Although
the global mobile game market is expected to top $ 52 billion this year, recent studies show the outlook for gaming apps is not all sunshine and rainbows.
About Yodo1 Yodo1 is a leading publishing platform, which helps game developers gain traction and monetize in
the global mobile games market.
Not exact matches
Spending on
mobile games, mostly for in -
game purchases, will account for 27 % of the $ 99.6 billion
global video gaming
market in 2016,
market tracker Newzoo reported.
Newzoo is
global market intelligence partner of choice for any company with an interest in
games,
mobile, and esports.
In the Entertainment Software business, Koei Tecmo expects to release titles from mainstay series on the
global market and work in collaboration between its Japanese and overseas branches on packaged
games and
mobile titles.
In its quarterly update of the
Global Games Market Report, the firm forecasted mobile games revenues to grow 25.5 per cent year - on - year and to account for more than 50 per cent of the global games market as it reaches $ 137.9 billion this
Global Games Market Report, the firm forecasted mobile games revenues to grow 25.5 per cent year - on - year and to account for more than 50 per cent of the global games market as it reaches $ 137.9 billion this
Market Report, the firm forecasted
mobile games revenues to grow 25.5 per cent year - on - year and to account for more than 50 per cent of the
global games market as it reaches $ 137.9 billion this
global games market as it reaches $ 137.9 billion this
market as it reaches $ 137.9 billion this year.
GAMEVIL is collaborating closely with the developer to optimize Devilian «s extensive battle content for
mobile devices, and to reinvent the
game as a smartphone RPG targeted toward the
global market.
With the GMGC
Global Games Congress, a conference and platform for
game developers, publishers, investors, distributors, and other companies to form lasting co-operations through access to new fervent
markets, taking place in Beijing this week I thought I'd look back at what is without a doubt the biggest change to take place in China's
mobile...
«We believe in a «think
global, act local» approach to
mobile game development, which is focused on going beyond localisation and developing unique
games for each
market,» said Gumi VP of Western Studios AJ Redmer.
Global game companies, hardware providers, and others must take the time to understand the incredibly complicated Chinese
mobile games market and Chinese
gamers» motivations, behavior, demands, and economic reality in order to build
games and products that will soar to the top of the charts.
With nearly 600 million
gamers (more than 2x the population of the US), China is by far the world's largest
mobile games market and makes up more than 25 % of
global mobile games revenue.
Royal Blood will be a large part of GAMEVIL's initiative to enter the emerging
global mobile MMORPG
market and solidify its reputation as one of the top
mobile game companies in the world.
For many of our
mobile titles, a soft launch in limited
markets is employed to tune the
game and provide the best possible customer experience ahead of a potential
global release.
«Audio is a crucial part of any consumer's
mobile experience and we are continually pushing the audio boundaries to encompass not only improved voice but music, movies and
games,» said Jason Mackenzie, president of
global sales and
marketing, HTC Corporation.
«Audio is a crucial part of any consumer's
mobile experience and we are continually pushing the audio boundaries to encompass not only improved voice but music, movies and
games,» said Jason Mackenzie, HTC's president of
global sales and
marketing, in a statement.