Sentences with phrase «great facial animations»

Character models for the main characters are also very well modelled with great facial animations and attention to detail.
There are some exceptions: Mass Effect 2 for instance, delivers some great facial animations, but it's still lacking in many aspects.

Not exact matches

The backgrounds are beautiful and the facial expressions of the drawings are really great (I ca n`t see why did n`t they move their mouths) but the animations are really crappy.
Rigid facial animations and a drab colour palette bring down the otherwise great art design and impressive graphics for an Arcade title.
Yes, it was heavily story driven, but the game mechanics (controls), shooting (was satisfying), puzzles (locks were easy), the setting (london had a soul, lived in feeling, great atmosphere) and graphics (facial, animation, audio was all superb).
Actually it was always something idiotic like «Oh, the facial animations weren't that great» or «The story actually sucked now that I think about it» and so an and so forth.
Aside from some poor facial animations and unwieldy menus, Andromeda makes good use of the Frostbite engine, and sounds great across the board.
Possibly the greatest thing to be gleaned from the technical prowess the game sports are its truly believable animations and facial expressions.
The amazing facial animations still carry forward and no matter how many times I play this game I will never forget how well this game is presented and what a great job all of the actors did.
There is a noticeable improvement in graphical capabilities when comparing Injustice 2 to the first game which is powered by a customised Unreal Engine 3 that was previously utilised by Mortal Kombat X. Injustice 2 features much improved facial animations that provide greater emotional emphasis and reactions to being on the receiving end of an attack, while graphical detail has increased for not only fighters, but also environments such as Fortress of Solitude possessing particle effects that were not present in the same stage in the previous game.
Visually, the strongest aspect of Beyond is noticeably the character models and the facial animations that are able to convey a great deal of emotion and body language.
Yes, it makes you look a bit weird, given the game's somewhat subpar facial animations (everything else looks great, though), but the fact is that your face is in the game, and you can even customize your player with loads of haircuts, beards and tattoos.
The level design and character models are great and even facial animations manage to look good even though the Vita doesn't have the power that the PS3 does.
Once you do understand how the presets work there's actually some great options for a realistic look, but the facial animations don't exactly translate over during gameplay.
Presentationally, Injustice 2 has some of the best character models and facial animations around, and makes good use of them in its surprisingly great story mode.
Hair looks great, but facial animations still look off.
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