Sentences with phrase «graphical engine of»

However in my experience, I believe that the graphical engine of Devil's Third hinders the control mechanics because it does suffer from some frame rate issues, even though at times the graphics look a little dated.
The third chapter uses the same graphical engine of the past edition, and even if the gameplay is still solid, and old time fans will be pleased by the social features, Skate 3 looks like a deep add - on.

Not exact matches

The variety of game mode ensure a high replay value, the gameplay is deep and complex, and the graphical engine put on the screen discrete models.
The game is presumably running on a modified version of RAGE, the engine used by Grand Theft Auto 5, and is a significant graphical improvement over Rockstar's previous release — at the time GTA 5 was considered one of the best looking titles.
The craziest thing is, from a graphical point of view, this game seems to be using a completely different combat engine than any of Hit - Point's other games.
They remade the game frame by frame with a new graphics engine to greatly increase the graphical quality of the game like they did with OOT3D but they aren't new games, they didn't have to come up with a new story / gameplay / art style or even create a game from scratch so in essence it is a port with enhanced graphics and audio as well as 3D.
Powered by the Unreal Engine 4, Tekken 7 sets a new benchmark for graphical fidelity for the fighting game genre, pushing the new generation of console hardware and PC visuals to the limit.
Update: This has now been confirmed by Deep Silver, with a long list of improvements that are being made to the two games as they make the jump to current gen consoles, including a new lighting engine, a bunch of finer graphical improvements (HBAO, AA, etc.) and an improved UI.
In response to the arguments of those claiming it is a fake, they argue that almost all AAA games, including GTA 5, took noticeable graphical downgrades compared to trailers — not to mention that the reveal trailer only contained traces of in - engine footage, mostly being cinematic.
Persona 4 «s graphical style and gameplay engine are carry - overs from its predecessor, but the designers have made a number of tweaks and balance changes allowing for less level grinding, better battles, and an enjoyable experience overall that even surpasses Persona 3.
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«Along with a wide selection of blade weapons and animated magic attacks we've achieved rich graphical effects and detailed, epic characters with the Quantum 3 engine.
Built in the Unity Engine there are a shortage of graphical options, which is to say you basically choose between a few presets and that's it.
«You are going into this really seedy, gritty underbelly where we can put the whole graphical horsepower of our engine and the Xbox 360 to work giving you the lurid texture of this place,» co-op game designer Patrick Redding explains, adding that survival is ensued by players» use of tactics and watching each others» backs.
Coalition will need to embrace the relatively untested Unreal Engine 4 quickly, but not only that; it'll need to prove that the Xbox One has the power to stand shoulder to shoulder with the graphical powerhouses found on PC and PS4 with Gears Of War 4.
The game will of course chronicle the 2014 season which is about to commence, but Milestone promise a host of technical and social improvements that will utilise the power of the PS4, including a completely redesigned graphics engine applicable to all platforms, new audio design, real time lighting effects, improved graphical detail and an evolutionised multiplayer experience.
There's no clue on the story, time period, gameplay mechanics, graphical engine, release platforms or even the game's title - aside from the fact that Treyarch is making the game, fans know nothing about the next Call of Duty.
Graphically, Pop - Up Pilgrims looks as beautiful as it did when Floating Cloud God Saves the Pilgrims received a HD makeover on Vita, although the real standout has to be Dakko Dakko's custom built 2D VR engine that allows everything to be layered in 3D in a fashion reminiscent of the illustrations in a pop - up book at a consistent pace of 120 frames per second, while retaining all of the vibrancy and colourful tones of the almost psychedelic nature of the graphical art style.
The rebuilding of both Dead Island and Dead Island Riptide on Techland's next gen engine brings with it a significant visual & performance overhaul, introducing many cutting edge current - generation graphical effects:
MXGP 3 will feature larger crowds of spectators than we've seen in previous titles, track surface deformation will be improved too as will the general graphical and audio fidelity thanks to the new engine.
Graphically, Wolfenstein II: The New Colossus has had an engine upgrade in comparison to its prequel as Wolfenstein: The New Order was running on the id Tech 5 engine, while Wolfenstein II is powered by id Tech 6 resulting in the introduction of significant graphical enhancements including dynamic lighting effects and advanced particle effects.
The game is presumably running on a modified version of RAGE, the engine used by Grand Theft Auto 5, and is a significant graphical improvement over Rockstar's previous release — at the time GTA 5 was considered one of the best looking titles.
