Sentences with phrase «global interactive entertainment»

Sony Interactive Entertainment will be «one global interactive entertainment powerhouse» and is operational from April 1.
Most brand - new venture funds don't start life with $ 180 million in capital commitments, especially if they are launched by people who have not worked as venture capitalists before, and particularly not if those people want to focus narrowly on the global interactive entertainment industry.
Gamehotel director Bruno Beusch hosted a talk - show extravaganza featuring a roster of heavy hitters from the global interactive entertainment industry.
In 2008, BioWare was acquired by Electronic Arts, a leading global interactive entertainment publisher.
With more than 200 million registered players we have become the one of the best global interactive entertainment publisher.
Atari is a multi-platform, global interactive entertainment production company and the original innovator of video gaming.
A summer night rooftop party and talk - show extravaganza at Gamescom Cologne, featuring a roster of heavy hitters from the global interactive entertainment industry.
Meggan Scavio, president of the AIAS, commented: «Every year, the DICE Awards brings the global interactive entertainment industry under one roof to recognize and honor the very best in video games — the games that captivated and inspired us, and kept us entertained for hours on end.
In a statement, president of the Academy of Interactive Arts & Sciences, Meggan Scavio, said: «Every year, the DICE Awards brings the global interactive entertainment industry under one roof to recognize and honor the very best in video games — the games that captivated and inspired us, and kept us entertained for hours on end.»
Electronic Arts Inc. (EA), headquartered in Redwood City, California, is a leading global interactive entertainment software company.
«Every year, the D.I.C.E. Awards brings the global interactive entertainment industry under one roof to recognize and honor the very best in video games — the games that captivated and inspired us, and kept us entertained for hours on end,» said Meggan Scavio, president, Academy of Interactive Arts & Sciences.
About Electronic Arts Electronic Arts Inc. (EA), headquartered in Redwood City, California, is a leading global interactive entertainment software company.
«Every year, the D.I.C.E. Awards brings the global interactive entertainment industry under one roof to recognize and honor the very best in video games — the games that captivated and inspired us, and kept us entertained for hours on end,» said Meggan Scavio, president, Academy of Interactive Arts & Sciences.

Not exact matches

«We are sincerely grateful that gamers across the globe have continued to choose PS4 as the best place to play since launch two years ago,» said Andrew House, president and global CEO of Sony Computer Entertainment Inc. «Thanks to the support of our partners, PS4 continues to be the premier platform for game and interactive entertainment innovEntertainment Inc. «Thanks to the support of our partners, PS4 continues to be the premier platform for game and interactive entertainment innoventertainment innovation.»
However, notes Andrew House, president and global CEO of Sony Interactive Entertainment, the company is throwing a lot of hardware offerings at consumers this holiday season, which could ultimately impact VR sales numbers.
Interactive Entertainment and HBO Global Licensing have just announced pre-registration for their upcoming mobile game, Game of Thrones: Conquest.
PlayStation's Jim Ryan, Sony Interactive Entertainment Europe and SIE global sales and marketing president, added that he doesn't think the two are binary and that both technologies bring with them potential for surprise.
About Sony Interactive Entertainment Recognized as a global leader in interactive and digital entertainment, Sony Interactive Entertainment (SIE) is responsible for the PlayStation ® brand and family of products anInteractive Entertainment Recognized as a global leader in interactive and digital entertainment, Sony Interactive Entertainment (SIE) is responsible for the PlayStation ® brand and family of products Entertainment Recognized as a global leader in interactive and digital entertainment, Sony Interactive Entertainment (SIE) is responsible for the PlayStation ® brand and family of products aninteractive and digital entertainment, Sony Interactive Entertainment (SIE) is responsible for the PlayStation ® brand and family of products entertainment, Sony Interactive Entertainment (SIE) is responsible for the PlayStation ® brand and family of products anInteractive Entertainment (SIE) is responsible for the PlayStation ® brand and family of products Entertainment (SIE) is responsible for the PlayStation ® brand and family of products and services.
About Disney Interactive Disney Interactive, one of the world's largest creators of high - quality interactive entertainment across all platforms, is the part of The Walt Disney Company responsible for the global creation and delivery of interactive entertainment, multi-platform video games, and family - focused content across all current and emerging digital mediaInteractive Disney Interactive, one of the world's largest creators of high - quality interactive entertainment across all platforms, is the part of The Walt Disney Company responsible for the global creation and delivery of interactive entertainment, multi-platform video games, and family - focused content across all current and emerging digital mediaInteractive, one of the world's largest creators of high - quality interactive entertainment across all platforms, is the part of The Walt Disney Company responsible for the global creation and delivery of interactive entertainment, multi-platform video games, and family - focused content across all current and emerging digital mediainteractive entertainment across all platforms, is the part of The Walt Disney Company responsible for the global creation and delivery of interactive entertainment, multi-platform video games, and family - focused content across all current and emerging digital mediainteractive entertainment, multi-platform video games, and family - focused content across all current and emerging digital media platforms.
