horsepower the 2019 Chevrolet Corvette zr1 is the most powerful Corvette ever it's also the most technologically advanced behind me are the rolling s's at Road Atlanta and we're here
to see if we can reach
to the supercar
levels of performance afforded by this thing's massive power big tires and the tall wing on the back after that we'll take
to the streets
to see if a car this powerful can behave itself in public this is a monster
of a car I've had some brief track opportunities moving this morning
to get used
to the pace
of this machine which is phenomenal we're gonna warm up
as we
get out
to the road Atlanta and sort
of build up
to the pace that this car can operate at now initially when you hop in this car you have this shrine
to the engine right above you you see the line
of the hood it kind
of dominates the center
of the view you can see over it it doesn't affect visibility but it's immediately obvious and that kind
of speaks
to what makes this car special it's a monster
of an engine listen
to that [Music] that is tremendous tremendous acceleration and incredible power but what I finding so far my brief time here at the Atlanta is that everything else in the car is rut has risen
to match hurt me while I lay into it on the back straight look you know 150 mile - an - hour indicated we're going
to ease up a little bit on it because I need
to focus on talking rather than driving but like I was saying the attributes
of the rest
of the car the steering the braking capability the grip every system
of this car is riding
to the same
level of the power and I think that's what makes it really impressive initially this is undoubtedly a mega mega fast car but it's one that doesn't terrify you with its performance potential there's a
level of electronic sophistication that is unparalleled at this price point but it's hard not
to get you know totally slipped away by the power
of this engine so that's why I keep coming back
to it this car has an electronically controlled limited slip differential it has shocks filled with magnetically responsive fluid that can react faster
to inputs and everything this car has a super sophisticated stability control system that teaches you how
to drive it quick but also makes you go faster we haven't even
gotten into exploring it yet because the limits
of this car are so high that frankly it takes a while
to grow into it but [Music] I think what's impressive about this car is despite how fast it is it is approachable you can buy this car
to track dates with it and grow with it
as a driver and
as an owner I think that's a really special [Music] because you will never be more talented than this car is fast ever unless you are a racing driver casually grazing under 50 miles an hour on this straight okay I'm just going
to enjoy driving this now [Music][Applause][Music] this particular Corvette zr1 comes with the cars track performance package a lot
of those changes happen underneath the sheet metal but one
of the big differences that is immediately obvious is this giant carbon fiber wing now the way this thing is mounted is actually into the structure
of the vehicle and it makes you know loading the rear hatch a bit more difficult but we're assuming that's okay if you're looking for the track performance this thing delivers also giving you that performance are these Michelin Pilot Sport cup tires which are basically track oriented tires that you can drive on the street but
as we wake our way
to the front
of the thing what really matters is what's under the hood that's right there's actually a hole in the hood
of this thing and that's because this engine is so tall it's tall because it has a larger supercharger and a bunch
of added cooling on it
to help it you know keep at the right temperature the supercharger is way larger than the one on the zo six and it has a more cooling capacity and the downside is it's taller so it pops literally through the hood the cool thing is from the top you can actually see this shake when you're looking at it from you know a camera from the top
of the vehicle this all makes for 755 horsepower making this the most powerful Corvette ever now what's important about that is this not just the power but likewise everything in the car has
to be built
to accommodate and be able
to drive
to the
level of speed this thing can develop that's why you had the massive cooling so I had the aerodynamics and that's why I had the electronic sophistication inside [Applause] we had a lot
of time
to take this car on the track yesterday and I've had the night
to think about things Matt today two crews on the road and see how this extreme performance machine deals with the sort
of more civil minded stuff
of street driving the track impressions remain this thing is unquestionably one
of the most capable cars you can
get from a dealer these days a lot
of that's besides the point now because we're on the street we have speed limits they have the ever - present threat
