While there were plenty of
great games released this year, a few missed the mark entirely.
Throw in PC games and releases for handheld devices (iOS excluded), and there were a total of 32
great games released this year — also the highest mark in at least five years.
Not exact matches
Time for some brutal honesty... this team, as it stands, is in no better position to compete next season than they were 12 months ago, minus the fact that some fans have been easily snowed by the acquisition of Lacazette, the free transfer LB and the
release of Sanogo... if you look at the facts carefully you will see a team that still has far more questions than answers... to better show what I mean by this statement I will briefly discuss the current state of affairs on a position - by - position basis... in goal we have 4 potential candidates, but in reality we have only 1 option with any real future and somehow he's the only one we have actively tried to get rid of for
years because he and his father were a little too involved on social media and he got caught smoking (funny how people still defend Wiltshire under the same and far worse circumstances)... you would think we would want to keep any goaltender that Juventus had interest in, as they seem to have a pretty good history when it comes to that position... as far as the defenders on our current roster there are only a few individuals whom have the skill and / or youth worthy of our time and / or investment, as such we should get rid of anyone who doesn't meet those simple requirements, which means we should get rid of DeBouchy, Gibbs, Gabriel, Mertz and loan out Chambers to see if last seasons foray with Middlesborough was an anomaly or a prediction of things to come... some fans have lamented wildly about the return of Mertz to the starting lineup due to his FA Cup performance but these sort of pie in the sky meanderings are indicative of what's wrong with this club and it's wishy - washy fan - base... in addition to these moves the club should aggressively pursue the acquisition of dominant and mobile CB to stabilize an all too fragile defensive group that has self - destructed on numerous occasions over the past 5 seasons... moving forward and building on our need to re-establish our once dominant presence throughout the middle of the park we need to target a CDM then do whatever it takes to get that player into the fold without any of the usual nickel and diming we have become famous for (this kind of ruthless haggling has cost us numerous special players and certainly can't help make the player in question feel good about the way their future potential employer feels about them)... in order for us to become dominant again we need to be strong up the middle again from Goalkeeper to CB to DM to ACM to striker, like we did in our most glorious
years before and during Wenger's reign... with this in mind, if we want Ozil to be that dominant attacking midfielder we can't keep leaving him exposed to constant ridicule about his lack of defensive prowess and provide him with the proper players in the final third... he was never a good defensive player in Real or with the German National squad and they certainly didn't suffer as a result of his presence on the pitch... as for the rest of the midfield the blame falls squarely in the hands of Wenger and Gazidis, the fact that Ramsey, Ox, Sanchez and even Ozil were allowed to regularly start when none of the aforementioned had more than a
year left under contract is criminal for a club of this size and financial might... the fact that we could find money for Walcott and Xhaka, who weren't even guaranteed starters, means that our whole business model needs a complete overhaul... for me it's time to get rid of some serious deadweight, even if it means selling them below what you believe their market value is just to simply right this ship and change the stagnant culture that currently exists... this means saying goodbye to Wiltshire, Elneny, Carzola, Walcott and Ramsey... everyone, minus Elneny, have spent just as much time on the training table as on the field of play, which would be manageable if they weren't so inconsistent from a performance standpoint (excluding Carzola, who is like the recent version of Rosicky — too bad, both will be deeply missed)... in their places we need to bring in some proven performers with no history of injuries... up front, although I do like the possibilities that a player like Lacazette presents, the fact that we had to wait so many
years to acquire some true quality at the striker position falls once again squarely at the feet of Wenger... this issue highlights the ultimate scam being perpetrated by this club since the arrival of Kroenke: pretend your a small market club when it comes to making purchases but milk your fans like a big market club when it comes to ticket prices and merchandising... I believe the reason why Wenger hasn't pursued someone of Henry's quality, minus a fairly inexpensive RVP, was that he knew that they would demand players of a similar ilk to be brought on board and that wasn't possible when the business model was that of a «selling» club... does it really make sense that we could only make a cheeky bid for Suarez, or that we couldn't get Higuain over the line when he was being offered up for half the price he eventually went to Juve for, or that we've only paid any interest to strikers who were clearly not going to press their current teams to let them go to Arsenal like Benzema or Cavani... just part of the facade that finally came crashing down when Sanchez finally called their bluff... the fact remains that no one wants to win more than Sanchez, including Wenger, and although I don't agree with everything that he has done off the field, I would much rather have Alexis front and center than a manager who has clearly bought into the Kroenke model in large part due to the fact that his enormous ego suggests that only he could accomplish
great things without breaking the bank... unfortunately that isn't possible anymore as the
game has changed quite dramatically in the last 15
years, which has left a largely complacent and complicit Wenger on the outside looking in... so don't blame those players who demanded more and were left wanting... don't blame those fans who have tried desperately to raise awareness for several
years when cracks began to appear... place the blame at the feet of those who were well aware all along of the potential pitfalls of just such a plan but continued to follow it even when it was no longer a financial necessity, like it ever really was...
