Sentences with phrase «gravity mechanics»

The phrase "gravity mechanics" refers to the way gravity works or how it affects objects. It describes the rules and principles that govern how objects fall or move under the influence of gravity. Full definition
New gravity mechanics and gadgets like floating blocks, doors and move switches await players ready for a challenge.
Although the novelty has unfortunately worn off over the years, VVVVVV is still a fun 2D platformer with a nifty gravity mechanic.
Created by a team of students from around the world, Airscape combines innovative gravity mechanics, devious obstacles, and questionable physics.
This mix of movement, physics, and gravity mechanics make control of your speed and momentum essential to avoiding the mechanized enemies and rescue your friends.
The former is a fast - paced team - oriented FPS game with gravity mechanics and character classes, while the latter is a slow and methodical, if not tactical, third - person «battle royale» game that forces players to scrounge for equipment.
VVVVV — Challenging platformer with very cool gravity mechanic.
Just a few days later, Nicalis brought Terry Cavanagh's VVVVVV to the Switch, a delight for fans who enjoyed how this unusual puzzle platformer uses gravity mechanics for a new twist on the typical platforming formula.
New gravity mechanics and gadgets like floating blocks, doors and move switches await, testing players» skills as they push, pull and slide each puzzle's colourful blocks in order to climb to the top.
I'm a fan of the gravity mechanics, and there're plenty of levels and enough of a difficulty curve to keep players busy for awhile.
When you start getting further into the game the gravity mechanics start to get really fun.
Yeah, I agree that the gravity mechanics was awesome.
Sure, you'll find yourself navigating through underwater portions that reverse the gravity mechanic, attacking space ships, and dealing with rotating spike columns; but the core gameplay remains unchanged.
The gravity mechanics in Galaxy was one of the things that made it so amazing to me.
Later stages even change the gravity mechanic that continues to keep you on your toes while playing the game.
All of the modes were built to support the roles, and all of the roles were built to play with low gravity, and all of our gravity mechanics were built to be manipulated by the roles.
As I just said, Super Mario Galaxy 2 doesn't attempt to contrive new ideas out of the gravity mechanic; rather, it just sees what it can do naturally.
The gravity mechanics are such a fundamental, unique and distinct concept that we don't see the market saturated with them like other new trends (sandbox games, for example).
Rather than take the gravity mechanic, strap it down and beat all life out of it, they've put the gravity mechanic on a leash and seen where it leads them.
Taking in its new gravity mechanics and bringing back the hang glider from Mario Kart 7, it makes the races far more interesting.
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