Sentences with phrase «going multiplatform»

Part of the steps we're working on right now is going multiplatform and PlayStation, especially for that.
The Gang discuss the benefits and pitfalls of betas, the official announcement of Titanfall 2 going multiplatform, and even Ghost...
* «Exclusive» games going multiplatform is rare.
the first Mass Effect game launches on both the PC and Xbox 360 before going multiplatform a few years later.
The article notes that Takashi Iizuka spoke to SEGA of America soon after he had heard of Sonic going multiplatform to urge them to get the series on Nintendo's systems.
He was the producer on that project, which ended up taking 10 years as well, going multiplatform, and releasing as Final Fantasy XV.
Following last year's success, Dorna Sports and Milestone are launching the next phase of the MotoGP eSport Championship which will be now going multiplatform.
Possibly so they don't have to pay to rate it again if it does end up going multiplatform in the future.
Wasn't this first announced in a Nintendo Direct as exclusive (or at least first on Switch)... and then debunked by the studio who said it was going multiplatform and everyone would get it at the same time... and now... that same old song and dance.
With most games now going multiplatform and the constant threat of poor console ports, Joe wonders about how the face of gaming is changing...
Unlike the first game, this one'll be going multiplatform, releasing this autumn on PS3, Xbox 360, and Wii, with a spin - off being prepared for the 3DS.
Crucially this means that the company is going multiplatform, and Xbox gamers could be seeing some big MMO games on their systems shortly.
Unless you've been under a rock, they are gearing up for NX and I doubt they'd make the same mistakes they made with Wii U If they release just one game outside NX no one will buy their hardware because they will just anticipate them going multiplatform.
The 2017 MotoGP ™ eSport Championship has paved the way for this brand - new tournament: 2018 will see the MotoGP ™ eSport Championship going multiplatform, enabling all players to take part in the competition on PlayStation ® 4, Xbox One and Windows PC ® / STEAM, while raising the level of the whole experience offering more content and more competitions.
Its a little weird to see, but after it was announced that Bungie was going multiplatform, I'm sure Sony was prepared to do almost anything to get them to advertise it as a PlayStation game, and lock up some exclusive DLC.
There had been a few rumours floating around that Gears of War could actually end up going multiplatform.
Just like all the old PS exclusives going multiplatform to tap into the X360 market.
not al lot of shooters got their own good unique gameplay mechanics But this way epic games will develop an brand new IP with great gameplay mechanics going multiplatform.
Now, after finding out about the game going multiplatform, we now have somewhat concrete info on what L.A. Noire is shaping up to be.
It sold way more than they expected actually, which is probably why it's going multiplatform, so they can sell even more.
When Final Fantasy XIII was announced to be going multiplatform, one of the things people were wondering about was how many discs the game would ship on, since we all assume that the PS3 version is a fully loaded 50 GB Blu - ray.
Crash Bandicoot is going multiplatform, Activision has officially confirmed that Crash Bandicoot N. Sane Trilogy will release on Xbox One, PC and Nintendo Switch on July 10.
They have a better chance in hitting one million or more going multiplatform.
«We are paving the road to go multiplatform for future titles.»
Granted, these developers were producing content exclusively for Sony consoles, but Sony wanted to make sure they didn't take a page from Insomniac Games and go multiplatform.
and lastly persona 5 or lets say the persona mainline games that even nintendo fans is dreaming that should be ported or go multiplatforms with nintendo systems too... just as stated above sony had exclusive deals with atlus, and the most possible title i can think of it would be is PERSONA 5
The series could have went multiplatform and Microsoft could have instead developed a new IP.
Hardly gonna happen, if they were pushed to it tho they 100 % could go multiplatform..
Unless Microsoft wants to dump a ton of money in front of Epic it will probably go multiplatform to open an untapped market on the PS3.
How many Playstation exclusives went multiplatform?
But if Epic sees dollar signs with an untapped audience on the PS3 then they'll go multiplatform with it.
It went Multiplatform 2.
I've also heard (not sure if true) it has to do with Sony selling the shares back to Square and letting FFXV go multiplatform is how the PS4 exclusively (for multiple titles?)
@MrSwankSinatra It was actually pretty far in development, but when Capcom decided to go multiplatform due to the success of Lost Planet, pretty much everything was scrapped and they had to start over.
«Not to say we won't [go multiplatform] in the future, but for our first game we wanted to focus on making the best game we could.»
But then again every time these games go multiplatform people care about them less and less.
The shooter, originally a PlayStation 3 exclusive, later on went multiplatform — greatly disappointing the PlayStation 3 faithful.
It really seems things went downhill once Sonic went multiplatform as the Adventure games were originally intended as Dreamcast exclusives and only got ported to the Cube after the fact.
After that, the series went to other developers and by 2001 the franchise had gone multiplatform with Traveller's Tales» Crash Bandicoot: The Wrath of Cortex, which launched on PS2 but later came to Xbox and GameCube.
It's hard to pinpoint since we don't know if the franchise went multiplatform for a little while during the PS3 / 360 or it's always been an exclusive to Sony platforms.
Release an HD collection for all platforms and then confuse the hell out of KH fans whether KH3 will be exclusive to PS or go multiplatform.
I really doubt MGS4 will go multiplatform though (On the next gen consoles, we know its heading to the iphone)- sony most likely paid for MGS4 exclusivity but had a contract with konami to not release that publically.
Insomniac Games, who worked exclusively for Sony for the past 16 years with the distinction of never, ever, EVER making a bad game, announced last year that they would be working on a whole new property with EA Partners to go multiplatform.
Respawn boss Vince Zampella later last year stated that he believed that future games in the series would go multiplatform after it was revealed that he knew nothing of the exclusivity to Xbox until the deal was done.
Ubisoft did a great job with the game, but it doesn't look like they will be making another one and if we see a sequel, it will probably go multiplatform.
In a shock announcement similar to Bungie's recent move to work with Activision, Insomniac Games — famed for their Resistance and Ratchet and Clank series — have announced that they will go multiplatform.
Once a Sony - published PS4 - exclusive, the brightly - lit platforming and environmental puzzles of RiME have now gone multiplatform - which is great news for us Switch owners.
It was assumed in the wake of 2007's split with Microsoft, that Microsoft would retain first right of refusal on any future projects and it's unclear why or even if they passed on this, but then again Bungie have been chomping at the bit to go multiplatform for some time now and its not inconceivable that they might have more than one future project in the pipeline.
Rime started as a Ico - looking PS4 exclusive but after years of troubled development, it has gone multiplatform and will release in May.
The Crash Bandicoot N. Sane Trilogy will go multiplatform on July 10.
a b c d e f g h i j k l m n o p q r s t u v w x y z