Here, Link must use the various Tears of Light scattered throughout the realm to power up the Train and thus
give it invincibility for a while in order to destroy the various Armored Trains that are roaming the tracks.
In this form, the God Arc will temporarily
give invincibility, increased speed and attack, and the ability to dash infinitely.
When logging off players can choose one site to
give invincibility and the rest of their facilities continue production and research or follow battle engagement instructions.
Hunter Arts are powerful new abilities that can be used to augment attacks, buff other team mates,
give you invincibility when dodging, and so on.
There will also be plenty of power items to help you gain victory, including a speed boost and an item that
gives you invincibility...
Dodge rolling
gives you invincibility frames which reward skilful play.
There will also be plenty of power items to help you gain victory, including a speed boost and an item that
gives you invincibility.
Thunder, Death, and Meteor attacks everything on the screen, Slow and Wind are used to slow everything down and Heatbody
gives you invincibility for a small amount of time.
Not exact matches
At a deeper level, our infatuation with technology plays into this idea: technology, particularly military technology, will
give us the equivalent of the supernatural
invincibility of super-heroes.
Athletes want to get back as soon as possible and the attitude of «
invincibility» that teenagers often have can end up garbling the instructions
given by the therapist; a statement such as «You can start practicing again next week» can end up as «You can go back to full speed 100 % in the game next week.»
Chats often
give people a sense of
invincibility.
Only this time, the Koopa King had a new trick up his spiked bracelets — the Star Rod, which
gave him the power to grant all his sinister wishes, including
invincibility.
Power Stars are collectible items that can grant Mario access to more levels in - game (like Flagpoles from the original Super Mario Bros. and the New Super Mario Bros. series), unlike the similar - looking Super Stars, which only
give brief
invincibility.
It
gives an impression of
invincibility, and that's exactly what it achieved when it hit the stages in 1981, just as the Stratos was reaching the end of its career.
The point of this game is to guide your racer through a 3D obstacle course grabbing orbs (which
gives you extra points, extra lives, and
invincibility); but watch out for obstacles, emp mines etc..
... If you are towards the back of the pack, you are going to get items that allow you to catch up such as Wing and Boots, Ramaphone that
gives you music,
invincibility and speed.
These options allow you to alter the game's speed and
give yourself more jumps, Infinite Stamina, and
Invincibility.
It is a power - up that looks like a star and it
gives Mario temporary
invincibility.
Stars
give them temporary
invincibility, fire flowers let them deal flame damage and mushrooms make units large, allowing them to both deal and take more damage.
Unlocking the Hypernova ability
gives players a massive feeling of
invincibility, and the portions of the game where it can be used are pretty exciting.
In doing so you'll fill a meter that results in obtaining troop
invincibility, extending your shields, or
giving you power to reverse or slow your opponent's controls.
To sum up, the battle system in Lost Sphear is a highlight, providing a mechanism to deal damage to multiple foes in tandem, as well as having free movement to dodge attacks
gives you the feeling of
invincibility in your early battles.
The levels are designed in a way that taking a certain route may be harder but the rewards are greater with power ups such as Power Shot which can destroy structures, Slow Down which resets your speed back to normal and Magic Star which
gives you some respite with
invincibility.
Being in the bottom 4 positions will
give you a greater chance for Star (an
invincibility speed up attack item) and Lightning (shrinks all opponents) power ups, as well as red and green shells (projectile attack items).
Besides Yoshi, a plethora of power - ups add to the gameplay, with most of the first Galaxy's power - ups making a return: The ever - present Fire Flower allows Mario to throw fireballs, the Bee Mushroom
gives Mario small bursts of flight and the ability to climb honeycombs, the Boo Mushroom grants Mario the ability to float and disappear through walls, the Spring Mushroom wraps Mario in a coil that — although humorously muddling his controls — allows him to jump to greater heights, and the Rainbow Star
gives Mario temporary
invincibility.
Also, if Mario and his friends are in their small forms, they will turn into the bigger ones, once they pick - up these items Starman power - up — Just like in the original game, it
gives the player temporary
invincibility.
This
gives you a great feeling of
invincibility as you'll constantly get out of hairy situations with relative ease as long as you do what you are supposed to — fire, fire, and fire.