A mobile Learning Management System lends this very flexibility to learning;
it gives learners the choice to learn on a mobile device, while being «mobile», read «on - the - go» too, rather than being stuck to a desktop or a laptop.
A mobile Learning Management System incorporates this flexibility by
giving learners the choice to learn on a smartphone or a tablet on - the - go rather than being stuck to a desktop or a laptop.
Giving your learner choices by designing nonlinear eLearning can help engage your user.
Indeed, if your audience is composed by 50 % of men and 50 % of women, you can
give your learners the choice, when starting their serious game, to choose whether their character is going to be a male or a female.
Not exact matches
New
learners have a
choice of social models within a
given group, but little is known about if, and how, they differentiate between these.
A notable key feature of the role - play training platform is that it uses realistic video scenarios offering experiential insight into how situations could unfold overseas dependant on the
choice the trainee makes and simultaneously
gives learners the ability to try again if they fail.
Not only can voice and
choice create more engagement in learning, but
giving students agency can also empower them to become self - directed
learners.
As I see it, to maximize the impact of your training,
giving learners the flexibility to learn «on the go» as well as on device of their
choice (tablets and smartphones) is necessary.
We've localized the mobile app in various languages
giving further flexibility to trainers and
learners to pick the language of their
choice.
This is a great extension to odd one out activities, as it
gives learners real
choice!
Sometimes the best way to get online
learners involved is by
giving them a
choice.
A good method to evaluate this skill is to
give a potential eLearning employee a description of your typical
learner and ask how these facts would influence their
choice of eLearning approach.
That means branching:
giving your
learners different pathways through the course depending on
choices they make at each point of challenge.
Through scenario activities,
learners can practice making
choices for hypothetical situations and see the outcomes in real time, allowing them to practice the concepts they've learned while
giving them autonomy and freedom of
choice.
Every wrong
choice's consequence should
give just enough of a hint about what the
learner should have done.
support your
learners in the language of their
choice with full multi-language capability designed to
give a seamless user experience
After identifying the needs of individual
learners, preparation programs are advised to differentiate learning experiences, for example, by providing a menu of offerings that
give participants some
choice in their training.
It
gives the modern corporate
learners the
choice they crave in workplace learning.
Unlike a selected - response item (e.g., multiple -
choice or matching) that asks students to select from
given alternatives, a performance task presents a situation that calls for
learners to apply their learning in context.
It
gives you several
choices — however, all
choices but one are wrong and the
learner moves down a single path already set out for them with no room to discover and learn in a more engaging manner.
Instead of a
learner simply reading a flat page of words and trying to remember them, branching scenarios put knowledge into perspective by
giving them a
choice that leads to different consequences.
From asking students to create classroom rules to
giving them free rein in reading
choices, their experiences reveal that handing
learners more control over their own learning is a complex undertaking.
Epiphany Learning is a groundbreaking K - 12 Learning Relationship Management (LRM) System designed to empower
learners by
giving them voice and
choice in their education.
«In time we plan to offer Greenacre apprenticeships to our post-16
learners to
give them a more diverse
choice.»
For the students, a fun interface provides digital, relevant content and planner features to
give them
choice, voice and learning options as 21st Century
learners.
«Our goal was to create a tool that bridges the gap between technology and education while
giving learners voice and
choice,» states Henderson.
«This app has
given voice and
choice to some of the most fragile
learners with whom I have the privilege to work.»
I can not claim that my children always make
choices I am proud of, but they are still young adults, but what I am proud of is that they are
learners and they are not afraid of looking outside of their comfort zones to find new insights, and that
gives me hope that they will come to hear the Holy Spirits voice more often as they grow older.