I have a close friend who is contemplating
going the indie route with her LGBT urban fantasy novel, and she's asked me some good questions that have me thinking about this.
You have a large enough platform and enough devoted fans to consider
going indie with it.
I'm happy to answer questions there and otherwise dialogue with folks who are thinking
of going the indie route!
I'm inclined to think those particular indies are
going indie for reasons other than just making a living in a dysfunctional system.
Traditionally published authors
who go indie don't have this problem as much.
Is it worth it to try and negotiate a good contract, or is such a thing a hopeless endeavor, and I should just
go indie in all circumstances?
We talked a lot
about going indie, self - publishing and creative entrepreneurship, but we also got into some deep and meaningful topics.
Having built up such vast experience in triple - A,
why go indie and develop your own game?
That means an author ca
n't go indie without first giving their publisher the chance to publish that work.
Then, in this circumstance the company could
go indie as many AAA companies did when they could not find a willing publisher.
These posts are targeted for those who are planning
on going indie with their work.
I've been there, done that and
going indie means I'm the only person in charge of my success.
For one of our upcoming games, we put together a talented designer from the mainstream industry — who has
since gone indie — with an up - and - coming toy designer.
And it's always interesting to gain some perspective on it because everyone's
experience going indie is completely different.
And oddly, this means some novels I wrote because they could
always go indie might sell to traditional publishing.
Without going indie, all that writing would have done nothing but collected dust on her hard - drive.
I think in
order go indie, you have to be able to say «no» a lot harder and a lot more often than you do with traditional.
If you write literary fiction or children's fiction, your road will be a lot
harder going the indie route than if you write romance, mystery, or thrillers.
These companies will make it possible for the writer who «only wants to write» to
still go the indie route.
Speakers, for instance, are pretty much guaranteed to make more
by going indie.
Every month I speak to authors who are on the fence about abandoning their search for a traditional publisher in favor
of going indie.
But that doesn't really help the author who is considering
going indie with their work.
I think we are also, at least for the near run, see more and more
authors going indie or taking the hybrid route.
Why should developers work with you
when going indie and self - publishing have become so much more accessible?
I've got to admit that I'm surprised by the fact that people are angry and hostile
about going indie.
Unfortunately, there is a great deal more to it now, whether you plan
on going indie or traditional.