Sentences with phrase «graphical style»

The phrase "graphical style" refers to the specific way in which visual elements like shapes, lines, colors, and textures are used or presented in an artwork, design, or video game. It represents the unique artistic approach and aesthetic choices that make it visually distinctive and recognizable. Full definition
At least the new graphical style looks pretty decent.
It has a unique graphical style that I'm not sure I like yet, but the overall mechanics work great.
You might have noticed a different graphical style in this game and that is the reason.
The game has a retro, 16 - bit graphical style to it from it's top - down perspective.
I really love the neon aesthetic and the different graphical styles that can be unlocked and selected, it is a nice touch.
Every character has a very unique personality with an interesting graphical style.
Nice graphical style and music and sound is superb as well.
A design mark can be a graphic with or without text, or text in a specific graphical style.
However, just viewing these screens, the game definitely has its own graphical style.
Focusing on a cleaner graphical style to minimize development pipeline and man - hours required is not just to save money on creating final assets.
It feels completely off - putting, as those two graphical styles don't fit properly with one another.
They're consistently impressive thanks to some of the most expressive animation done in any gaming graphical style.
Hopefully it adds an entirely new fourth graphical style, just for kicks.
One of the sisters has a «cute» look, the other is more «punk», and when you switch between them the environments graphical style and music changes too.
No, the true problem is that it's damn near impossible to form a connection to the narrative through the minimal graphical style and the fact that you're a mere square.
The music - themed action RPG includes four different character and a hand - drawn graphical style.
Featuring a unique and moody graphical style, the exploration game should offer an interesting change of pace.
There's a second graphical style available for those who really want something that flies closer to what the original offered, though it isn't really all that strong.
From a crowd dynamics perspective, this is a very interesting little thing with a satisfying graphical style.
R - Type III is a side scrolling shooter in the classic vein that has a great graphical style.
It was a series I had an interest in solely on it's superbly stunning graphical style, and frantic pace.
The final game would go onto to be a classic, introducing an incredible new water - covered world to explore and a timeless, enduring graphical style.
I loved the games quirky graphical style and cute over the top environments.
The first thing that is noticeable is the wonderful graphical style.
It is a colorful game with an appealing, throwback graphical style.
Its vibrant and unique graphical style is unlike anything we've ever seen before.
It utilizes a mixture of 8 - bit and 16 - bit graphical styles, which I still adore these to this day, but the execution here comes off a little weak.
One double - edged change is the new graphical style.
For the most part the game takes on the same graphical style of 2002, but does a good job of upgrading all the little odds and ends that really needed to be taken care of.
For the most part the game takes on the same graphical style of 2002, but does a good job of upgrading all the little odds and ends that really needed to be taken care of.
It is tough to find another game out there which pulls off such a unique graphical style as well as Rayman Origins does.
Miyamoto and his team poured buckets of color into its world, and used a crayon - like graphical style to craft characters and environments that didn't look like anything else coming out of Nintendo (or anywhere else, for that matter) at the time.
You can switch graphical styles from the shiny HD lick of paint to the retro 16 - bit look of the SNES era at the touch of a button but this didn't occur to me as my friend and I picked random characters (I got Cammy) and we got to it.
The cartoony graphical style of the game is gorgeous, the story is entertaining and it will keep you going for ages.
It was a Mario - inspired platformer with a neat graphical style reminiscent of Sword & Sworcery [$ 4.99] or McPixel [$ 2.99 / Free] that we first heard about way back in January of last year.
The cel - shaded graphical style always came across in previous Telltale games as either a way to make adventure games on the cheap without HD textures or high - poly models.
It's not like it uses graphical styles the Switch can't handle, and as much as I love the original for its combat and the second for its comedy, I don't think a compilation of past titles would sell, when many Nintendo gamers have already played the older games on their other brand systems.
There's a lovely graphical style to this, with an animated film softness akin to Overwatch, Team Fortress 2, and plenty other games.
«We're aiming to release the first of these patches in the first half of April, and the biggest change is that it will include an option to switch between the current high - resolution graphics, and the original graphical style of Chrono Trigger.»
While the bold graphical style works very well overall, his facial animation is often just a little off, with a smug, self - satisfied look appearing all too often, via feigned anger or his absolutely awful look of surprise.
The island of Gemea is a beautiful place and Yonder's art direction and graphical style creates a sense of whimsicality that falls somewhere between The Legend of Zelda and Animal Crossing, both of which have been said by lead designer Cheryl Vance to be inspirations for the game.
Although still beset by numerous bugs, graphical glitches, rubber - banding controls on PvP servers, and all sorts of other Early Access - expected issues, Conan Exiles looks pretty nice, clearly going for a more realistic graphical style with a day / night cycle and changing weather and a desert island topography.
With a glorious graphical style, Snake Pass challenges players to «think like a snake» as they tackle precarious puzzles and explore the captivating environments of Haven Tor.
Taking the core gameplay from Super Street Fighter 2 Turbo and the slick graphical style of the game's 2008 HD remake, this Switch remix will feel immediately comfortable to anyone who's thrown a fireball, dragon punch or hurricane kick over the past 20 years.
To be specific, the entire graphical style behind Derrick the Deathfin is guided by the use of papercraft, which makes it very appealing and friendly for children, especially when you consider how the characters themselves have a cartoon look.
This simple graphical style allows the performance to shine, which is very important in a social game such as Keep Talking, where the Gear VR will constantly be passed between players.
Although a bit gloomier and darker, fitting the Super Mario RPG graphical style, Thwomps return full - spiked and with a prominent spike on their head.
Raiders of the Broken Planet uses a very stylistic graphical style many games seem to be using these days, but adds its own touch.

Phrases with «graphical style»

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