Sentences with phrase «global entertainment brands»

This multi-year agreement reinforces both Marvel's position as one of the leading global entertainment brands and the number one comic book publisher in the world, while also bringing its unparalleled library of popular characters and acclaimed stories to the widest possible global audience.
Highsnobiety is a multi-media, global entertainment brand that inspires young men to lead their most stylish and culturally relevant lives by covering news and trends in fashion, sneakers, music, art and entertainment.
As a truly global entertainment brand, the franchise has also expanded to CG anime, manga, novels and numerous merchandising lines.

Not exact matches

In the case of Simone, it is what they call their Global Mindscape, which is a two - by - two matrix of the world of brands split into brands whose essence is based in recognition, progress, status and entertainment.
At the same time, the company also decided to make a much more concerted foray into the global children's entertainment market, setting up a stand - alone division in Los Angeles with a mandate to create TV and digital content to work alongside the company's portfolio of toy brands.
If you pulled any one of those pieces apart, it really took away from what the campaign was all about,» former TBA Global branded entertainment executive vice president Brian J. Murphy told Billboard in 2009.
«The accelerating popularity of Peppa Pig in China is testament to the brand's universal appeal and shows us what incredible growth is possible when the Chinese market gets behind a brand,» said Andrew Carley, executive vice-president of global licensing, family and brands at Entertainment One.
Portal A works with top global brands like YouTube, Lenovo, Google, Clorox, P&G, Amazon, Warner Bros., and Universal Pictures and develops original entertainment for digital and linear platforms with partners such as Disney, Hearst, and YouTube.
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«We are delighted that Constellations Brands sees the exposure and brand - building opportunities for Corona Extra, Modelo Especial, and Ballast Point by forming an alliance with BSE,» said Brooklyn Sports & Entertainment EVP of Global Partnerships Mike Zavodsky.
«Formula 1 is a global sport that we are actively repositioning from a motorsport company to a media and entertainment brand.
Patricia Röckenwagner has been upped to Chief Brand Officer of STX Entertainment, a newly created role that will oversee all aspects of communications and marketing for the global STX brand, its strategic positioning and the company culBrand Officer of STX Entertainment, a newly created role that will oversee all aspects of communications and marketing for the global STX brand, its strategic positioning and the company culbrand, its strategic positioning and the company culture.
About Sony Interactive Entertainment Recognized as a global leader in interactive and digital entertainment, Sony Interactive Entertainment (SIE) is responsible for the PlayStation ® brand and family of products Entertainment Recognized as a global leader in interactive and digital entertainment, Sony Interactive Entertainment (SIE) is responsible for the PlayStation ® brand and family of products entertainment, Sony Interactive Entertainment (SIE) is responsible for the PlayStation ® brand and family of products Entertainment (SIE) is responsible for the PlayStation ® brand and family of products and services.
«We've reached a point where the brand, a brand that can produce these — and when I say franchises, I don't just mean movie franchises, I mean global entertainment franchises whose value spreads across a transnational media and entertainment empire like Disney or Warner Bros.,» he says.
Paramount Pictures Corporation (PPC), a global producer and distributor of filmed entertainment, is a unit of Viacom (NASDAQ: VIAB, VIA), a leading content company with prominent and respected film, television and digital entertainment brands.
Paramount Pictures Corporation (PPC), a major global producer and distributor of filmed entertainment, is a unit of Viacom (NASDAQ: VIAB, VIA), home to premier global media brands that create compelling television programs, motion pictures, short - form content, apps, games, consumer products, social media experiences, and other entertainment content for audiences in more than 180 countries.
«PlayStation's history is one of game innovation and great new franchises,» said Andrew House, President and Global CEO of Sony Computer Entertainment Inc. «Hideo Kojima has been a huge part of that history, and we are therefore delighted that he has chosen to bring his brand new project to life in partnership with PlayStation.
San Francisco, CA, June 22, 2016 — VIZ Media, LLC (VIZ Media), a premiere company in the field of publishing, animation distribution, and global entertainment licensing, delivers a brand new fantasy action adventure about a young boy's quest to master his newly - gained magical powers with the launch of the manga series, BLACK CLOVER and a brand new supernatural action series with the launch of 7thGARDEN on July 5th.
