On a purely technical level the game isn't impressive at all thanks to iffy textures, a variety
of graphical problems and a general lack of detail, but the lighting the lighting and the aesthetic design gives way to some lovely scenery.
Mafia 3 has a great story and setting but what holds the game back is poor driving controls and
graphical problems such as NPCs poping in from nowhere, poor lighting and poor textures, the gameplay also feels very repetitive with locations being recycled for missions
Vikingr DominicGiallombardo He isn't talking about physical location loading or such, he talks about optical accuracy and cutting off
graphical problems with today's GPUs.
Luckily, the answer is yes - here's how you can solve the most
annoying graphical problem in the newest battle royale game, Radical Heights.
The game is not optimized for PC at all, no matter what quality setting I had for the game there were
still graphical problems or low FPS, and after reading trough posts on the subject it seems that this will affect you no matter how great your computer is.
Some of the smaller animals and non-essential hybrids that you have to photograph for the local science center are a bit uninspired and / or undetailed, but that and some strange shadows are the
only graphical problems I experienced.
Additionally, Patch 1.02 has gone live, which adds a host of new features such as a theater mode and fixes
for graphical problems on the PS4 Pro version.
Mafia 3 has a great story and setting but what holds the game back is poor driving controls and
graphical problems such as NPCs poping in from
A few of
the graphical problems that I found during the first two chapters was that the text on the user interface did not seem to alter in size along with the game resolution, and that some of the dialogue windows and context sensitive icons did not appear as required, but hopefully these will be ironed out before the game is released later this year.
Other problems I ran into included
some graphical problems, dodgy AI where enemies would just stand there before eventually coming to life, a key for a captive's cage never appearing, some audio hiccups, Geralt lighting or extinguishing nearby candles when trying to open chests thanks to context sensitive controls, and a few other little things.
The darkness does help to hide some of
the graphical problems, too.
While Season 3 is, overall, performing better than most Telltale games, the fact that it faces
these graphical problems while being such a non-taxing game is just unacceptable.
We threw quite a number of games at it, like Assassin's Creed: Pirates, Pokémon Go, Real Racing 3, and Tiny Archers and we didn't have
any graphical problems.