Not exact matches
It is possible that in the
era of online casino
gaming, fewer people are
going to associate gambling with drinking.
But the crutches in place allow for the opposite, and whilst they limit your achievement and gamerscore collection, infinite lives, double damage and more chances of succeeding before being thrown back to the last checkpoint will always
go down well in this
era of
gaming.
Think of it less as a trip back in time to the heyday of the JRPG and that
era's sensibilities, and more an experience that uses the tradition as a jumping - off point for experimentation and honing that's fully informed by everywhere
gaming's
gone in the two decades since.
During the days -
gone - by
era of 16 - bit and arcade
gaming, co-op beat - em - up games like Golden Axe, Bad Dudes, Final Fight, X-Men, Aliens vs Predator, and Teenage Mutant Ninja Turtles, to name just a few, ruled not only the arcade, but the home as well.
At the said event, Andrew House, President and Group CEO of Sony Computer Entertainment took to the stage and said that with this they are
going to «usher in an entirely new
era of
gaming.»
During the 90's
era where the market was flooded with great titles like Full Throttle, Sam & Max, Broken Sword and many more, adventure
gaming was the genre to
go to when the player wanted challenge through mind - bending puzzles and an elaborate, dramatic storyline.
It
goes without saying that Atari released the majority of the true classics during the Golden
Era of arcade
gaming.
For fans of 2D side scrollers, this is
going to be another fun trip down memory lane to a classic
era in
gaming.
If you
went from playing games in arcades to owning your own piece of
gaming history with a personal home console, then you will love this flash back to an
era where arcade tops dominated your thumbs.
[In a new GameSetWatch - exclusive article, Zoran Iovanovici looks back with fondness on the
era of the game console demo disc, examining the cultural and
gaming biz trends that
went along with on - disc game demos, and their gradual transitioning into digitally impelled obscurity.]
In an
era where games are sixty bucks a pop (not including downloadable content add - ons) and it seems like most major titles can be had on any system, Home would have been a wonderful competitive edge: a free virtual world with low - cost
gaming attractions, all built right into the machine from the get -
go.