If you google «ocean acidification,» the first 3 websites presented according to «Google's truth rankings» are: 1) Wikipedia, 2) NOAA's PMEL site featuring
the graphic cartoon shown below with a dissolving pteropod shell (a sea butterfly) as the icon of ocean acidification, and 3) the Smithsonian's Ocean Portal site similarly featuring a dissolving sea butterfly shell.
Not exact matches
The findings — gathered from just over 300 participants in three age groups averaging 8, 12 and 13 years old — have implications for marketers as well as parents navigating a world where children encounter
cartoon characters in a variety of media, from books to
graphic novels, TV
shows, video games, movies and more.
This video game adaption of the popular
cartoon looks to retain a lot of the
show's charm and heart through its pastel
graphics and simpler, but still cute, character designs.
Many indie titles were
shown, including Beyond Eyes, an adventure game where the main character is blind and Cuphead, a 16 - bit style platformer that features 1930's
cartoon style
graphics.
However, instead of creating
cartoon graphics for kids, Sakaguchi and his team created a photo - realistic movie to
show what they could do.
Also seen the same day, down the block from Pace Gallery, in the
show at Lennon - Weinberg Gallery, «H.C. Westermann: The Human Condition, Selected Works, 1961 - 1973,» some early drawings by H.C Westermann (1922 - 1981), done (as I overheard the gallerist explaining) when the artist was in the hospital being treated for testicular cancer — which he survived: his wife had brought him some crayons and paper, and he worked on a group of small drawings, some in the artist's characteristic
graphic,
cartoon - related style, some in a more abstract and less over-determined mode — after he recovered, these were packed away and never
shown until now.
Using computer
graphics, printmaking,
cartoon and newspaper appropriations, impasto - like chunks of paint, and every other gesture and technique under the sun, Owens
shows massive, colorful canvases that are simultaneously rapturous and amusing.
Tracing the evolution of Hancock's vision by
showing the genesis of his mythology, including that of the epic Mound saga, and his wide range of high and low influences (comics,
graphic novels,
cartoons, music and film, as well as visual art), this catalogue demonstrates the fundamental, continuing importance of drawing in Hancock's work up to the present day.
His recent
show, «A Superficial Lyric», at Nathalie Karg Gallery in New York, juxtaposed large fresco abstractions with
graphic cartoon images of a figure walking in the rain.
For example, many children can be invited to
show problem or counter-problem ideas in
graphic form in a drawing or
cartoon.