Sentences with phrase «go to the final design»

When they have completed the learning goal they can go to the final design question under the Lesson Segment, Addressing Content, Design Question 4, Helping Students Generate and Test Hypotheses.

Not exact matches

We wireframe initial logo design concepts to you, and then depending on your budget, we go through a number of revisions until the final copy is finished.
Final verdict: Considering they have very few designs for babies, we are going to go ahead and recommend this for kids but not for babyhood.
Naperville leaders gave the go ahead Tuesday for a proposed skate park at the city's Garden Plots but maintained the right to veto the project until they see the final design plans.
One final caveat: The scores of all the countries considered are between 65 and 85 on a scale designed to go from 0 to 100 (actual range: 35 - 87) and a dataset mostly restricted to countries considered «free» or «mostly free» by Freedom House.
Foes of a U.S. nuclear power revival continue to fight the AP1000 and have seized on a statement from NRC last week that cited new issues in the agency's design review — a review that industry officials had assumed was going smoothly toward a final decision this year.
One final thing: I designed the The Omega Body Blueprint system to be simple... but that doesn't mean it's going to be EASY.
The PlayLink concept, which allows you to play each with a smartphone or a tablet, is really cool and well designed: you all go very quickly and easily into the game... even if the final drawing test (co-operative drawings) slows down things a little.
I was expecting the intricately - designed, always - paying - off - and - paying - back screenplay, and the astonishingly good fight sequences, but I wasn't expecting a final product that was so profoundly sad, a raucous, but melancholy sci - fi action - comedy about addiction, friendship, aging, the way that You Can't Go Home Again, and humanity's inalienable right to be fucking awful.
Resource #MDP Bundle Design Technology Design Technology Major Work Folios The research process each one of my students went through to create their final major work.
In the third and final article in this series, I'll go into more depth about how to design better smile sheet questions.
That was the theme students across the country used as their inspiration as they went about designing, building and testing an original video game — from first idea to final product.
Students used the theme of «reaction» as their inspiration as they went about designing, building and testing an original video game — from first idea to final product.
The rear of the CR - Z has a particularly important role to play in the aerodynamics and many hours of wind tunnel testing went into refining the final design.
Exterior changes might occur when the vehicle goes into production — starting with a few badges — but BMW has yet to mention anything about its final design.
After first going on sale Friday, June 24, 206 special - edition 2017 Dodge Vipers designed with exclusive content to celebrate the 25th anniversary and final year of Viper production are totally sold out.
Now, after first going on sale Friday, June 24, 206 special - edition 2017 Dodge Vipers designed with exclusive content to celebrate the 25th anniversary and final year of Viper production are totally sold out.
In any design package you purchase, make sure that multiple rounds of design are included to ensure a cover you like, and be patient as you and the designer go back and forth to get the final imagery right.
How an author produces ready - to - go book production files — whether for print or e-book — is a matter of individual ability, the complexity of the book design, and the professionalism required in the final product.
A professional designer will ensure you're completely happy with your book before it goes to press because your book matters to them, and their final design reflects that.
Mr. Analyst says Apple is going to have a final design ready in the next six weeks, and the device would then be announced in September for a November launch.
Go under the covers with Print's Guide to Book Jacket Design, which features cover design advice from accomplished art directors at Penguin, Hachette and Vintage Books, visual inspiration from the best book covers of the 20th century, the stories behind cover design concepts that didn't make the final cut, andDesign, which features cover design advice from accomplished art directors at Penguin, Hachette and Vintage Books, visual inspiration from the best book covers of the 20th century, the stories behind cover design concepts that didn't make the final cut, anddesign advice from accomplished art directors at Penguin, Hachette and Vintage Books, visual inspiration from the best book covers of the 20th century, the stories behind cover design concepts that didn't make the final cut, anddesign concepts that didn't make the final cut, and more.
Despite my complaints regarding how little effort seems to have gone into creating little side - narratives and gameplay designs, I did find myself completing almost all of the side - quests, with Riddler's being a notable exception thanks to the final step being to solve every single damn riddle in the city.
While the the game is designed as purely singleplayer experience, many were expecting that Square Enix would include a Final Fantasy XV co-op mode, which is not going to be featured, but can be included if enough fans ask for it.
- the team has been adding weapons one by one because they want the same amount of attention for each weapon - the team learned that when they added two new weapons at once, one would end up getting overshadowed by the other - there were more new stages than returning stages because bringing back old stages would have little surprise - since they want to satisfy both new and returning players, they changed the order of stage additions - there weren't any major direction changes in balancing from Splatoon 1 - there have been more pattern combinations between weapons and stages, so there was more involved to balance them all - matchmaking is handled by getting 8 players with similar rank points, and then they're split by weapons - the rank point gap between S + players is bigger than ordinary players - only about one in 1,000 active players are in the S +40 to S +50 region in Ranked Battles - there's even less than one in 10 players that reach S +, while 80 % of the overall player base are in A or less - about 90 % of S + ranked players are within a + / -150 hidden ranked power range - rock was the popular genre in Splatoon, so they tried changing it for the sequel - they prioritized making good background music first before forming the band to play that music - the design team would make the CD jacket - like artwork afterwards - due to this, the band members would often change; some getting added while some others removed - Off the Hook