Sentences with phrase «ghostly experience»

I was shocked by the brilliant way the film created this nightmarish vision of an up - close ghostly experience.
Discounts are available on the Ghostly Experience Walking Tour if booking both tours.
Ghost Tours of St. Augustine and A Ghostly Experience are registered trademarks of Tour Saint Augustine Inc., a Florida Corporation licensed & bonded as a Seller of Travel #ST21803.
Nothing is made up nor exaggerated and there are no «effects» used on tours... if you have A Ghostly Experience while out there with us, you'll know its authentic!
A LEGEND IS BORN... «A Ghostly Experience» had its beginnings over 20 years ago when a local historian named Sandy Craig decided that visiting overnight school field trip groups needed a fun, educational evening activity.
Do you want to have a more genuine ghostly experience?
Russ Tamblyn excitedly tells of a ghostly experience he had while making the film in England.
Do you have any similar ghostly experiences?

Not exact matches

but then, why ppl had «ghostly» experience, why not «godly» experience?
The dastardly husband soon begins experiencing her ghostly presence.
Its real value lies in the fact that it offers unique and rewarding game experiences for any type of player, whether you like to murder everyone on sight or prefer a more... ghostly approach.
It's a story - driven experience that asks players to unveil the secrets of Muldoon Mansion whilst doing battle with its ghostly occupants.
Twenty years on and Slater is starring in a low budget horror named STRANDED, which revolves around four isolated astronauts on board a bio-dome space craft, who experience a ghostly intercession after a meteor storm, leading to paranoia, fear and death.
«Haunted Hospital: On Location» — Cast and crew discuss what it's like to film at a haunted location (Blu - ray exclusive) «Leigh Whannell's Insidious Journal» — A look at making the film through the perspective of writer / actor Leigh Whannell (Blu - ray exclusive) «Work in Progress: On Set Q&A» — Barbara Hershey, Patrick Wilson, Jason Blum, James Wan, and Leigh Whannell discuss their experiences filming «Insidious: Spectral Sightings» 3 - Part Webisodes — Specs & Tucker find an unexpected ally in their early days as paranormal investigators (Blu - ray exclusive) «Peripheral Vision: Behind the Scenes» — Go on the set and see how the second installment was created «Ghostly Transformation» — Discover how actors were transformed into ghosts in The Further through make - up effects
The ghostly mayhem breaks out of the PAC - MAN formula and features an over-the-top experience for up to four players with each player controlling a PAC - MAN character to gobble up pellets, fruits and best of all... each other.
Experience an effortless flow between battles and fight to become one of the best spell - casters in the world in Ghostly Horizon.
Pac - Man and the Ghostly Adventures — Pac is back in an all - new experience for a whole new generation of fans.
Its real value lies in the fact that it offers unique and rewarding game experiences for any type of player, whether you like to murder everyone on sight or prefer a more... ghostly approach.
The stark comparison of the ghostly realm of the dead and that of the living creates an interesting contrast that works in the game's favour, but the messy gameplay and execution of certain elements does muddle the experience to a degree.
A ghostly, carved - marble gas mask, like a deaths - head emerging from a tomb, relates to the perpetual pollution experienced in the Chinese capital city, while the massing of bicycles also addresses a stereotypical national symbol in an uncompromising and unconventional way.
An Experience of Amusing Chemistry: Photographs 1990 — 1890 comprises some 120 works created using a wide range of historic photographic techniques, whose reinvention causes a ghostly displacement of time characteristic of all McDermott & McGough's work.
These paintings, with their partially erased images, ghostly texts and disconnected symbols, remind us that we are constructed by personal experiences, fantasies, perceptions and external events.
Gaming experiences, like Ghostly Mansion, are fun, but limited in scope, mostly just working to show off the room mapping capabilities of Tango.
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