Several
years after its first
release Toki Tori 2 + is still a
great puzzle
game.
The effort of Visual Concepts continues to surpass
year after
year is evident in this
release to recreate the entire NBA perfectly, with The Neighborhood as a
great novelty and a lot of content and
game modes with which you will have endless hours of entertainment.
Deep, engaging gameplay and stylish presentation combine to make this one of the standout indie
releases of the
year; this is a
great example of a well put - together
game.
There's no denying that 2017 has been a
great year for video
games, with no shortage of success for Microsoft, including the
release of the Xbox One X. Despite a lackluster lineup of
games when the powerful console launched in October, next
year is set to deliver some heavy hitting titles.
In an industry full of bloated, gigantic
games, it was
great to get quality time with something as pure as When Vikings Attack, and we're looking forward to playing it more when it
releases later this
year for the Vita and PS3.
Mystralia is a fun
game, but its world ultimately feels mundane and «been there, done that» in the face of
greater adventure RPGs
released this
year.
«There were other BR
game modes earlier this
year that were
released, like last man standing or GTA 5's battle royale
game mode, and we never raised an issue, and I think it's
great that there's more competition and everyone should be able to create their own battle royale
game mode, and it's not about the idea itself, it's about Epic Games, and that wasn't really clear [in a press
release sent by Bluehole].»
2013 seems to be a
great year for China's online video
game market with the
release of some pretty cool online
games.
December is in fact not a huge month in terms of
releases, although this
year we have a few good
games incoming (Rainbow Six Siege, Just Cause 3, Xenoblade Chronicles X), so both the services are a
great opportunity for players to have a decent support from platform holders.
Ive been a hugh nintendo fan since the first system and have owned every system they have ever
released but I got ta say the wiiu is a
great concept but for it beig out for a
year nearly its
games are pathetic
The
game was
released last
year on other platforms and has gotten
great reviews from
gamers and the press, with several perfect scores.
[Original Story] 2016 will be remembered as a
great year by role playing
games enthusiasts thanks to the
release of several high profile
releases, and it looks like 2017 won't be that different, considering another highly anticipated role playing
game will be
released in North America and Europe in the first few months.
Q.U.B.E. is a first - person puzzle platformer similar to Portal that was
released January of last
year with the help of Indie Fund, a foundation set up by four
great indie developers to help fund the future of
games it deems worthy.
As you can read from all of our lists, we loved 2015 and all the
great shows, movies, music, books and video
games released throughout the
year.
It's no exaggeration to say 3D World is among the
greatest - looking
games released this
year on any platform.
The first trailer was a bit of disappointment in terms of content, but it was
great in terms of performances we can expect to come when the
game releases next
year.
Metroid Prime,
released 15
years ago today, was not only the first Metroid
game I experienced, but one of the finest action - adventure
games I've ever played, a flawless conversion of the Metroidvania formula to 3D space, and arguably the
greatest GameCube
game out there.
2017 has been very good to
gamers thus far, with some
great releases and
Game of the
Year contenders early on such as The Legend of Zelda: Breath of the Wild and Horizon Zero Dawn.
Yet with a sequel that could be
released next
year after Fire Emblem Heroes» second anniversary, the new
game could be comprised of everything that made the first one
great and expanded with features Heroes doesn't have, such as the My Town feature that was proposed in the Fire Emblem Heroes survey that ended January 2018.
