The bottom line: Premium dog food is a myth and a marketing
gimmick designed to appeal to owners.
Or are products like Born Free bottles a clever marketing
gimmick designed to play on our fears?
Kwanzaa, most readers will recall, is a recently contrived African American seven - day celebration that runs from December 26 through January 1, and has been much criticized by blacks and others as a commercial
gimmick designed to demonstrate that blacks can be as consumerist as anybody else.
Many of the other index fund products out there claiming to track some special index are
gimmicks designed to convince you to pay extra.
Rather, most of them are simple advertising
gimmicks designed to get you familiar with those people so you pick them.
Not exact matches
Charles Krauthammer called it an «accounting
gimmick,» as did Paul Rahe of Hillsdale College, writing for National Review Online, where he said Obama's compromise was a «farce,» a «snare and a delusion»
designed to permit «bishops, priests, and nuns to save face while, in fact, paying for the contraception and abortifacients that the insurance companies will be required to provide.»
On the PR
gimmick of the day: The uniform
designs are generally hideous and the forced - feeding of nicknames should be discouraged.
Sounding like the nominee - in - waiting that many party leaders consider him to be, Astorino also broadly attacked Cuomo's announced budget as built on «
gimmicks»
designed to «get across the finish line in November, and then everything can collapse as far as he's concerned.»
However, for the average runner it is difficult to distinguish between actual functional
designs and
gimmicks.
Available in three different styles, quip offers a sleek
design and a high - quality product and leaves out all of those unnecessary and costly
gimmicks.
A catchy
gimmick or innovative
design may catch an online dater's eye, but effective tools keep them around long enough to connect with mutual matches.
The story is bad, the shooter elements are lackluster, enemies are repetitive, level
design is confining, and vertical combat is a
gimmick.
If the game's
gimmick ends up doing this much damage to the
design, I'd rather it not have a
gimmick at all.
The controls remind us why motion gaming has been considered by many as a «
gimmick» and the
design is fairly unremarkable.
My theatre did feature the «shaky seats» that work in conjunction with the sound
design... a
gimmick I found distracting and more in line with what kids might find appealing.
The art
design on display in Rogers» slightly alternative history of 1941 New York City is, at times, quite striking (Even the post-production 3 - D conversion — one of the better ones — doesn't detract much from it, though the use of the
gimmick is still useless).
Even the side - scrolling games, such as Sonic 4, haven't been as well received as SEGA might have expected, but there's a good reason: SEGA hadn't ever attempted to actually recreate a classic Sonic game, they kept throwing in
gimmicks, using modern moves (such as lock - on attacks) and making the levels with a more linear
design.
Its life system feels unnecessary and merely a remnant of older game
design, and occasionally a stage's
gimmick doesn't play out as well as it should.
You have to give 3D ticket buyers some kind of bang for their buck, and when dealing with a story set in the 17th century, Da Vinci -
designed airships are about as much as you can get away with, I guess... All in all, this 3D film is more than a cheap
gimmick, but is far from mind - blowing.
In this film that is evidence in her set
design and costume choices, her storytelling
gimmicks, and her commitment to the absurd plot, knowing that it might freak out and alienate a majority of viewers.
No
gimmicks, just good
design.
The 2013 Hyundai Veloster Turbo's biggest
gimmick — aside from the eponymous turbo, which we'll get back to shortly — is its asymmetrical
design.
Mazda's «Kodo»
design language yields a car that is handsome and distinctive, without resorting to excessive styling
gimmicks.
If there's a
gimmick at all in the A5's
design, it's in the running lights, a series of LEDs under each headlamp that looks too much like eyeliner applied with a heavy hand.
The 16 - foot 8 - inch long Q7 is specifically
designed for the high - end U.S. SUV market, focusing on craftsmanship, multi-function seating, plenty of horsepower, unlimited cargo space, and every techie
gimmick going.
There's no
gimmicks, just well executed
design with everything in easy reach.
The Bebook Pure is
designed to be solely an e-reader without all the frills and
gimmicks of other competing devices.
Both models are fairly
gimmick - free, utilitarian
designs with the specs to match.
The free trial membership is actually a marketing
gimmick that is purposely
designed to make you want to view your free credit report with no obligation.
No matter what they're called, they're all the same thing and there are no new ideas going on here - so all of the naming variations
designed to make this investing strategy look different is just a marketing
gimmick.
Many marketing
gimmicks and wild claims are
designed to distract you from the facts about a product, so be diligent in learning about your pets» needs and the appropriate products for them.
«We wanted to
design a concept that embodies this approach to life, something that offers guests the chance to enter the Bequia state of mind, with no added
gimmicks or distractions.
It's been clear since the Wii era that Miyamoto's interest in game
design these days is more and more focused towards interesting control schemes and other
gimmicks like that.
I don't really care about the
gimmick one way or the other; Jackbox games are played the same way and are incredibly enjoyable, though it does feel odd to use such an advanced machine with specifically -
designed controllers for games like this.
The «
design»
gimmick of bouncing, unsupported breasts has evolved into an excuse to get the attractive yet nonexistent women of the series into paper - thin swimwear.
Simply put, Glo is a platformer with a solid mechanical foundation, and a simple, above - average level
design that, ironically, ends up being somewhat plagued by the major
gimmick which defines it.
I screamed, «I didn't put that
gimmick in the dungeon
design!»
The most complicated
gimmick among the series was
designed by Mr. Aonuma.
No amount of perfunctory challenge maps can make up for a game
design so functionally lazy, so utterly indifferent to your enjoyment, that it can't even be bothered to make its lone
gimmick work even slightly well within its hacked - together world.
As you can imagine Weapons of Fate is
designed as a cover shooter that introduces a few
gimmicks to spice up the gameplay.
As for Nintendo I'd say sure, but again they are going with a
gimmick of their own
design, and I don't see this system recapturing the success of the Wii.
It puts its
gimmick to good use, combining it with an overall elegant track
design and a detailed environment (including some sweet weather effects).
Level
designs are inventive and unique, with a memorable
gimmick or theme in each stage that's befitting of the Robot Master awaiting you at the end.
Unfortunately, the series became rather stale in this current generation; forcing
gimmicks like the motion control skateboards that were a commercial flop, and different game play
designs that just weren't hitting the mark.
The game takes place over 40 stages
designed like the «Challenge Rooms» of other games, and each level usually has a tiny
gimmick to its
design or theme that makes it unique, so you're always challenged to use your existing skillset in new ways.
Doesn't it seem like, just with motion control, when done well, it's because of quality game
design, but when they focus on any one technological aspect it tends to come off as a
gimmick and is ignored as such.
Titanfall is free of any
gimmicks; it has been expertly
designed to deliver a super-robust multiplayer experience.
While the early Darius games relied entirely on their
gimmicks — both technologically and aesthetically — to overcome their average level
design and pacing, Darius Gaiden manages to combine the series» trademark charm with great and mostly - fair gameplay.
Most, such as the diving game «Treasure Twirl», are lovingly
designed, with their own
gimmicks that show off what the Motion Plus can do.
That said, this has been the case for a while with Bomberman multiplayer: a handful of «normal» stages along with a bunch of
gimmick - riddled ones
designed to mix things up a bit.