Disney Interactive Disney Interactive, one of the world's largest creators of high - quality interactive entertainment across all platforms, is the part of The Walt Disney Company responsible for the global creation and delivery of interactive entertainment, multi-platform video games, and family - focused content across all current and emerging digital mediaInteractive Disney Interactive, one of the world's largest creators of high - quality interactive entertainment across all platforms, is the part of The Walt Disney Company responsible for the global creation and delivery of interactive entertainment, multi-platform video games, and family - focused content across all current and emerging digital mediaInteractive, one of the world's largest creators of high - quality interactive entertainment across all platforms, is the part of The Walt Disney Company responsible for the global creation and delivery of interactive entertainment, multi-platform video games, and family - focused content across all current and emerging digital mediainteractive entertainment across all platforms, is the part of The Walt Disney Company responsible for the global creation and delivery of interactive entertainment, multi-platform video games, and family - focused content across all current and emerging digital mediainteractive entertainment, multi-platform video games, and family - focused content across all current and emerging digital media platforms.
This year, four games received six total nomination for creative and technical excellence from a jury of 51 global media and influencer outlets: Destiny 2 from Bungie and Activision; Horizon Zero Dawn from Guerrilla Games and Sony Interactive Entertainment; and both Super Mario Odyssey and The Legend of Zelda: Breath of the Wild from Nintendo.
Founded in St. Louis in 1997, Build - A-Bear ® is the only global company that offers an interactive retail - entertainment experience where you can make your own stuffed animal.
In addition to its motion - picture and television production, the company's activities include visual effects and audio post-production, cutting - edge digital animation, interactive entertainment software, and the management of the global merchandising activities for its entertainment properties including the legendary STAR WARS and INDIANA JONES franchises.
«Sony Computer Entertainment can confirm the closure of Zipper Interactive, a Seattle - based internal game development studio that has been part of the global development operation of Sony Computer Entertainment Worldwide Studios.
«We are truly grateful for the enormous support from our fans and partners across the globe, which helped us achieve this significant milestone in such a short span of time,» said Andrew House, President and Global CEO of Sony Interactive Entertainment.
The Facts In a recent interview with the publication, Global Chief Executive of Sony Interactive Entertainment Andrew House revealed that Gilligan was currently working on a non-game VR project.
Headquartered in New York City, Take - Two Interactive Software, Inc. is a global developer, marketer, distributor and publisher of interactive entertainment software games for the PC, PLAYSTATION (R) 3 and PlayStation (R) 2 computer entertainment systems, PSP (R)(PlayStation (R) Portable) system, Xbox 360 (R) and Xbox (R) video game and entertainment systems from Microsoft, Wii (TM), Nintendo GameCube (TM), Nintendo DS (TM) and Game Boy (Interactive Software, Inc. is a global developer, marketer, distributor and publisher of interactive entertainment software games for the PC, PLAYSTATION (R) 3 and PlayStation (R) 2 computer entertainment systems, PSP (R)(PlayStation (R) Portable) system, Xbox 360 (R) and Xbox (R) video game and entertainment systems from Microsoft, Wii (TM), Nintendo GameCube (TM), Nintendo DS (TM) and Game Boy (interactive entertainment software games for the PC, PLAYSTATION (R) 3 and PlayStation (R) 2 computer entertainment systems, PSP (R)(PlayStation (R) Portable) system, Xbox 360 (R) and Xbox (R) video game and entertainment systems from Microsoft, Wii (TM), Nintendo GameCube (TM), Nintendo DS (TM) and Game Boy (R) Advance.
Sony Interactive Entertainment (SIE) president and global CEO, Andrew House, is stepping down and leaving Sony after 27 years with the PlayStation maker.
EA SPORTS ™ is one of the leading sports entertainment brands in the world, with top - selling videogame franchises, award - winning interactive technology, global videogame competitions and breakthrough digital experiences.
Sony Interactive Entertainment global chief executive Andrew House revealed that around 915,000 units of the PlayStation VR have been sold as of Feb. 16.
«We are so grateful for the enormous support from PlayStation fans worldwide, and we are truly humbled that gamers around the globe have continued to select PS4 as the best place to play,» said Andrew House, President and Global CEO of Sony Computer Entertainment Inc. «We remain steadfast in our commitment to deliver unique and interactive entertainment experiences powered by the network and the PS4 system's deep social capabilEntertainment Inc. «We remain steadfast in our commitment to deliver unique and interactive entertainment experiences powered by the network and the PS4 system's deep social capabilentertainment experiences powered by the network and the PS4 system's deep social capabilities.»