of law enforcement around every corner so the question is what does this car feel like in public when you slow this car down it feels like a more powerful Corvette you don't
get much tram lining from these big wheels though we
as the front
end doesn't want
to follow grooves in the pavement it is louder it is a little firmer but it's certainly livable on a day
to day basis that's surprising for a vehicle
of this capability normally these track oriented cars are so hardcore that you wouldn't want
to drive them
to the racetrack but let's face it you spend more time driving
to the track than you do on the track and the fact that this thing works well in both disciplines is really impressive I can also dial everything back and cruise and not feel like I'm
getting punished for driving a hardcore track machine that's a that's a really nice accomplishment that's something that you won't find in cars that are this fast and costs maybe double this much the engine in this car dominates the entire experience you can't miss the engine and the whole friend this car is sort
of a shrine
to it the way it pops out
of the hood the way it's covered with coolers around the sides it is the experience
of this car and that does make driving this thing special and also the fact that it doesn't look half bad either in fact I think it has some
of the coolest looking wheels currently available on a new car this car
as we mentioned this car has the track package the track package on this car gives you what they call competition bucket seats which are a little wide for my tastes but I'm you know not the widest person in the world this automatic transmission works well I mean there's so much torque again out
of this engine that it can be very smooth and almost imperceptible its clunky on occasion I think I'd might opt for the manual although Chevy tells me about 80 %
of its customers will go for the automatic I don't think they're gonna be disappointed and that's gonna be the faster transmission drag strip on the street - and on the racetrack man it was a little bit more satisfying
to my taste though we've talked about the exhaust I have it set in the track setting let's quiet it down a little bit so you can hear the difference now I've set that separately from everything else so let's put it stealth what happened
to the engine sound that's pretty that's pretty amazing man stealth is really stealth and then go back
to track Wow actually a really big difference that's that's pretty great the Corvette has always been a strong value proposition and nowhere is that more evident than this zr1 giving you a nearly unbeatable track performance per dollar now the nice thing is on the road this doesn't feel like a ragged edge track machine either you could genuinely drive it every day the compromises are few and that's what makes this car so special if you like what you see keep it tuned right here and be sure
to visit Edmunds.com [Music]
Even if you pick the base SE model you're not going
to feel
as if you're
getting the short
end of the stick, while the top - line Limited 2.0 T has luxury - car
levels of equipment.
Positioning Curve
as the entry -
level product family
of the BlackBerry portfolio allows RIM
to get away with implementing some lower
end features in order
to achieve low cost.
The populations
of rich countries have
got to the
end of a long historical journey...
as the relationship between health and economic growth have
leveled off, so too has the relationship with happiness... [In] affluent developed countries, further rises in income count for less and less.»
He was very thorough and explained everything along the way, even giving helpful tips
as to what certain things were for (such
as the drip wicks construction workers leave at the
ends of brick / stones homes near the ground
level that are meant
to leach water in the event it
gets behind the stone / brick siding.
UPDATE 10/19/16: The SRPT stock
got as high
as $ 63.73 at the
end of September, before
leveling out and coming back
to earth.
While every Fox Terrier varies in personality and energy
level, considering the breed
as a whole, they bark, they chase moving objects, they have never -
ending - energy and they are relentless when they want something (prey, food, toy, a Barbie Doll's head, etc.) They are typically territorial and «quick
to react» so they often don't
get along well with other dogs if they haven't been well socialized, especially dogs
of the same sex.
apparently they failed and
got Nvidia
to bail them out and derived the current GPU off
of high
end Nvidia chips this may be complete bs but if some1 else has heard this and can find the source it would be great wikipedia sheds a little light
as it says that the cell processor was designed
to bridge the gap between CPU's and GPU's but it does nt say much more
to my
level of understanding
of such things
Should you and your friends, or the people you just met on Live that refuse
to work together, make it through
to end of the
level your reward is a room full
of Gold pick - ups and a timer — you've
got until the timer runs down
to grab
as much Gold
as you can.
