We bobbed up and down in the last,
golden light of day.
The sun sank behind the house and that last
golden light of the day hit the trees.
Not exact matches
We had been at the company's office all
day, just up the road in Half Moon Bay, but as the sun dipped enough to provide the magical
golden light of late afternoon, it was time to switch venues and turn on the cameras.
The early summer
light is that tired and satisfied
light, the
golden of a
day passing.
M ellow and glowing with autumnal red A nd also ochre striped with
golden light, R epainted bedroom with a brand new bed L eft made up, crisp sheets awaiting night; O ld layers overlaid with something fresh, N ew, and sorting out, giving away, C lear for a different union
of flesh A nd spirit, window to another
day; L ife turns its wheel
of change.
We were driving to Chattanooga for something like the 29th time a couple
of days ago, with the windows down and the
golden light of fall streaming in.
Golden shiners were kept at constant temperature (23 ± 0.3 °C) and the illumination was provided by full spectrum fluorescent
lights for ten hours each
day, according to circadian rhythm
of this species [61].
The
light crispy texture on the edges and soft
golden insides
of each patty will have you wondering why the heck in the olden
days we ever used potatoes to make hash browns in the first place!?
Have yourself a merry little Christmas Let your heart be
light From now on our troubles Will be out
of sight Have yourself a merry little Christmas Make the Yuletide gay From now on our troubles Will be miles away, oh ooh Here we are as in olden
days Happy
golden days of yore, ah Faithful friends who are dear to us Gather near to us, once more, ooh Through the years we all will be together If the fates allow Hang a shining star upon the highest bough, And have yourself a merry little Christmas now, Here we are as in olden
days Happy
golden days of yore, Faithful friends who are dear to us Gather near to us, once more Through the years we all will be together If the fates allow Hang a shining star upon the highest bough, oh And have yourself a merry little Christmas night.
Longer shadows and
golden light signal the gradual change that's been taking place lately, but I've been making the most
of the odd warm
day to bring out something you've not yet seen this year.
Featuring a quiet urban street on a rainy
day depicted in greys and warm
golden tones, the Metro
Lights I Canvas Wall Art by Marmont Hill is an exquisite work
of art.
It captures the world the way that Terrence Malick captures it in Badlands,
Days of Heaven, and The Tree
of Life: a place where sublimes
of passion and despair are both possible, shot through with
golden light and pollen swimming in the air.
There's something about «The Master» that suggests the Terrence Malick
of «
Days of Heaven» and «Tree
of Life,» too — not so much the father - son stuff, but the luminous images (the recurring image
of churning, Caribbean - blue waters from the back
of a ship; a
lighted boat passing under the
Golden Gate bridge after sunset) and the impressionistic storytelling approach.
Spend New Year's
Day aboard one
of the most extravagant trains in the world, the
Golden Eagle, go ice fishing for King Crabs, hunt for the Northern
Lights and celebrate Russian Christmas in the stylish city
of St Petersburg.
- after the remakes
of Terry's Wonderland 3D and Dragon Quest Monsters 2, Yuji Horii asked the team what should be next - the choices were Caravan Heart (GBA), a professional version
of Dragon Quest Monsters 2, or a brand new game - the staff made the plot together with Takeshi Uchikawa (who is currently directing Dragon Quest XI)- the suggestion was to make the theme become something catchy, which lead to a science fiction vibe - Horii said «anything's alright as long as it's interesting» - the creation
of the Dragon Quest Monsters: Super
Light helped build Joker 3 - fan feedback from the mobile game was used, which lead to monster stats being seen - the Reactor device lets you easily see all the things that occur on the field - the team had some trouble bringing together the ridable monsters aspect
of the game, but eventually worked it out - the full game starts off with monsters that players can ride on land - you'll eventually unlock sea, air, and multi-jump land rising monsters - a «Big Air ride» was teased as well - by clearing the story, features will be unlocked that further modify monsters such as abilities and changing their sizes - Stealth Boxes which can not be found without using the Reactor only contains useful items that are optional - compulsory items that are needed to be found with the Reactor are placed in non-stealth locations - accessories can strengthen monsters, but monster strength is mainly determined from raising and combining them - features more offense - related content in the form
of new spells and skills - new water - type spells are included - new skills added enable more detailed adjustments in versus, adding more strategic features - one
of the items that can be bought with Communication Coins has the same effect with «Key
of Encounters» - this lets players recruit monsters a bit more easily they've befriended before - since Communication Coins can only be obtained from multiplayer battles, it's completely optional - people who still do StreetPass but don't want to do multiplayer battles can still get them by combining monsters - DLC monsters are planned to be added regularly post-release until around
Golden Week (April 29 — May 5)- - A national tournament is also planned, with more details coming later - carryover feature from Dragon Quest Monsters 2 that comes into play after the ending - players can bring up to 10 monsters which are ranked A or below from DQM2 to DQMJ3 each
day
The urban weirdness
of 80s action staples like Big Trouble In Little China, They Live, and The
Golden Child is alive and well in TinyBuild's Garage, an overhead shooter for the Switch that takes place in a parking garage with «a passageway to a supernatural world that has never seen the
light of day.»
Going back to the
golden days of the series brings to
light quite a few things.
That
day, Flavin took a yellow fluorescent
light tube and affixed it to the wall at a 45 - degree angle to the floor, making a
golden slash that was the first
of his signature
light - bar sculptures.