This interesting variety of game modes is a refreshing switch up, but it truly shines when
your going against another human opponent.
Not exact matches
In Story Mode, the
human player must to
go up
against three
opponents to get the Kindness Star Stamp.
You can play
against A.I or
human opponents with Online play available too, although the online portion of the game is poorly populated and takes some time to get a game
going.
A subsequent update coming soon will also allow Backers to
go head - to - head in PvP multiplayer allowing them to test their skills
against human opponents.
Another area of complaint I have relates back to those joyous memories of playing the previous games — I'm not sure if it's just me but the A.I seems to be, well, a bit of a dick; when playing online
against human opponents you'd expect to be constantly spammed by an overpowered move like Ryu's Hadouken, but when
going up
against the CPU?
While I did do this with the Windows 95 Monopoly every once in a while, playing
against actual
human opponents online and competing in the leaderboards adds so much more incentive to
go back to it than just facing AI over and over again.
Quar: Battle for Gate 18 «s tactical gameplay — from unit selection to battlefield improvisation — seems perfect for
going head - to - head
against competitive
human opponents.