Sentences with phrase «graphical settings which»

Quake Champions will be exclusive to PC due to the 120 Hz and unlocked frame rate graphical settings which aren't possible on the current crop of consoles (who's to say about the next generation though?).
On top of that, Metro Exodus will be one of the first games to make use of DXR Raytracing and Nvidia's RTX technology, maintaining the series» pedigree as a benchmarking standard for PC gamers, supporting advanced features and graphical settings which promise to stress out next - generation hardware after launch.

Not exact matches

This PowerPoint presentation includes various fun activities based around: What programming is and why it is important Variables and constants BASIC Commands and their Scratch alternatives (PRINT, CLS, INPUT, END, REM, LET) Conditional Statements — IF THEN ELSE, SELECT CASE, GOTO Loops - FOR NEXT, DO WHILE, WHILE WEND Setting Real World programming challenges Combining programming with other topics ========================================================================= Part one, which contains various fun activities based around: Computational thinking (simplified)-- breaking down a bigger task into smaller steps and finding solutions Algorithms — Step - by - step ordered instructions Flow Charts — Graphical representations of algorithms Pseudocode — A half - code outline of a program written for humans to understand.
Furthermore there is a configuration program (IBData2Config) which lets you change all relevant settings with a comfortable graphical user interface.
The OLED display is truly beautiful to behold, but the simple fact of the matter is the GTX 1060 just isn't powerful to really handle 1440p gaming, which means you'll either be dropping graphical settings down by a lot or switching the resolution to 1080p.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
On top of that there was the dull modern - day setting, graphical hiccups and plenty of other gripes, all of which sadly buried the enjoyable combat and inherent joy of playing as the blood - sucking dracula.
On console however, this luxury is practically unheard of since consoles obviously have unified hardware specifications, which is why we were surprised to discover that Project CARS lets you fiddle with a plethora of graphical settings to tailor your experience.
Then there's «Version 1.1», which implements the same graphical upgrades as 360 Mode alongside several other changes, the foremost being the ability to directly control your familiar's movement: you'll be making frequent use of this, as enemies and bosses now assail you with extra «suicide bullets» upon being attacked (in previous versions of the game this would only happen on high difficulty settings), and only your helper can absorb them to prevent you from being completely overwhelmed.
Robert Polidori's astonishing After the Flood at Flowers East is one of the finest sustained series of photographs for years and that very rare thing, a set of pictures in which intellectual doubt and graphical certainty combine to something approaching perfection.
With all the graphical settings turned up, average fps drops to about 64, which is still pretty smooth considering how nice the game looks at very high detail settings.
In Modern Combat 5, playing even on medium graphical settings produced stutter, which is, again, a shame considering the price tag carried by the J7 Prime.
Consumers will appreciate the My Cloud Mirror's simple graphical user interface, which makes this machine very easy to set up.
If you're not sure which option you want to use — for example, if you're not sure whether the developer used GDI (the Windows Graphical Device Interface) for a desktop application — feel free to try various settings.
After the PC system requirements for Tekken 7 was revealed a weak ago which was pretty decent, the team has now confirmed some of the graphical settings that you will be able to tweak with.
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