Not exact matches
Persona 4 «s
graphical style and gameplay
engine are carry - overs from its predecessor, but the designers have made a number of tweaks and balance changes
allowing for less level grinding, better battles, and an enjoyable experience overall that even surpasses Persona 3.
Graphically, Pop - Up Pilgrims looks as beautiful as it did when Floating Cloud God Saves the Pilgrims received a HD makeover on Vita, although the real standout has to be Dakko Dakko's custom built 2D VR
engine that
allows everything to be layered in 3D in a fashion reminiscent of the illustrations in a pop - up book at a consistent pace of 120 frames per second, while retaining all of the vibrancy and colourful tones of the almost psychedelic nature of the
graphical art style.
The middleware is said to be fully integrated into the Unreal
Engine 3's
graphical rendering system, and is promised to
allow artists to create «scalable data - driven Flash UI elements for videos, menuing systems, overlays, HUDs and animated textures directly on 3D objects.»
The enhanced
engine allowed for a far greater degree of
graphical realism than older games made using AGI; it also
allowed the use of full music soundtracks by supporting sound cards such as AdLib and MT - 32 MIDI synthesizers (in fact, King's Quest IV: The Perils of Rosella was the first game to support dedicated sound cards).