-
as Captain Olimar is making his way home, an asteroid onslaught forces him
to land on a nearby planet - Sparklium is the fuel for Olimar's Dolphin III ship - with the ship's fuel depleted, you have
to find items on this planet which can be turned into fuel - collect everything from seeds
to large scale treasures - you need 30,000 Sparklium
to make your way home - you are eventually required
to find a lost ship part at the
end of the game -
levels are more linear and puzzle based, and include specific goals / goodies
to collect - move Captain Olimar with the Circle Pad, while all other interactions use the touchscreen - blow your whistle, throw Pikmin and also touch certain objects - worlds are called Sectors, with six areas altogether - find all the treasure and look for new passageways
to complete a sector 100 % - passageways can grant you access
to secret spots or additional
levels highlighted with the letter X - the first world is called Brilliant Garden, which has lush forest environments - Yellow Pikmin can easily reach the upper screen, where you can sometimes collect goodies and pull down vines - there's a
level where you use yellow Pikmin
as a source
to connect two wires - connecting the wires lets you see enemies and platforms that were hidden in the shadows - Winged Pikmin can be flung at high speeds, and they can pick up Olimar and help him descend down into new areas - in a later
level, you need
to use red Pikmin
to stomp out fire and clear the way for you - Rock Pikmin are the strongest ones
of the bunch and can break crystals - blue Pikmin can swim and fight well underwater - the maximum amount
of Pikmin you can have in a stage is 20 - blow your whistle
to call over the correct Pikmin for a task or puzzle - Ravaged Rustworks offers a unique industrial environment where you climb on pipes - Loney Tower has you climbing
to the top
of a tower without any help
of Pikmin, and instead use pipes and Olimar's jetpack - Valley
of the Breeze, found in the Leafswirl Lagoon sector, relies complete on Winged Pikmin - Barriers
of Flame is in the Sweltering Parchlands sector - here you «lll be forced
to improvise with Yellow and Rock Pikmin
to get around fire - every world
ends with a boss stage - one boss fight puts you up against a Fiery Blowhog, where you use Red Pikmin
to pick up / feed bombs
to the boss - beating bosses gives you treasures worth 1,000 Sparklium each - supports amiibo in the Splatoon, Super Mario and Animal Crossing lines - amiibo can be scanned in
to grant you access
to secret spots - these are one room puzzle challenges where you collect a statue - these bonus rooms will also
get you 200 Sparklium every time - you are limited by how many amiibo you can summon
to each secret spot - one
of the treasures you will find is an NES cartridge for Ice Climbers, which carries the name «Revenge Fantasy».
You
get to drive and fire a tank in two sequences, but pushing the stick and continually hammering the fire button will
get you
to the
end of the
level just
as well, so little skill is required.
The thing is, sometimes you don't have
to go too far off the path and you still receive a time penalty, which is added
to your overall time at the
end of the stage, and if you veer off into the crowd very slightly, you also
get a rather steep time penalty, and
as a couple
of seconds here and there can be the difference between a podium finish and less, it can be a frustrating thing
to happen, particularly on the tougher difficulty
levels.
As I
got to the
end of the tutorial it became fun when the balancing
leveled out.
