A handful of very tight maps, a limited number of game modes, and
a good roster of characters.
At any rate there is
a good roster of characters on display, about 24 to be precise (with more in the DLC) and if you want to play Barbies with them you can change their outfits.
Not exact matches
The
roster is lacking I'll agree with that as a big Fire Emblem fan, but as a big Hyrule Warriors fan as
well, this is the one
of the
best Warriors games out there, it looks great, the
characters are what you love and the game play is top notch.
While SoulCalibur V doesn't quite excel with some
of the greatest fighting sequels out there, it's a huge step forward from IV, complete with online multiplayer that's meaningful again, a worthwhile
character roster (Ezio rocks it, we're telling you) and a presentation that's as
good as the series has ever seen.
Graphics are fantastic,
Character roster is among the
best of the genre.
With a large
roster of characters to choose from, the focus
of three - on - three fights, and the overall art style and sensibility, King
of Fighters XIII really does feel
good to play.
TEKKEN 7 is one
of the
best games in the series, with an epic
roster full
of familiar and new
characters, the
best graphics in the franchise history and a dedicated and a pretty fun story mode.
Highly recommended for 2D fighting fans, a must - have for those who enjoyed the previous game, an excellent chance to return to a genre for those who left it years ago, and also a
good option for many to discover a new style
of game, through a charming
roster of characters.
While it has its pluses thanks to a varied
characters roster, it also feels like it still embodies many
of the problems that affected 2D platformers in their day, while lacking any
of the elements that made them
good.
/ Film has the full
roster of character posters, including our
best look yet at Jon Favreau's
character, Rio.
New
characters are constantly being added to the
roster — each
of which has their own skill tree to develop, weapons to assign, levels to grow, and more;
characters can perform
better if their bonds grow with other allies (something that can be achieved by utilising the pairing up system during battles); there are special attacks that need to be charged in order to be used; and so much more that we simply don't have the room to talk about.
Of course, any issues with either the
character roster or available tracks could very
well be addressed somewhat with incoming DLC.
Where past games attempted to get there through huge
character rosters and deliberately predictable trips down memory lane, FighterZ has bottled the essence
of what makes the series»
characters, animation, and sense
of humor so beloved and reconfigured it into something new: a Dragon Ball fighting game that can go toe - to - toe with the
best of the genre.»
As the 19th film in the Marvel Cinematic Universe, the
roster for the Avengers has grown considerably from the first film, with the team
of six growing to include new
characters like Scarlet Witch, Winter Soldier, the Guardians
of the Galaxy, and Doctor Strange, as
well as villains Loki and Nebula.
Sharon Carter (aka Agent 13) will bolster the film's
roster of S.H.I.E.L.D. agents, adding more credence to an old theory
of ours that Captain America 2 would not only explore more
of the history
of Steve Rogers, but would mesh many elements from the oft - talked about S.H.I.E.L.D. film where
characters including Black Widow and Nick Fury could have their backstory explored as
well.
Don't get me wrong, the minigames are still pretty fun, and the
character roster is probably the
best in the series, but there's not a lot
of extra stuff to do.
A few months ago we had the pleasure to review Dragon Ball Xenoverse 2, it scored very
well for its high intensity fights, great
roster of characters...
The Staff should have a pretty
good idea
of how to incorporate the Mii as an actual game play
character along with the rest
of the
roster since they used models and code for Miis in that particular format previously.
This announcement hardly comes as a surprise since both Captain America and Morrigan have been present in previous games
of the franchise, but it is
good to have confirmation since fighting games sometimes switch out
characters from their
rosters.
More than one familiar face is yours to choose out
of the gate, but there are even more
characters to unlock on top
of this, adding to what is already a fairly
well - rounded
roster.
It feels like an assemblage
of parts from other,
better sci - fi stories, and while the strong
roster of character actors gives it their all, they're mostly stuck playing familiar types (the stressed - out lead scientist, the shifty Russian, etc.).
Sure, there's plenty
of content to dive into and a massively impressive
roster of characters, as
well as several diverse and
well designed environments, but this means very little when the actual gameplay leaves a lot to be desired.
Although the Pierce Brosnan version
of James Bond has been replaced by Daniel Craig for the remake, it does still boast a
roster including eight
characters from the revered Bond classic, as
well as 40 other unnamed virtual soldiers.
Tekken 7, the latest entry in the series released on PC and consoles earlier this year, is not only one
of the
best fighting games released in recent years, but also one
of the few high - profile ones to feature guest
characters, with Street Fighter's Akuma being included in the
roster at launch and Fatal Fury, King
of Fighters» Geese Howard coming soon.
These demonstrations cover all
of the
character roster and also offer an insight into how to
best utilize their skills and strength in a match.
The slow buildup
of the
character roster works
well here although the combat system doesn't really offer many innovative combos so this can lead to the same lackluster repeating combos for defeating enemies.
«The most exciting part is the incredible
roster of well - developed
characters,» says Joe Russo.
The
best part about it is that the
character roster doesn't end here - you can now create your own fighters from your collection
of Mii
characters!
The broad yet adult sensibilities
of the Warner cartoons certainly set the template for Broughton's own witty contributions for the Tiny Toons series, and author / historian Leonard Maltin cites the unique musical knowledge children acquired;
of period songs and classical music, when a
good chunk
of TV time was spent with Bugs, Daffy and the hugely memorable
roster of stock
characters.
