Sentences with phrase «good fight music»

You also get some really good fight music that kicks in almost seamlessly whenever combat begins.

Not exact matches

When I start to think that maybe the fight for good music is a worthless one, I try to keep in mind that if music is lost, a huge bit of humanity will go with it.
See... I'm convinced that with the brilliant rock stylings and stage presence of headliners Hawk Nelson and Jason Crabb, the attendees will be so mesmerized by the bad - ass music that the message of their lord may well be drowned out... So worry not heathens... you'll live to fight another day...
This is why they flounder around, and run off in seventeen different directions, and fight over the best way to do things, and how the money should be spent, and who should be the group they focus on, and what kind of music and literature the church should produce, etc..
Babysitters, nannies, preschool teachers provide many different services as well: counseling / behavioral therapies (think children fighting in a sand box who need to be directed to «use words» rather than hit one another), nutritional guidance (our son's teachers have given us great ideas and resources for healthy meals), arts training (music class, creative arts class), occupational therapist (correct hand hold for four year old grasping a pencil), physical therapist (Hop on one foot, kids!
Bro presented «Best Fight Against the System,» a new award that recognizes activism in a music video.
Music, sports, literature, politics, education, cosmology, fighting the good fight.
Im simply calm, loving, caring, happy, hones t, sweet, like music, cooking, adventure, sport, have a good heart and family oriented, sometimes clever, friendly and most is trusted person.All i want is to grow old the one i love and most is he can fight for our love no matter what!
About me: This b's yah girl tiffany;; i go by the name of tiff - tiff, for those who noe me knoe that i am a all around crazy person i dnt like haters nd im neva scared to fight;; i love to listen to music mostly keyshia cole the best artist ever i love to spend time with my famil
If you've been looking to get back into fighters and somehow missed the boat on Street Fighter IV or have been waiting for something to bring you back into the world of Street Fighting, I doubt there is a better option than a game full of characters, awesome music, and a robust fighting system with great online Fighting, I doubt there is a better option than a game full of characters, awesome music, and a robust fighting system with great online fighting system with great online support.
When it comes to artdesign, setting and music this is the best Fighting Fantasy you can get for your tablet.
Controls sucks long time, scenario is boring, too much cut - scenes, fighting is boring, graphics are not so good, music is
The game, which allows families, tweens and teens to experience a wild journey to rock stardom where they can «Build a Band and Rock the Universe,» combines the multiplayer music experience of Rock Band with the fun, customization and humor of the LEGO videogame franchise packed with brilliant chart - topping songs and classic favorites suitable for younger audiences, including: Blur's «Song 2», Carl Douglas's «Kung Fu Fighting», Europe's «The Final Countdown», Good Charlotte's «Boys and Girls», and Pink's «So What.»
Everything comes together - the music, the stages, the boss fights and the secrets - to form a package that is both appealing to the retro gamer and irresistible to anyone who enjoys a good game of run and jump.
The boss fights are great, the music is absolutely wonderful, and the sound design all around is good.
The DTS - HD Master Audio 5.1 mix complements the film's realistic depiction of NYC with good directional effects, though those sensitive to variations in volume may be a bit annoyed by the pumped - up, percussive music and full - throttle fight sequences.
It's not PS1 Squaresoft soundtrack caliber, but it's much better than most «people are fighting with swords around castles» music.
There are only two reasons I'm giving The Fighting Temptations a marginal recommendation: great music and it manages to succeed in what it sets out to do, leave you feeling better coming out than going in.
There's a segment on the fighting dogs, an analysis of the car crash by Inarritu, a slew of deleted scenes and three music videos (especially good: Control Machete and Ely Guerra doing a guitar - driven hip - hop dance song).
The special features included are a Martial Arts Awesomeness Music Video which features the best fight sequences in the beat of «Kung Fu Fighting».
Fincher's actual directorial work has slackened a bit since the Fight Club days, but despite the straightforward directorial style of films like Zodiac and The Social Network, he's still managing to outlive his reputation as a visual specialist and music video bred guy into a solid as a rock film director that will capably shoot anything that he is given, and get the best possible performances from his actors.
This was a good watch in which the awesome music (soundtrack and score, this is definitely making an appearance in my music series), great lead performances, and great fight sequences (the stairwell scene really is worth the price of admission alone) slightly outweigh the meh to bad script at times.
Talking about the look and feel of the colourful gaming environment, he adds, «Constant movement and fighting with enemies, as well as fast pace music, transforms a peaceful setting into an intense one.»
More pertinently, consumers have a mechanism to separate the obviously bad from the good, to feel like they have a fighting chance to purchase music that they will like.
Although Samsung has done a pretty good job here creating a mini ecoystem, it's fighting an uphill battle versus Amazon, which lets you purchase everything from games and movies to books and music using a single account most people already have.
