Sentences with phrase «great game environment»

However, all of the backgrounds are superb, creating a great game environment.

Not exact matches

Our intent is to provide a fun, safe learning environment for young people interested in volleyball and inspire them to enjoy this great game while they learn valuable social skills such as patience, courtesy, honesty and fairness.
Their intent is to provide a fun, safe learning environment for children interested in volleyball and inspire them to enjoy this great game while they learn valuable social skills such as patience, courtesy, honesty and fairness.
BASC marked the start of Great British Game Week 2017 by presenting a brace of pheasants to Environment Secretary Michael Gove.
Such tools allow students to explore content in greater depth through simulations, games and virtual learning environments.
great graphics, great game play mechanics, awesome environment, top notch story all mark the makings of a true masterpiece!
glitches apart this game was amazing with a massive environment great visuals races fight clubs a lot of interiors shops cars weapons and blood....
The game is very Pretty and looks nice I like how all the real cars are in this and feels great also the environment is good.
The game has great atmosphere through the music, environments, and the interactions are some of the best to date in VR experiences and games in general.
The game delivers glorious visuals, open environments, great looking vehicles and weapons at your disposal which has
This game is solid, decent storyline, well crafted environments, good graphics, good characters, western thru and thru, shooting mechanics are good, showdowns are good fun and sometimes challenging, concentration modes are fun, is a fairly average length, around 15 hours, multiplayer is less than inspiring however and the game really does everything GOOD but not GREAT, so a good solid shooter for a western fan, otherwise a good game to rent if no better options exist, really nothing special but still good fun for the short while it lasts.
Overall NFSU2 is a great game that offers plenty visual greatness to satisfy everyone with great environments and beautiful car models.
Graphically, the title is a little sharper than most tennis games on the Wii with detailed gaming environments, especially the stadiums and some great character animations.
All the characters are, of course, but the tradeoff is that you get more realistic environments to explore, which was a great decision on the game's part.
The size differential in the environments is really a key factor in what changes this game from typical to great.
This game was fun, the atmosphere was great at times depending on the environment.
The environments have great texture work and really show off how far these games have come in making things look degraded and rusty.
The environments are a little Spartan but overall, the game looks great on the PS4, especially their movements and high resolution textures.
Graphically, the title is rather impressive game with some great physics and environment.
The environments are also fantastic in the game, and they really give a great sense of the game of tennis.
Def Jam: Fight for NY is actually at its core a beautiful looking game, especially with all of the great lighting affects that are very nicely used in the games environments.
This is odd, considering that the game's Introduction to the Toy Box area now does a great deal of handholding in every other regard, from teaching the player how to jump and explore, to placing basic building blocks in environments.
Cold Steel has just about everything you'd want from a turn - based RPG: a fun, twisty story, strategy - heavy combat, great environments, well - written dialogue, and characters who start off feeling stereotypical but show all sorts of other dimensions as the game goes on.
The game features a lot of great looking levels with a different variety of environments and even though it might not be a pure visual spectacle, it still looks decent thanks to the underlying Unreal Engine 4.
Concluding it becomes obvious that mobile games, inheriting the benefits of mobile learning in terms of accessibility and those of game - based learning in terms of engagement, do bring a great potential as effective learning environments for contemporary adult learners.
The game really does help to create a lively language learning environment, and is a great alternative to more traditional «drilling» activities.
If we were to compare with what happens in a corporate training environment, it is like having a hands - on workshop, team games, etc. that involve a great deal of learner engagement.
The repetitive nature of the questions and answers helps to embed vocabulary in the memory - the games really do help to create a lively language learning environment, and are a great alternative to more traditional «drilling» activities.
For the next 25 years, Dockterman tested and created dozens of educational programs, among them the award - winning Science Court, an animated television show that aired on ABC Kids that taught the fundamental concepts of elementary and middle school science; the Great Ocean Rescue, a computer application where students face four challenging rescue missions that take them deep into the world's oceans; and Decisions, Decisions, a game that teaches students the complexities of topics like immigration, the constitution, environment, or building a nation through role - playing and informed discussion.
Indeed, with a game - based learning platform, you will be able to add much more interaction to your learning simulations, by designing engaging serious games, with great characters, graphical environments, and scenarios.
The environment, and how beautifully it's designed, is probably one of the greatest strengths of the game.
Everything great about the game (exploration, puzzles, various environments, swimming) have been removed and replaced by a cinematic, linear, heavily scripted QTE fest.
Sure 60 FPS is a great thing in FPS games, but it shouldn't come at the expense of gameplay features and dynamic environments in modern games.
So no matter how much I think the time is right for one thing or another, or how decisive I am in that opinion or discussion, if there's a team who doesn't have the passion or a bunch of great ideas for that game or that environment, that's another road to failure that you have to make sure you stay off of.
An SSHD will not give you the greatest speed performance, but it will certainly decrease loading times in your games, and more importantly, it will help keep your frame rates consistent throughout the game by allowing your console to render your environment faster.
Don't get me wrong, the game looked great with an incredible atmosphere and detailed environments, but the in - game character models weren't anything super special and in stark contrast to the Final Fantasy: The Spirits Within-esque models shown during loading screens.
A great example of this was demonstrated when we played Assassin's Creed Origins, with the X not only allowing the game to be rendered in 4K, but also offer twice the detailed draw distance in the environment when compared to it running on an Xbox One S. Also, thanks to the 12 GB of RAM onboard the X, transitions between the protagonist Bayek and his eagle Senu, which you can pilot in an in - game scouting mechanic, were very smooth and seamless.
Sure, Dante was different and there was a new visual flair that the previous games were lacking in their environments, but the very essence of what Devil May Cry great was still very much there.
Looks great, love how fans an just recreate piece of their favorite game on newer and better engines... The game is a lot about the mood and if nice environment help greatly for that.
Just the mechanics alone present for a potentially great game, but the visuals of the characters and the environment are simply fantastic, which has made me a regular viewer of the trailers.
Every course in the game makes great use of the idea of the environment that is Radiator Springs.
While the art direction and design of these environments and characters are great, the graphical fidelity is hit and miss for much of the game.
From well designed characters, detailed environments and some great special effects, the only downside to the graphics are the stiff animations from the characters in the game.
Set on a mystical Nordic island, gamers will fight for their life in the harsh, hostile environment where dangerous beasts of legend dwell, ruins of forgotten deities hold untold riches, and thriving villages of great clans can be joined or conquered.
Thanks to the HD upscaling, the games hold up well and still look great today, especially DMC 1 & 3, whose environments and level design are tremendous.
A combination of storylines and environments that will hopefully collide in a great way to deliver a game that is something between Assassin's Creed, Fable, and Nier.
Graphically, the game is visually a good looking game and the 3D environments are great which mimic the real - world snowfields quite well.
The music certainly was great and set the tones in all the environments in the game.
Pros + Back to the harsh climate loved in Lost Planet: Extreme Conditions + E.D.N. III's icy environments look great and the game's visuals are solid + Return to a stronger narrative compared to Lost Planet 2.
This is easily the most beautiful Souls game yet, with genuinely awe - inspiring environments and great character design.
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