Sentences with phrase «graphical look at»

Not exact matches

To understand the problem, it helps to look at a graphical representation.
Trend investors look at the big picture and the general state of the economy, as well as graphical representations of historical trends (such as stock charts).
Nakamura said future studies on this graphical method may look at more diverse populations, menus that offer a greater variety in fiber offerings, and more nutrient combinations.
Because of graphical glitches and the lack of multiplayer, the game isn't a masterpiece of the genre, but certainly we are looking at a video game fun and addictive at the right point.
Even though the arguement that the game has been reverted and there is no storyline, it still does make it right to lose better movelists, nor totally change a character's movelist due to an non-existant storyline (Iori, I'm looking at you...) + The only 2 possible lifelines to this fighter are (1), the totally graphical overhaul of it.
In terms of pure detail, there's still a lot of room for improvement with many graphical aspects looking quite rough at the moment.
The game is presumably running on a modified version of RAGE, the engine used by Grand Theft Auto 5, and is a significant graphical improvement over Rockstar's previous release — at the time GTA 5 was considered one of the best looking titles.
Destiny 2 was already a fantastic looking game, both due to its graphical prowess and the artists at Bungie crafting worlds that you want to explore.
When you look at Sonic Boom: Fire & Ice from a pure graphical and game design perspective — there is very little wrong with it (at least from what I played).
A few graphical glitches and slowdowns really hold back a game that is otherwise fun and enjoyable to look at.
When you look back at Twisted Metal Black it really was not a very solid looking title, but the gameplay seemed to make up for its graphical faults and that is also true in Downhill Domination.
Statistics, Part 14ExamFear Video Presentation: In this video we look at a graphical representation of cumulative frequency.
Take a close look at the limitations of default Graphical User Interfaces offered by most authoring tools and the customization options available in Articulate Storyline.
By Graphical Method This lesson starts off with a quick starter looking at negatives as this is often the main issue with calculations for the elimination method.
Let's look at a graphical representation.
Candlestick charts show the same information as a bar chart but in a graphical format that is more fun and useful to look at.
The Score: Graphics: 5.5 It looks alright in places, but this definitely isn't at the top of the graphical heap.
At least the new graphical style looks pretty decent.
Wait till we at least get a dedicated dev team to design a proper looking game, that'll actually utilize the graphical potential of the iphone - before you starting deciding what platform looks better, and drawing up any sort of conclusions.
Check out the Lenovo Ideapad 700 for a top of the line premium experience or take a look at the ASUS ROG Strix series which are a bit more expensive, but do feature the amazing GTX 1060 graphical chip.
allows players to choose from a number of graphical themes, as well as the ability to instantly switch between filters that will make your creation look at home on classic consoles - from NES and Game Boy, to retro platforms like ZX Spectrum and C64!
But what's exciting is that we're still early days [with the PS4]; if you look at the first Uncharted and how that looked versus how The Last Of Us looked... I have difficulty fathoming that we'll have that kind of graphical leap in the next several years.
It's only tarnished by some examples of crap texture work that appear from time to time and a few graphical hiccups to boot, but nothing that stops you from marvelling at just how damn pretty everything looks.
Like any game if you look hard enough you will find graphical flaws, and they do stand out more because of the overall quality, but this is still a breath - taking game to look at.
While the car models look good but not mind - blowing at this stage of development, the detail on the dashboards showcase Asseto Corsa's potential graphical prowess in glorious DirectX 11.
Miyamoto and his team poured buckets of color into its world, and used a crayon - like graphical style to craft characters and environments that didn't look like anything else coming out of Nintendo (or anywhere else, for that matter) at the time.
As mentioned above, it really stands as a testament to Raven's work that when playing Modern Warfare Remastered it almost feels like the game hasn't had that much of a graphical overhaul until you remove the rose - tinted glasses and take a look at some comparison shots.
Graphically, Pop - Up Pilgrims looks as beautiful as it did when Floating Cloud God Saves the Pilgrims received a HD makeover on Vita, although the real standout has to be Dakko Dakko's custom built 2D VR engine that allows everything to be layered in 3D in a fashion reminiscent of the illustrations in a pop - up book at a consistent pace of 120 frames per second, while retaining all of the vibrancy and colourful tones of the almost psychedelic nature of the graphical art style.
