Sentences with phrase «giant enemy bosses»

Set across five decks of a massive spaceship, robot opponents slash, shoot, launch missiles from their backs, fire screen sweeping lasers and create smaller enemies to attack, while the giant enemy bosses fight with everything they've got across multiple phases.
Making epic bosses would definitely exceed NISA's budget, dood,» spoken by a Prinny during a discussion about giant enemy bosses.
Eventually, you take on a giant enemy boss in each world.

Not exact matches

Armed with advanced and powerful weapons, players can expect massive action in large, multi-tiered levels featuring dynamic environments, cinematic battles, giant boss enemies, and deep customization features.
Some great Zelda - infused mechanics, such as collecting and using items in battle to counter certain enemy attacks, a few giant boss monsters like King Dodongo and Gohma, and of course massive hoards of petty mobs to chew through.
However, the best games by far are the boss fights where you get to battle giant classic Mario enemies such as Petey Piranha, King Boo, Mega Monty Mole, Kamek, and Bowser Jr..
Another mode gives players the chance to play as a giant, Godzilla - like Ganon and tear through enemies while taking on larger boss monsters at the same time.
Eviscerating common enemies is consistently gratifying over Revengeance's eight chapters, but it's the handful of boss fights with Desperado cyborgs and giant mechs that deliver the game's best, most bombastic encounters.
Players can jump on enemies» heads to stun them and engage in boss - like battles (e.g., hurling baseballs at a flying mask; running from a giant).
While each bosses attacks were varied, ranging from shooting smaller enemies out of a giant blunderbuss to creating massive shockwaves for players to dodge, the overall strategy is the same.
One boss battle showcased you and your partner against a giant enemy ship.
Replacing the giant battles from the last two games, they involve Mario and co riding around on a giant paper version of themselves and smashing apart enemies and bosses in a 3D arena, kind of like a weird tank battle / beat em up hybrid.
There are dozens of new enemies to contend with, each with their own unique quirks and sometimes dazzling attacks.The boss battles are equally awesome, with stage 9 being one giant boss battle in and of itself.
The boss battles themselves are a piece of cake, and that's when your facing giant creatures, most other battles you'll fight much smaller enemies but there in there numbers.
Even better, Crush Your Enemies is overflowing with delightful bloodshed, naughty curse words, and downright weird boss battles, like a giant head - butting Death Snail.
Larger areas feature boss encounters like a fight against a giant water snake and those lead into smaller passages littered with weaker enemies as well as campsites to take a brief break (though Gladio and Cor's respites don't come with the fun of Ignis» detailed meals).
There are the hunting grounds where you gather resources, the battlefield where you fight enemies and make your way through forts, and the boss battles which pit the mighty Patapon against giant creatures.
Cuphead's boss battles are complex, multi-stage fights containing giant screen - filling enemies.
Add the Public Event boss fight looking like Lost Planet 2 «s giant enemies and I'm sold.
Enemies at first are quite lacklustre in the game as you fight way through too many Frost Giants with the highlight being the occasional boss battle.
Players will encounter new versions of their favorite enemies as well as new unique boss's such as a psychopath with a flamethrower, a motorcycle riding crazy, and a giant vehicle that spews fire and can easily crush you named Badassaurus... Continue reading Borderlands Torgue DLC
There's a really good escalation to the puzzles as you go along in the game, too, starting out with just simple levers and switches, and eventually introducing traps and enemies that can kill you before finishing off with a rather large boss fight against the giant snake you've seen stalking you through the whole game.
The bosses, giant enemies, and backgrounds the studio's pulled off with its hybrid 2D / 3D game engine would look great even on a current generation console, in my opinion.
Of course, there are magic doors, special abilities, and a giant clockwork robot boss, but most of the enemies you battle wield swords, crossbows, and spears.
Enemies include a giant crab boss, a jellyfish - like boss, and a frog.
Most of the bosses are just giant versions of regular enemies.
There are a few enemies from the original that did not make it into the remake (such as the mutant spiders and moths from Area 3, plus the giant Venus fly traps have been replaced with standard bear traps), but their omission can be forgiven, seeing how the boss battles have been greatly improved.
There's some fun to be had here shooting at waves of enemies (or each other), and some testing scraps against giant, animatronic versions of classic Metroid bosses.
Typically, throughout the course of the game, Yoshi will need to navigate through maps by flinging yarn at enemies and empty canvases (used to create stairs, tubes, pathways, etc.), jumping and platforming through obstacles, and defeating giant boss enemies.
Namco Bandai, Dark Souls 2's publisher, has kept quiet about any new bosses or enemies that are in the upcoming game, but from the video, we can see that the Mirror Knight is very aggressive and uses a giant mirror as a shield, hence the name Mirror Knight.
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