It's still a
good comic, though, with a
roster of mischievous
characters who dedicate a lot
of energy to causing trouble.
Injustice: Gods Among Us is a video concept from NeatherReal Studios (the minds behind the Mortal Kombat series) that puts all
of the
best and worst
of the DC Universe into one fighting game, with no Mortal Kombat
characters taking up
roster space (see Mortal Kombat vs. DC Universe).
He catered too much towards the Kid Icarus, and Fire Emblem series, instead
of expanding the
roster for a
better balance
of unique
characters.
That
good was not only beautiful but had potential to improve everything needed in the sequel and if it had
character roster of tenkaichi 3 would had been a hit.
If these
characters were to make the cut, the result would be one
of the
best fighting game
rosters in years!
The
roster of characters have been adopted from the
best selling Monster Castle so people familiar with this game should feel right at home.
There are a few
characters who don't play or control as
well as some
of the others, but that is ultimately to be expected in a game with a
roster this big.
- the 18 returning classes were chosen by seeing which popular classes would fit with the game - they also wanted to include classes to cover roles that the
roster was lacked - the Pugilist class was added because the first group
of classes selected did not include any with bashing and binding attacks - War Magus was added because the Medic was the only healer class in the
roster at that point - they couldn't simply include all popular classes as that would have skewed the balance
of the game - as for the Hero class, they with balanced offensive and defensive capabilities, but this made things to similar to other classes - this was rectified by adding after - images and other skills with
good synergy - when an after - image appears, it does the same skills as the Hero, except on the following turn - it becomes possible for skills that usually can not be used multiple times in a row to be activated multiple turns in a row - it also means skills that only have an effect for one turn can be extended to two - after - images use not only the Hero's own class skills, but also their subclass skills - if the subclass is an Imperial, the Drive skill can be used multiple times in a row - when using Hero as a subclass to Nightseeker, the
character can cover the Nightseeker's weaknesses
of having low defense - after - images can also help increase the chances
of inflicting status ailments - subclasses can be used to make up for weakness - Swordsman, a class that can learn speed and accuracy boosting skills, would be a
good subclass for the Gunner - Reaper as a subclass for War Magus would allow that
character to use the scythe's skills to inflict status ailments - the skill tree is slowly unlocked as a
character grows - there are more skills that make jobs» individual styles stand out more, or expand the player's choices - the skill tree is also made so that there are less requirements to learn specific skills as compared to 5 - this makes it easier for players to get the skill they want without spending large numbers
of skill points on lower skills - it's now easier to put points into skills, which makes re-specing easier - the team faced difficulty in balancing classes that were never meant to be alongside each other - they are doing their
best to ensure that they keep the individual classes» identities intact
+ Great
roster of characters, items, and stages + Customization - Controls and multiplayer not as
good as on home consoles
- devs originally thought online global matches would be impossible - pretty much everyone at Camelot is a big Mario fan - developers made sure that every single
character was
well polished, including the minor ones - Nintendo was against having Boo as a playable
character, since he would be unable to hold a racquet in his hands - Camelot thought his ability to disappear really gave that
character a «Mario» flavor -
character balancing was a challenge - if fans did not approve
of something, then the developers also wouldn't - there were many failed attempts at
character balancing, but things eventually came together - the way the devs picked
characters for the
roster went as follows:
The step up from Tekken 2 in terms
of graphics and gameplay was huge, and the generous
character roster, which both hardcore and casual fans could appreciate, is what helped this game cement itself as one
of the
best fighting games
of all time.
Still, the
roster is full
of good characters both old and new — so despite a few omissions the cast still feels complete.
This is
good since it allows you to rank up with
characters you are
good with, whilst not automatically assuming that means you are
good with the rest
of the
roster.
Sadly, one
of my favourite
characters, Zhou Yu, has retained his DW6 look that I wasn't particularly fond
of, but for the mostpart DW7 has one
of the
best looking
rosters so far.
The
Good: + Graphics are colorful and full
of life + Over 80
characters in the
roster + Unique, simple and fluid overall fighting
While some may believe that having Magnus playable in Smash Bros would be ideal, Lady Palutena can instead provide
better variety in gameplay and personality amongst the
roster outside
of being another female
character to play as.
But with the narrative pushing the importance
of newcomers Patroklos and Pyrrha to the point where each appears twice on the
character select grid, and with three Mokujin - style «random weapons»
characters (one
of which, bizarrely, is Kilik), you have to wonder if this
roster couldn't have been far
better.
There are a number
of new
characters as
well that can be picked from the
roster and unlocked as you progress in the game.
Firstly, the girls you encounter aren't random nameless
characters, but come from a
roster of well over 60 girls in the game, spanning all 3 years
of high school as
well as a handful
of teachers and staff, and you'll repeatedly encounter each
of them as enemies.
The
Good: + Graphics are colorful and full
of life + Over 80
characters in the
roster + Unique, simple and fluid overall fighting + Many extras including a new chapter for story mode
There were also a few questions about Tekken that were answered like the possible
characters to be included in the game's
roster as
well as the current status
of long awaited game crossover Tekken x Street Fighter.