Going after the bad guys and fighting a good fight on the home front, Faye is as scrappy and endearing as any character Sandra Scoppettone has ever created, and This Dame for Hire's period setting is rendered so real you can hear the big band music, see the nylons and fedoras, and feel the rumble of the Third Avenue El.
Tagging along to one of the best final boss sequences in a video game, the battle music when fighting the Essence of Metroid Prime is sheer win.
The music is also pretty damn good too, even if it's relegated to boss fights.
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Touhou Kobuto V: Burst Battle isn't like your ordinary 3D fighting games, it tries to take what Touhou games are well known for (their music, difficulty and bullet - hell gameplay) and deliver this as a 3D arena battle game which wouldn't look out of place on the PS3, maybe even the PS2.
Music continues to shine as well as it stays quietly in the background when it needs to and comes blaring through in the midst of a large fire fight.
- the team has been adding weapons one by one because they want the same amount of attention for each weapon - the team learned that when they added two new weapons at once, one would end up getting overshadowed by the other - there were more new stages than returning stages because bringing back old stages would have little surprise - since they want to satisfy both new and returning players, they changed the order of stage additions - there weren't any major direction changes in balancing from Splatoon 1 - there have been more pattern combinations between weapons and stages, so there was more involved to balance them all - matchmaking is handled by getting 8 players with similar rank points, and then they're split by weapons - the rank point gap between S + players is bigger than ordinary players - only about one in 1,000 active players are in the S +40 to S +50 region in Ranked Battles - there's even less than one in 10 players that reach S +, while 80 % of the overall player base are in A or less - about 90 % of S + ranked players are within a + / -150 hidden ranked power range - rock was the popular genre in Splatoon, so they tried changing it for the sequel - they prioritized making good background music first before forming the band to play that music - the design team would make the CD jacket - like artwork afterwards - due to this, the band members would often change; some getting added while some others removed - Off the Hook is an exception, as they first decided they would be a DJ and rapper along with their visuals first - Off the Hook's song came afterwards - In Splatoon street fashion was the trend, but in Splatoon 2 they tried adding more uniqueness - the aim was to add Flow with ethnic clothing and Jelfonzo with high fashion - all Jellyfish in this world are born by splitting, which means Jelfonzo was born by splitting from Jelonzo - Jellyfish are like a hive mind - when they hold a wedding ceremony, they're just simply holding the ceremony - Jelonzo and Jelfonzo start gaining their own consciences so they can speak - Flow used her working holiday to go on a trip before reaching Inkopolis Square - during the trip, she met the owner of Headspace - the owner liked her, so she got hired to work there - Bisk has a unique way of speaking: anastrophe - the team tried to express him as an adult man - they made him into a giant spider crab because they wanted someone with high posture - he came from a cold country and broke up with his girlfriend to join a band - just like Flow, he became attracted to squids - Crusty Sean finally has his own shop, but he opened it because he's someone who follows the current trends - one of the trends happens to be people opening their own shops - drink tickets aren't stacked, but the probability is higher than a single brand - the music in Inkopolis Square changes depending on the player's location - sounds contribute to creating atmosphere in the location - the song at front of Grizzco Industries had an atmosphere that feels like some smell can radiate from the game screen - as for Salmon Run, they imagined it as a Japanese restaurant outside Japan that is not run by a Japanese person - each time the player moves between the shops, the game uses an arrange shift that shows the personality of each inhabitant - the arrangement in Shella Fresh is related to Bisk's guitar and mystery files that describe his past - with the Squid Sisters moved to Hero Mode, Off the Hook was put in charge in guiding battles and festivals - Bomb Rush Blush has an orchestra «because it would sound like the final boss» - the team wanted to express the feel of the story's real culprit with this music - the probability of each event occurring in Salmon Run is different - there are no specific requirements, meaning they're picked randomly - this means it's possible for fog to appear three times in a row - the Salmon have different appearances based on the environment they're raised in - if the environment is harsher, they would become large salmon - Steelheads and Maws have big bodies, while Scrappers and Steel Eels have high intelligence - Salmons basically wield kitchenware, but everybody else has a virtue in fighting to actually cook the Salmons - Grill is the ultimate form of this - when Salmons are fighting to the death, they can feel the same sense of unity - they would be one with the world if they were eaten by other creatures, and they also fight for the pride of their race - MakoMart is based on a large supermarket in America - the update also took place on Black Friday in America, which was why Squids are buying a lot of things in the trailer - Arowana Mall looks like it has more passages because there are changes in tenants and also renovation work - Walleye Warehouse has no changes at all, because the team wanted to have at least one map that stayed intact - the only thing different in this map is the graffiti, which is based on the winner of Famitsu's Squid Fashion Contest - all members in the band Ink Theory graduated from music university - they are well - educated girls who also do aggressive things - the band members wearing neckties are respecting the Hightide Era from the prequel - the team will continue adding weapons and stages for a year, and Splatfests for two years - the team will also continue to make more updates including balancing
The Rail Car part in Dead Space where you fight that creature that goes through the vents (I Heart You Stasis) The opening area in the 1st Silent Hill Underwater level in Tomb Raider 2 R.C.P.D Nosgoth (omg best music in a game ever) The infamous Search and Destroy room in KZ2 on the map that is reminiscent of the level where you fight the first huge helghast with the tanks on his back.