-- Nintendo previously made Zelda games by making small areas and connecting them together — For Breath
of the Wild, the team first had
to figure out what needed
to be placed on the map — Groups were created out
of the over 300 devs
to work on specific sections
of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting
as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back
to sell you goods — Have
to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can
get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it
to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can
get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care
of horses
to raise their stats — Can call horses over
to you, but horses need
to be within a certain proximity
to be called — Horses can be killed by enemies — Aonuma «wanted players
to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and
level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps
to mark areas
of interest — 100
of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style
of weapon has a unique set
of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can
get mad at you and scold you — Players can see the
ending without seeing everything from the story — A certain element was added in the game
to make for a more cohesive storyline — Most difficult Zelda game
to make — Aonuma is still finding new things in the world
Creatures When dropping Toki in a nest, birds now have a «cooldown», so they won't instantly pick you up again when walking out
of the nest Birds don't stop anymore when they sense vibration, making them less annoying when accidentically stomping near them No more random sorting
of creatures: they all appear on their assigned depth value, preventing smaller creatures from sometimes
getting lost behind bigger creatures Fixed the «spawning multiple camera birds» bug Slug corpses can't kill anymore, so no more accidentally walking into them and dying Bugs When stomped, berrybugs and copybugs now always hop the same distance (3 tiles), making their behavior more predictible Berrybugs now briefly stop if they detect an edge above their heads while walking on the floor, making it easier
to stomp them onto a wall Copybugs and berrybugs
get stunned when they're in the trajectory
of a
to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation
as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble
to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility
to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have
to wait before being able
to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number
of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard
to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast
to access menu system Ability
to set language from menu New font Graphics Improved presentation
of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and
level transitions Screenfades are now 100 % black Added button prompts
to the first time you need
to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light
to make «pro» puzzle easier
to execute Shaft top: Small tweak
to make sure berrybug isn't killed by the slugs midway through the
level Water cave: made the light shaft where you need
to whistle the hermit crab a bit wider, created hole for frogs at
end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier
to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier
to pick up fat frog at beginning
As it turns out this high -
level executive has been toying with everyone's favorite mind - bending psycho terrorist Alma and from there things begin
to unfold and you even
get a glimpse at the
end of the first game in the distance.
Well, you can't
get much simpler than Bounce Rescue,
as other than navigating a lovely little blob from one
end of a
level to the other, making your way past a few enemies, actioning the odd jump and fighting back with the swing
of your baseball bat, there is very little else
to worry about.
Play through any
level,
as soon
as you
get extremely close
to the
end of the
level «Save and Quit» on the last checkpoint.
as far
as the resistance series not
getting any love from sony, i can see where most
of yall see that, considering the way Resistance 3
ended, i was sadly hurt that it wasnt
as epic
as it could
of been (Resistance 2
ending comes
to mind) but i am very open
to the idea
of Resistance being on Vita, mind u its the first fps on the handheld, and there's not much
to complain about other then sound, and connection for online play, still working through the story, but im in no rush, cause im
leveling up!
That, along with the open -
ended nature
of the gameplay, meant it was crucial
to get going with
level design
as early
as possible:
Now that the Miiverse has officially
ended, Nintendo are seeing
to it that games that took advantage
of it,
get a necessary update that removes the disbanded services functions and in the case
of Super Mario Maker, it also removes the old comments on
levels as well.
Each wave brings a background layer
of musical accompaniment with it, and by the time you
get to the boss waiting for you at the
end of each
level, you'll have a full 10 - layer soundtrack
as your auditory guide.
Made it impossible
to use powerup items in the
ending areas
of the
levels, meaning new players are less likely
to waste powerups right
as they
get them.
Super Meat Boy gave you a feeling
of accomplishment
as you progressed through
levels and you felt good when you would beat a
level... initially Forever didn't give you that, you would basically just play through until you
got lucky enough
to get to the
end.
There's some creativity in the puzzle solutions, but both players need
to work well
as a unit if they want
to get to the
end of the
level.
Players have
to get to the
end of the
level by swinging with vines
as fast
as possible.
This adds another
level of strategy not seen in any recent Musou title and is honestly very welcome, it can be a little strange at first going in expecting full Musou especially
as the first few
levels are standard
get to the
end and wipe everything out affairs.
You score points for reaching the
end of the
level (
as long
as at least one other person fails), for
getting there first, for placing traps that stopped other players, for being the only one
to reach the
end, or for picking up coins placed by players and bringing them
to the
end of the
level.
But, broadly, climate scientists have warned that those climates already wet are likely
to see higher
levels of rainfall, and those already dry will
get drier: by the century's
end, more than half the terrestrial planet could be characterised
as dryland, they have warned, and the Sahel could expect more drought and famine.
The problem with this «
end justifies the means» argument — where the means involved is the abhorrent use
of a pejorative descriptor
to devalue the arguers
of alternative points
of view rather than their arguments at the political and social
level — is that it is
as close
to absolute evil in social and public discourse
as it is possible
to get.