CALIFORNIA — Acer Starbreeze, Google, HTC VIVE, Facebook's Oculus, Samsung, and Sony Interactive Entertainment today announced the creation of a non-profit organization of international headset manufacturers to promote the growth of the global virtual reality (VR) industry.
«This years winners - Asura, Neo Angle, Loopables and Mukti showcase how games creators, are building new interactive entertainment experiences, that appeal both to local and global audiences.»
ESA offers a wide range of services to interactive entertainment software companies, including conducting business and consumer research; providing legal and policy analysis and advocacy on First Amendment, intellectual property, and technology / e-commerce issues; managing a global content protection program; owning and operating E3; and representing video game industry interests in federal and state government relations.
Even Andrew House, global chief executive of Sony Interactive Entertainment, the video game division of the Japanese electronics giant, had doubts about how quickly virtual reality would be embraced by the mass market.
February 28, 2018 — Sony Interactive Entertainment (SIE) today announced global sales of Horizon Zero Dawn ™ have exceeded 7.6 million copies just one year since it launched exclusively on PlayStation ® 4 (PS4 ™) * 1.
SAN MATEO, Calif., January 16, 2018 — Sony Interactive Entertainment (SIE) today announced that Jim Ryan, Head of Global Sales and...
The ESA offers services to interactive entertainment software publishers including a global anti-piracy program, owning the E3 Expo, business and consumer research, federal and state government relations, First Amendment and intellectual property protection efforts.
Founded in 1999, Babel is a leading global provider of outsourced services to the games and interactive entertainment industries.
Andrew House, the president and global chief executive of Sony Interactive Entertainment confirmed that the PlayStation Neo is a thing, but it won't be at E3 2016.
Sony has announced that Andrew House, the current head of its video game unit, will step down from his position of global CEO of Sony Interactive Entertainment by the end of 2017.
Headquartered in Santa Monica, California, Activision is a leading global producer and publisher of interactive entertainment.
Packed with ideas, style, and a whole lot of fun, this exuberant live event with a pop cultural spin presents some of the hottest game creators from Japan, the US, and Europe, and offers wide - ranging access to the global phenomenon that is interactive entertainment.
In a constantly changing environment, interactive entertainment is currently reinventing itself between music, film, social media, and games, shaking up the global entertainment landscape along the way.
Packed with ideas, style, and a whole lot of fun, it features the world's leading game industry visionaries, and offers wide - ranging access to the global phenomenon of interactive entertainment.
ESA offers a range of services to interactive entertainment software publishers including a global anti-piracy program, business and consumer research, government relations and intellectual property protection efforts.
Sony Computer Entertainment can confirm the closure of Zipper Interactive, a Seattle - based internal game development studio that has been part of the global development operation of Sony Computer Entertainment Worldwide Studios (SCE WWS).
BANDAI NAMCO Entertainment Europe S.A.S. part of BANDAI NAMCO Holdings Inc. is a leading global publisher and developer of interactive content for platforms including all major video game consoles, PC and mobile.
About Take - Two Interactive Software Headquartered in New York City, Take - Two Interactive Software, Inc. is a global developer, marketer and publisher of interactive entertainment software games for the PC, PlayStation ® 3 and PlayStation ® 2 computer entertainment systems, PSP ® (PlayStation ® Portable) system, Xbox 360 ® video game and entertainment system from Microsoft, Wii ™, Nintendo DS ™, iPhone ™, iPod ® toucInteractive Software Headquartered in New York City, Take - Two Interactive Software, Inc. is a global developer, marketer and publisher of interactive entertainment software games for the PC, PlayStation ® 3 and PlayStation ® 2 computer entertainment systems, PSP ® (PlayStation ® Portable) system, Xbox 360 ® video game and entertainment system from Microsoft, Wii ™, Nintendo DS ™, iPhone ™, iPod ® toucInteractive Software, Inc. is a global developer, marketer and publisher of interactive entertainment software games for the PC, PlayStation ® 3 and PlayStation ® 2 computer entertainment systems, PSP ® (PlayStation ® Portable) system, Xbox 360 ® video game and entertainment system from Microsoft, Wii ™, Nintendo DS ™, iPhone ™, iPod ® toucinteractive entertainment software games for the PC, PlayStation ® 3 and PlayStation ® 2 computer entertainment systems, PSP ® (PlayStation ® Portable) system, Xbox 360 ® video game and entertainment system from Microsoft, Wii ™, Nintendo DS ™, iPhone ™, iPod ® touch and iPad.
Electronic Arts (NASDAQ: EA) is a global leader in digital interactive entertainment.
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