Shovel Knight: Specter of Torment offers the same good platform action as its prequel featuring new stages, new music, new enemies, and new boss fights, and more.
Wii • Best PC Game: Dragon Age: Origins • Best Handheld Game: Grand Theft Auto: Chinatown Wars • Best Shooter: Call of Duty: Modern Warfare 2 • Best Fighting Game: Street Fighter IV • Best Action Adventure Game: Assassin's Creed II • Best RPG: Dragon Age: Origins • Best Multiplayer Game: Call of Duty: Modern Warfare 2 • Best Individual Sports Game: UFC 2009 Undisputed • Best Team Sports Game: NHL 10 • Best Driving Game: Forza Motorsport 3 • Best Music Game: The Beatles: Rock Band • Best Soundtrack: DJ Hero • Best Original Score: Halo 3: ODST • Best Graphics: Uncharted 2: Among Thieves • Best Game Based On A Movie / TV Show: South Park Let's Go Tower Defense Play!
Legends of Wrestling II offers many exciting new features, including: More than 65 of the greatest wrestlers of all time; Cranium - crushing match types, such as 6 - and 8 - man Elimination Bouts, Cage, Battle Royal, Ladder, and 3 - and 4 - way dances; Never - before - seen $ 15,000 Body Slam Challenge with Big John Studd; All - new career mode, allowing players to battle throughout the United States and the world for the respect of promoters and fans while fighting for the heavyweight championship of the world; All - new DVD bonus footage, including interviews with many of the legends talking about their famed careers, favorite opponents and more (not available in Nintendo GameCube or Game Boy Advance); Signature entrances and taunts for each legendary wrestler, including all new licensed music composed by «Mouth of the South» Jimmy Hart; Fierce tag - team tournaments with great teams such as The Road Warriors, Steiner Brothers, British Bulldogs, Nasty Boys, Rock - n - Roll Express and more; Advanced ISP system delivering even more bone - breaking one - button combos and reversals for outstanding game play; Create - A-Legend returns bigger and better, allowing players to make their ultimate grappler; All - new dynamic cloth and hair technology enhancing the realism of the wrestlers» movements.
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The music is also designed to evoke the soundtrack of movies from the»80s and to resemble that of classic arcade brawlers, and it manages to underline the fights very well, although it can become a little repetitive for gamers who spend enough time with Punch Club.
The anime's fight scenes are spectacular — the titular Personas have never looked better — and its production values are excellent; the anime's art is vibrant and attractive, and I routinely grin when it uses music from the game's soundtrack.
The graphics are simplistic as well as the music to keep the action of the fighting to the forefront of the game.
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The game's music is overall very well done, but the music for these fights is more reminiscent of the boss battles in the Ys series.
Not only did the boss fight not flow very well with the music, but it came after only two hours of the campaign.
Also, thanks to one of the greatest game composers of all time, Nobuo Uematsu, his fight is accompanied by the best boss - battle music of all time.
That music at the Smithy fight is so fucking good though.
This game is fun as hell, the exhibition mode is fun (with friends), classic fights are a good way to get someone who wasn't into MMA interested in it (e.g. me) Career mode is fun but the problem is that you don't age is kinda dumb to be honest, you're «CRED» has no real purpose other than to get you new equipment, sponsors, sparring partners and opportunities to increase your «CRED» the controls are confusing to someone who's never played a game like this A.K.A me but I'll give it credit for innovation, you can go to training camps which upgrade you're striking and grappling which gives you new moves, their is a few exploits in the game No. 1 if you manage to get all the sponsors you can use them in create a fighter (which by the way has a decent enough amount of options) you can put all of the sponors that give the most cred and get everything easily and I mean everything No. 2 when you go to a training camp all you have to do is watch two demonstrations by the camp fighter and you have full stamina No. 3 any fighter you can beat within a minute of the first round you can beat a few times and shoot up the ranks, the music is good but you'll soon get sick of it and turn it off cause it repeats itself soo often, they didn't add intro walks, music and cage entries which would've made you feel more like an actual UFC fighter, but overall its a fun game but there's a few missed opportunities and not many fighting styles to choose from but rent it if you are curious about the game.
The music is mostly ambient in town segments, and only really picks up during boss fights and works quite well for what is there.
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