Sentences with phrase «graphical hiccups»

"Graphical hiccups" refers to temporary, unexpected issues or glitches in how images or visuals are displayed or rendered on a computer or electronic device. Full definition
The controls feel less delayed and there are far fewer graphical hiccups.
Other than a few minor graphical hiccups, the game looks and feels spectacular.
Some issue with texture streaming damages this, though, as do a small host of other graphical hiccups.
Additionally, there are far fewer graphical hiccups this time around.
We've been thumbing through Candy Crush Saga and, for the most part, it's been a smooth experience with only the very occasional graphical hiccup (the briefest of pauses in animation smoothness, for example).
With some minor graphical hiccups here and there (as you would expect from an open world game), Syndicate runs as well as you could hope.
Besides this a few graphical hiccups like stretchy limbs on an expired foe are all that hold this game back from being a 10.
Several other writers have spoken to me about some bugs and glitches being present in their play throughs of the game, to which I can only tell you that personally my experience with Stick of Truth was relatively problem free, with only a couple of graphical hiccups, like a character disappearing during an animation, popping up from time to time.
Despite the slight graphical hiccups, the most impressive thing when playing the game was the lack of frame rate issues I experienced in either playstyle.
My less - than - favorite parts still remain like the awkward first - person dungeon crawling and the occasional graphical hiccup; overall, though, I would say the improvements are welcome, and I look forward to seeing what else the game has to offer.
Given the development age of the Yakuza 0, there are some issues with the game that include at times a clunky control system and also a few graphical hiccups here and there.
This is on top of the weird texture issues, awkward animations, and various other graphical hiccups.
It's only tarnished by some examples of crap texture work that appear from time to time and a few graphical hiccups to boot, but nothing that stops you from marvelling at just how damn pretty everything looks.
If im paying 700 bux and i had to choose from a huge heaping of extra functionality and a minor graphical hiccup here and there (and remember this is the first version of honeycomb while ios has had quite a few updates), or a tablet that does NOTHING more than the ipod, which does LESS than the phone counterpart but it rarely has a graphical hiccup....
Guards come back to life after being killed, graphical hiccups are just about everywhere you look, such as books not even lining up with shelves, and I even managed to get stuck inside a rock for a while, having tried to leap atop it for a better look around.
Other than the occasional graphical hiccups, I felt that this had more to do with the limited system resources (especially with the limited RAM in the PS3) than poor coding.
On top of that there was the dull modern - day setting, graphical hiccups and plenty of other gripes, all of which sadly buried the enjoyable combat and inherent joy of playing as the blood - sucking dracula.
We don't want the story to fall flat due to graphical hiccups, or have the gameplay feel stale because of poor storytelling.
Stapleton's quibbles included ho - hum campaign missions, combat that's not as balanced as it could have been and a few graphical hiccups.
While the online modes are great and are almost lag free, I did notice some graphical hiccups every so often, like cars tearing through the ground, bouncing around, and more.
Truth be told, every version of RAGE has graphical hiccups, but the overwhelming sentiment after playing the title is «Wow... that's one beautiful game».
It's a clean looking game though some graphical hiccups like blood splatter or collision glitches ruin the immersion slightly.
My less - than - favorite parts still remain like the awkward first - person dungeon crawling and the occasional graphical hiccup; overall, though, I would say the improvements are welcome, and I look forward to seeing what else the game has to offer.
I really hope the company sticks with this game engine for the next core game in the series and focuses on working out some of the graphical hiccups and the frame - rate issues rather than developing a new engine from scratch.
I did see some graphical hiccups such as doves erupting from the ground and dead characters falling through the map.
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