If we look in the direction of Nvidia \'s Shield tablet, we see a portable system that has graphical capabilities comparable to the Playstation 3 and Xbox 360, at the price of $ 300.
The game is presumably running on a modified version of RAGE, the engine used by Grand Theft Auto 5, and is a significant graphical improvement over Rockstar's previous release — at the time GTA 5 was considered one of the best looking titles.
We're at a point where graphical technology is almost as good as it can get already, which means games for new consoles will have to focus more and more on their own aesthetics, themes, narratives, and game mechanics, and I just don't want to see a whole new video game generation stagnate and bomb because games start looking all the same.
But for the time being, I haven't seen much to warrant recommending someone spending $ 500, unless they really just need to have that little bit of extra graphical umph... and for people like that, I don't really think too much on recommendations, because they likely already made up their mind and don't tend to look at the bigger picture anyways.
You'll need an Xbox One S and HDR compatible TV to truly tell the difference, but even if you don't have either one of these things the graphical detail is still impressive to look at.
At first it might look very much like the graphical derivatives of Rogue that have proliferated over the years, right down to the way you bump into enemies to attack them.
By virtue of being a next - generation exclusive, Dying Light is one of the first games that I looked at on a graphical level and thought «Wow, these new consoles really are powerful, huh?»
The PS4 and XO versions are arriving with us shortly, but in the here and now, a close look at the graphical make - up of the current - gen console and PC builds reveals some startling differences, while also showing that the developers have found a little more room for improvement in the engine that powers the series on the current - gen systems.
The revelations surrounding the Xbox One and PlayStation 4 versions of the game suggests that we are indeed looking at more than just a scaled up port with a few extra graphical bells and whistles thrown in for good measure - native resolution is a disappointing 720p on the Microsoft platform, while on Sony's system the native 1080p presentation is said to be causing some distracting frame - rate issues, something we'll be getting to the bottom of imminently.
F1 2016 has a variety of nice graphical touches including heat haze from the rear of your car and opposing cars to realistically create the sensation of heat radiating from a car running at high temperatures, while lighting, shadows and textures all look as good as ever.
The graphical fidelity and 60 fps make it easier to navigate and know what you're looking at.
This is the best - looking Tekken game, to be sure, and while its graphical fidelity may not be as high as Injustice 2, it is certainly pleasing to look at.
It definitely looks like a graphical improvement over the last Call of Duty title, and there seems to be a lot more action on the screen at once, including the whole skyline of New York City being destroyed as the player tries to avoid enemy fire.
As with the previous Souls games the animated cut - scenes are absolutely stunning, and they manages to set the mood right from the start, however when you start playing the game it is easy to overlook the small graphical leap that has been made to the game since Dark Souls as it, at first glimpse, might look exactly the same as the previous game but if you go back and play the first Dark Souls game you will notice the difference.
None of these places are what you would consider graphical marvels, but they're varied, designed rather well and nice to look at.
Looking at the package, the audio still matches with the new graphical output well and that retains the immersive experience.
You can switch graphical styles from the shiny HD lick of paint to the retro 16 - bit look of the SNES era at the touch of a button but this didn't occur to me as my friend and I picked random characters (I got Cammy) and we got to it.
There are some technical issues; some are minor graphical glitches or the «Y» button prompt frequently not showing up when looking at a gun on the ground.
Again, [i] Magical Melody [/ i], combined with the graphical presentation of the game, will probably not convert those who look at the game with eyes rolling upward.
Some graphical effects have been added to make the game just a bit more than the same graphics at a higher resolution, but the game still looks familiar enough that veteran players will not be put off.
The developers themselves recommend you play this game on a PS4 Pro, which I have done; however, I have looked around and the experience on a standard PS4 isn't that bad, the image just may not be at the same resolution / graphical level.
However in my experience, I believe that the graphical engine of Devil's Third hinders the control mechanics because it does suffer from some frame rate issues, even though at times the graphics look a little dated.
a b c d e f g h i j k l m n o p q r s t u v w x y z