The world of Valkyria Revolution is brought to life by the unique visual style provided by a new graphical engine and a vibrant soundtrack composed by the celebrated Yasunori Mitsuda.
The FOX Engine also enhances the graphical elements, from the players» likenesses and movement, to the natural look of the on - field action, crowds and stadiums, truly bringing the game to vivid next gen life.
The company set a graphical benchmark for the Xbox 360 with Unreal Engine 3 and its Gears of War series and has since delivered a number of tech demos that demonstrate what can be made with current hardware, including virtual reality (VR) technology.
The trailer shows off some early gameplay, which seems to be on par with the graphical standards of the Xbox 360 and PS3 (a new rendering engine is mentioned).
In addition the rumored remaster of Modern Warfare has been officially revealed, this game is seemingly shown off towards the end of Infinite Warfare's launch trailer with one of the games opening missions played out in the modern series graphical engine.
We are proudly powered by the Unreal Engine 4, featuring all the lastest graphical candies, buttery smooth framerate and rock solid physics for another pinch of realism.
The PS4 and XO versions are arriving with us shortly, but in the here and now, a close look at the graphical make - up of the current - gen console and PC builds reveals some startling differences, while also showing that the developers have found a little more room for improvement in the engine that powers the series on the current - gen systems.
Perhaps the issues surrounding the artwork are caused by a bug in the game's streaming system causing incomplete assets to be displayed as the engine struggles to load in all of the relevant graphical data on platforms which rely on optical media to do so.
The game shines because of the absolutely brilliant Fox Engine used in Phantom Pain and there aren't any visible graphical upgrades from the footage shown.
Tekken 7 is setting new milestones for all fighting games with their new graphical might by their utilization of the Unreal Engine 4.
Unreal Engine 4 brings Descent: Underground to a stunning new level of graphical fidelity!
Deadlight carries the three - dimensional graphical sheen of an Unreal Engine game, with a shadowy blanket silhouetting any detail or colour within the foreground, and it looks fantastic, a suitably dreary aesthetic that fits the macabre sense of desolation of the apocalyptic world around you.
For the REDUX edition, Metro 2033 has been completely overhauled: · The original game has been rebuilt in the latest and greatest iteration of the 4A Engine, bringing all the graphical and gameplay improvements from Last Light to Metro 2033 Redux
The original game has been rebuilt in the latest and greatest iteration of the 4A Engine, bringing all the graphical and gameplay improvements from Last Light to Metro 2033 Redux
The experience of working with such a range of hardware, and all the different graphical options and tweaks have been incorporated into our Luminous game engine.
Powered by the Unreal Engine 4, Tekken 7 sets a new benchmark for graphical fidelity for the fighting game genre, pushing the new generation of console hardware and PC visuals to the limit.
From the graphical detail of the Fox Engine, to the absolutely excellent sound design and the psychological games that P.T. plays with you, this demo is absolutely dripping with atmosphere.
There is a noticeable improvement in graphical capabilities when comparing Injustice 2 to the first game which is powered by a customised Unreal Engine 3 that was previously utilised by Mortal Kombat X. Injustice 2 features much improved facial animations that provide greater emotional emphasis and reactions to being on the receiving end of an attack, while graphical detail has increased for not only fighters, but also environments such as Fortress of Solitude possessing particle effects that were not present in the same stage in the previous game.
Character models are detailed and come to life with a variety of facial expressions and emotions, perfectly rendered by the game's graphical engine.
We've been crying out for Activision to get off their arses, put their rears into gear, and develop some new graphical engines, particularly for Call of Duty.
Working on multiplayer maps in Halo, working on multiplayer maps in SOCOM, and then coming to the kinds of challenges that we're faced with this engine, with this technology and system — honestly, it's been a whole new learning experience to try to make next - gen multiplayer just faced with some of the graphical challenges.
• Essence 3.0 Engine — Cutting - edge technology that increases the graphical quality and accuracy of deadly combat with the unprecedented TrueSight system and ultrarealistic ColdTech dynamic weather that changes strategic warfare forever.
Built using Unreal Engine 3, the game does well in showing off the power and versatility of the engine in enhancing its graphical fidEngine 3, the game does well in showing off the power and versatility of the engine in enhancing its graphical fidengine in enhancing its graphical fidelity.
What they are: A pair of side - scrolling 2D platformers using the much - praised UbiArt graphical engine.
It is running on Unreal Engine 4 so you will be able to easily look up information on the hundreds of graphical settings available, and there is no limit on what resolution, Hz, or aspect ratio can be entered.
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