is an exception, as they first decided they would be a DJ and rapper along with their visuals first - Off the Hook's song came afterwards - In Splatoon street fashion was the trend, but in Splatoon 2 they tried adding more uniqueness - the aim was to add Flow with ethnic clothing and Jelfonzo with high fashion - all Jellyfish in this world are born by splitting, which means Jelfonzo was born by splitting from Jelonzo - Jellyfish are like a hive mind - when they hold a wedding ceremony, they're just simply holding the ceremony - Jelonzo and Jelfonzo start gaining their own consciences so they can speak - Flow used her working holiday to go on a trip before reaching Inkopolis Square - during the trip, she met the owner of Headspace - the owner liked her, so she got hired to work there - Bisk has a unique way of speaking: anastrophe - the team tried to express him as an adult man - they made him into a giant spider crab because they wanted someone with high posture - he came from a cold country and broke up with his girlfriend to join a band - just like Flow, he became attracted to squids - Crusty Sean finally has his own shop, but he opened it because he's someone who follows the current trends - one of the trends happens to be people opening their own shops - drink tickets aren't stacked, but the probability is higher than a single brand - the music in Inkopolis Square changes depending on the player's location - sounds contribute to creating atmosphere in the location - the song at front of Grizzco Industries had an atmosphere that feels like some smell can radiate from the game screen - as for Salmon Run, they imagined it as a Japanese restaurant outside Japan that is not run by a Japanese person - each time the player moves between the shops, the game uses an arrange shift that shows the personality of each inhabitant - the arrangement in Shella Fresh is related to Bisk's guitar and mystery files that describe his past - with the Squid Sisters moved to Hero Mode, Off the Hook was put in charge in guiding battles and festivals - Bomb Rush Blush has an orchestra «because it would sound like the final boss» - the team wanted to express the feel of the story's real culprit with this music - the probability of each event occurring in Salmon Run is different - there are no specific requirements, meaning they're picked randomly - this means it's possible for fog to appear three times in a row - the Salmon have different appearances based on the environment they're raised in - if the environment is harsher, they would become large salmon - Steelheads and Maws have big bodies, while Scrappers and Steel Eels have high intelligence - Salmons basically wield kitchenware, but everybody else has a virtue in fighting to actually cook the Salmons - Grill is the ultimate form of this - when Salmons are fighting to the death, they can feel the same sense of unity - they would be one with the world if they were eaten by other creatures, and they also fight for the pride of their race - MakoMart is based on a large supermarket in America - the update also took place on Black Friday in America, which was why Squids are buying a lot of things in the trailer - Arowana Mall looks like it has more passages because there are changes in tenants and also renovation work - Walleye Warehouse has no changes at all, because the team wanted to have at least one map that stayed intact - the only thing different in this map is the graffiti, which is based on the winner of Famitsu's Squid Fashion Contest - all members in the band Ink Theory graduated from music university - they are well - educated girls who also do aggressive things - the band members wearing neckties are respecting the Hightide Era from the prequel - the team will continue adding weapons and stages for a year, and Splatfests for two years - the team will also continue to make more updates including balancing
Both of these things are deliberate design choices made to make the game more accessible for newcomers, and I'm not going to be counting those decisions as negatives toward the final score because I understand the reasoning behind them.
«The amount of time we spent brainstorming, iterating, researching, and challenging each others» ideas meant we had an increasingly varied landscape to pull from, and from there we chose which levels would go into the final game — to the tune of more than seven - hundred level designs, sampling as much of our dictionary as possible to give players a sense of its scope.»
We went along to the Square Enix offices to talk with Takeshi Aramaki, Technical Director & Lead Programmer, and Kenichi Shida, Game Design & Development Manager (through a kind translator) all about Final Fantasy XV and its long journey to PC.
Additionally, the creators have been working with a preeminent Japanese design company on the Final Fantasy XIV Online GO harvesting stick for your phone, allowing you to transform your phone into a pickaxe or fishing rod to maximize your chances at gathering your resources.
The game went through several stages of iteration, from multiple antagonists, to randomized experiences with new manor layouts each playthrough, to the final design of players constructing the layout of manor themselves.
The final project for the SVA Interaction Design course I co-teach with Chris Woebken this semester is going to be a workshop at the Queens Museum.
It's recommended to go all the way with certification too, and not fall into the trap of saying you «designed to LEED standards, but didn't do the submissions and review for a final rating level».
Therefore, starting with inexpensive paper - based prototypes and testing them early in the process and often is the best way to ensure that any final design has gone through various potential methods of use by the players and the kinks have been worked out.
As a side note, when I timed the export, I made sure I wasn't doing anything else in Final Cut Pro, since the program is designed to slow background processes if there's something going on in the foreground.
Improvements to Cortana: Cortana's experience has gone through a rich set of improvements and is now very close to our final design.
Rumors suggest that the device is still in its initial stages of design and is yet to go through numerous prototypes, before the final design is selected.
Although we were already fairly certain we knew what the new Pixel phones were going to look like, Droid Life shared what appears to be final press renders of the Pixel 2 XL, confirming the phone's design as well as its price and color options.
I'm looking forward to seeing lighting options in the final design... it seems like a dark room no matter how white the walls are... I'd go floor lamp crazy if it was my living room!
Here's how it went down: I got a call to design a house, just the final layer, some paint colors / wallpaper, furniture and accessories, but no renovation.
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