Sentences with phrase «graphics effects while»

Not exact matches

Although previous research established graphic media exposure can lead to aggression, these studies only focused on the short - term effects of violent on - screen content and typically examined participants shortly after or even while they were still playing the video games.
Loaded prints with large graphic or abstract motifs create the effect of volume, while the small print reduces visually.
The graphics, while not terrible, have some really overdone effects such as the glare filter being not only unrealistic but quite annoying.
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
And while the lush graphics wouldn't look quite so crisp on 3DS, the 3D effect could give you players a much better sense of the game world's mind - melting scale.
While computer graphics are used in many movies to create special effects, this film relies predominantly on age - old tactics.
The update adds support for Apple's Metal graphics API, and while Reckless Racing 3 was a very attractive game to begin with, there definitely seems to be a bump up in the lighting, shadows, smoke and other effects.
While we're on graphics, the revamped Tomb Raider contains an insane amount of additional detail, especially with the particle effects.
The classic arcade game, Galaga, has been remixed with better graphics and updated effects while keeping the same gameplay that has aged so well throughout the years.
The Cruze's JDSU SpectraFlair Orange Metallic exterior color and racing - inspired graphics give the car can't - miss - it distinction, while the ground effects, rear spoiler and other exterior cues are de rigueur among tuner enthusiasts.
While playing «Riptide GP,» we were impressed with the graphics and special water effects, which were on a par with those on the Nexus 7.
according to dice they both look equally crappy (run at pc lowest settings) at 1280x704 with no v - sync, no texture filtering and smaller maps and player count the ps3 uses spu based differed rendering while 360 uses tile based differed rendering they are both the same thing but the ps3 version is simoly called spu based differed rendering because the differed rendering is done on SPU and NOT the gpu the 360s gpu is much more advanced than the ps3s gpu (which is why the gpu can handle the differed rendering while with ps3 it must be done on spus) while the ps3s cpu is better at graphics calculations and simple physics than the 360s cpu but the 360 cpu does win in branch intensive operations ust so you know the 360s cpu can also help out with graphics operations and post processing effects just not as much as the cell because MS focused on putting more power into the gpu even IBM stated that the cell is better for more things than xenon but that the 360s gpu is «very sophisticated» compared to the ps3s rsx.
What if the graphics are very similar between two titles, but perhaps the game from two months ago made better use of anti-aliasing and lighting effects, while the newer game plays at a higher frame rate?
While the iPhone and iPod Touch are fairly powerful for their size, BioWare had to be picky about what style of cinematics to bring to the handhelds, as well as special effects, voice over talent, etc... They ultimately settled on an animated 2D graphic novel style as the best way to present Mass Effect Galaxy to the world.
Stunning stellar arcade, outstanding graphics and physics, with lots attentions to details, loads of effects simultaneously running together while you alone or with your colleagues fight various types of aliens, various weapons, various abilities per character, personally it's one of the best games out there, in my opinion, awesome loot system and great difficulty system, from rookie, pro
Stunning stellar arcade, outstanding graphics and physics, with lots attentions to details, loads of effects simultaneously running together while you alone or with your colleagues fight various types of aliens, various weapons, various abilities per character, personally it's one of the best games out there, in my opinion, awesome loot system and great difficulty system, from rookie, pro or veteran, always challenging but never frustrating.
The graphics are some of the best I've seen in a while and manage to avoid the «shiny» effect that was seen in Spiderman 3.
But to be honest, if T10 can push Forza 6 graphic and effects to look as good as Driveclub while doing 24 player races and maintain 60 fps on the Xbone, it would be nothing nothing short of magic.
It has beautiful crisp 8 - bit graphics to give that nostalgic effect and chipper midi - style music, while taking on this original 2D platformer.
Pathologic Classic HD is an extensively remastered re-release featuring updated graphics and effects while addressing the most prominent criticisms of the original game with a newly translated script, and new voice - overs including reinstated dialogue.
The graphics have a comic book cel shaded effect to them that makes them unique with the characters and surrounding environments possessing an extra graphical flare, while the majority of the minor visual performance issues from the prior releases have been ironed out to deliver the best experience of the game as it is now presented in 1080P resolution with better textures and much faster loading times.
The weather effects are the main highlight of the graphics while the details on the cars are top notch.
While the graphics don't really take advantages of an fancy high - definition effects, it still looks decent and plays smoothly, generally running at a rock - steady 60 FPS, a vital requirement to any 2.5 D game.
Pathologic Classic HD is an extensive remaster of the original game, featuring updated graphics and effects, while addressing the most prominent critiques of the original with a completely redone English script, brand new re-recorded voice - overs and reinstated dialogue.
The graphics look mighty impressive while the effects appear amazing.
While the Redux version of Metro: Last Light features slightly tweaked graphics compared to the original (it goes in slightly heavier on smoke and lighting effects), both games feature some of the best visuals around with the resolution dialled up to 4K.
While that does mean new hyper - expensive graphics cards for the rich and famous, it also means the trickle - down effect will push unprecedented levels of gaming performance down into the more budget oriented price points for the rest of us.
Video games, on the other hand, have always lagged behind, in large part because movie effects can take their sweet time to be produced, while graphics in games need to come together in tiny fractions of a second — but they're about to catch up in a big way.
The graphics are once again all 3D, and the game uses this to its advantage, zooming and panning around the ship for dramatic effect, while the action still takes place entirely on a 2D plane.
The videos in the exhibition feature sunsets shot by Atlas in Florida while at the Rauschenberg Residency; in varying pieces, the sunsets are interwoven with found footage, graphic effects, and other elements.
While graphics can push both temperatures and noise to an extreme, processor benchmarks have little effect.
While you can trim small clips with even an inexpensive laptop, to work with raw HD or 4K video or to create special effects, you need a fast processor, strong discrete graphics and a high - resolution display.
AR Effect lets you add graphics and animations to your selfie pictures and videos, while Portrait Retouch gives a makeover of up to two people per image from 10 different beauty styles, frame options and eye pattern changes.
While subtle, the graphics have shadow effects and rendering that is not consistent with what you would expect from a device running on 4.4 KitKat.
Luckily, we've been running our preview build through the wringer in an effort to find out exactly what settings have the greatest effect on framerate, while still preserving the impressively realistic graphics.
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