Sentences with phrase «grab onto ledges»

You have a kind of double jump, and you can jump up and grab onto ledges to really utilise your environment, but that's about it.
He can also punch to attack, and grab onto ledges to reach otherwise unreachable areas.
By pressing the R1 button, you are able to jump and grab onto ledges that you are looking at; but as your visibility fades, your ability to judge depth changes and each leap becomes a leap of faith.
Meanwhile, Aloy — much like the pair of arms you play as in the Far Cry games — can only grab onto ledges that have a yellowish rim.
When I played Tomb Raider 2 on by 486 PC in college, I liked it because you could jump across a gap, grab onto the ledge and pull yourself up.
There's no grabbing onto ledges, wall - running or parkouring, and Lu's animation remains stiff and rigid throughout the jump animation.

Not exact matches

Grapple to the opposite air duct, use your Karachi sea view dating point dailymotion Batclaw to pull down the grate and carefully jump across to grab onto the small ledge.
Werehog Sonic can extend his arms to hit enemies or grab onto objects such as poles or ledges.
Sometimes they'll fail to grab ledges properly, or the game will stutter animations because players were supposed to walk into particular raised areas rather than jump onto them.
At times the boy can feel almost floaty when he jumps, there are still issues with hanging off the side of ledges and stretching out to jump to another ledge (a major gripe I had with SotC), and much like trying to cover a bowl of leftovers with plastic wrap, your character will grab onto everything you don't want him to and fail to even lightly grasp the item on which you desperately need to cling.
You are now able to drop onto enemies to knock them out, pull the unsuspecting over ledges or railings, and grab people through fabric walls or tents.
The most praiseworthy addition to solving them is that the characters have finally learned how to grab on to ledges, so you will no longer get stuck on a jumping puzzle because you are a few pixels shy of jumping directly onto the platform.
This is because it's not always apparent what object you can interact with or what ledge you can grab onto.
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