Prior to joining Blurb, Larsen had been serving as Executive Vice President of Time, Inc., where he oversaw global operations of major media brands, including Time, People, Entertainment Weekly, Sports Illustrated and Fortune.
Stage and Screen Travel Services — an expanding niche brand within the worldwide Flight Centre Travel Group — has launched in the UK giving entertainment and sports industries access to specialised and global travel management services.
EA SPORTS ™ is one of the leading sports entertainment brands in the world, with top - selling videogame franchises, award - winning interactive technology, global videogame competitions and breakthrough digital experiences.
ABOUT ZUMBA ® FITNESS, LLC Zumba ® Fitness is a global lifestyle brand that fuses fitness, entertainment and culture into an exhilarating dance - party workout.
EDISON, NJ --(Marketwired)-- 06/10/13 — Majesco Entertainment Company, an innovative provider of video games for the mass market (NASDAQ: COOL), and Zumba Fitness ®, a global lifestyle brand that fuses fitness, entertainment and culture into an exhilarating dance - party workout, announced today that the companies have agreed to extend their partnership for interactive entertainment products across a variety of platforms Entertainment Company, an innovative provider of video games for the mass market (NASDAQ: COOL), and Zumba Fitness ®, a global lifestyle brand that fuses fitness, entertainment and culture into an exhilarating dance - party workout, announced today that the companies have agreed to extend their partnership for interactive entertainment products across a variety of platforms entertainment and culture into an exhilarating dance - party workout, announced today that the companies have agreed to extend their partnership for interactive entertainment products across a variety of platforms entertainment products across a variety of platforms through 2016.
EDISON, NJ --(Marketwired)-- 06/10/13 — Majesco Entertainment Company, an innovative provider of video games for the mass market (NASDAQ: COOL), and Zumba Fitness ®, a global lifestyle brand that fuses fitness, entertainment and culture into an exhilarating dance - party workout, announced today that the companies have agreed to extend their partnership for interactive entertainment products acrEntertainment Company, an innovative provider of video games for the mass market (NASDAQ: COOL), and Zumba Fitness ®, a global lifestyle brand that fuses fitness, entertainment and culture into an exhilarating dance - party workout, announced today that the companies have agreed to extend their partnership for interactive entertainment products acrentertainment and culture into an exhilarating dance - party workout, announced today that the companies have agreed to extend their partnership for interactive entertainment products acrentertainment products across -LSB-...]
Mad Catz Interactive, Inc. (AMEX / TSX: MCZ) is a global provider of innovative interactive entertainment products marketed primarily under its Mad Catz ® (casual gaming), CyborgTM (pro gaming), Tritton ® (gaming audio), Saitek ® (simulation), and EclipseTM (home and office) brands.
«Star Wars is a global brand, one of the most valuable intellectual properties in the entertainment industry, and owned by the world's foremost purveyor of movies for children.
According to the Square Enix's announcement, Luminous Productions was founded «with the sole purpose of bringing brand new types of entertainment content to a global audience».
According to the research provided, Twitter users in the U.S. expect brands to fulfill the following: provide entertainment including creative branded content produced exclusively for the Games, produce inspiring content that will spark conversations on issues on a global scale, and deliver information about the Games such as statistics and results.
For Bouchet, popular entertainment and global consumer brands are powerful perpetuators of such clashing, mind - controlling communications.
Fremantle Media is a truly global TV company and one of the largest international creators and producers of entertainment brands in the world.
My goal is to apply my global experience from the technology, gaming and entertainment industries to optimize how the teams at Twitch work together to further the brand's mission of enabling creators to connect with fans and build amazing real - time experiences,» she added.
Most brand - new venture funds don't start life with $ 180 million in capital commitments, especially if they are launched by people who have not worked as venture capitalists before, and particularly not if those people want to focus narrowly on the global interactive entertainment industry.
Recognized as a global leader in interactive and digital entertainment, Sony Interactive Entertainment (SIE) is responsible for the PlayStation ® brand and family of products entertainment, Sony Interactive Entertainment (SIE) is responsible for the PlayStation ® brand and family of products Entertainment (SIE) is responsible for the PlayStation ® brand and family of products and services.
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Developers are proposing and building major Miami projects because Miami has evolved into a top global city with culture, art, name - brand shopping and entertainment.
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