I do AGREE however this
game is awesome, highly underrated and one of the best in recent
years (easily) though its not Super Meat Boy... its
great (then again those are 2 very different platformers... but I've been hearing alot of
great stuff about DK: TF before its
release and during post-
release before I scooped it up) I am just now playing it (its been a
year since you made this post) I'm about 75 % complete... and I am loving it... but I have to say... I still enjoy Rayman (the last 2 titles especially)... so I guess to each their own.
HPP: SNK may be best known for their wealth of unforgettable fighting
games, but the studio has
released a slew of other
great games from many genres over the
years.
It has been 11
years since the
release of Hotel Dusk: Room 215, and since then it has become one of the few examples of a
great slow - burn, text - heavy adventure
game that can be found on the system.
You just saw us
release a big zombie pack in the Black Ops III community, and that
game is two - and - a-half
years past its launch, but it's super «sticky» and there's still a passionate group of players playing it, so we want to be wherever players are and we want to provide
great content wherever players are, so we're starting to have some success with that.
A2M's acrobatic shooter WET has been in
release date limbo since the
great Activision - Blizzard merger left it publisher-less, but with Bethesda Softworks officially taking over distribution duties,
gamers can look forward to shooting and slashing their way through bewildered henchmen before the
year is out.
If you're a Switch owner you'll get Xenoblade Chronicles 2 this
year, when people expected it next
year, Fire Emblem Warriors, Super Mario is
releasing within the next four months and there's the Mario and Rabbids
game which looks
great.
whoever says sh1t like this clearly never spent hours playing
games like Socom or Warhawk online, the communities are huge, and those are
games with
years on the market Valve used to be a
great developer, they made Half Life and then took 6
years to
release the sequel until they were sure it was a masterpiece and it was now that they're on MS payroll they put out a
game that uses a 4
year old engine that looks it could run on Wii and 1
year later they come up with the sequel the first left 4 dead is a good
game but no masterpiece and they take only 1
year and do a sequel that looks about the same?
This could be neat depending on if it has TV out and how powerful it is... Perhaps it will allow streaming to PS4 and vice versa and have BC with PSP and Vita... Would be
great if they
release this in like 2
years when they are able to put a PS4 inside and it can run PS4
games... Heck if they add the same OLED screen in there as in the PSVR they could make a portable PSVR with it....
- for Sonic's 25th anniversary last
year, Iizuka received a task to deliver some sort of product - the target was «dormant fans» who used to play the SEGA Genesis, but haven't really played any
games since - Iizuka met Christian Whitehead, which lead to the creation of Sonic Mania - there was talk of another port, but Iizuka thought fans would desire something new from the old
games - this is the first time Iizuka partnered with a team of devs spread across various countries - Iizuka said this team had a
greater passion to create - this was in comparison to companies that set decisions on a pre-determined schedule (in meetings, etc)- the team had so many features they still wanted to add after the beta version was complete - since there were only a few spots with text that needed to be localized, they could bring the
game to more places quicker - the
game has Japanese, English, French, Italian, German, and Spanish support - the Studiopolis stage is included due to receiving the most requests from the Sonic Mania development team - Iizuka actually considered reducing the amount of stages at one point in order to meet the development schedule - Sonic Mania doesn't really have much in the way of cut content like scrapped stages - since Sonic Mania was only distributed digitally, the team was able to continue working very close leading up to launch - this let them put in practically all ideas, and there are currently no plans for DLC - Iizuka recommended Flying Battery Zone for inclusion becaues he likes the music - he also likes when the player goes inside and outside the ship - Iizuka likes Mirage Saloon because the stage structure will be different depending on the player character chosen - Puyo Puyo gameplay was added because there was a Puyo Puyo
game released in the west for the SEGA Genesis - this
game was originally called «Dr. Robotnik's Mean Bean Machine», and the team thought it would make a fun boss battle - Iizuka didn't have plans to feature Blue Sphere in the special stages - the Blue Sphere special stages were brought over to Mania as a test, but ended up staying for the final
game - the team felt the need to continuously connect stages from various eras, which is doe with the Phantom Ruby story - for Sonic Mania, it was decided that the technological limit would be set at SEGA CD, - this is higher than the Genesis but lower than Saturn - in creating a SEGA CD - grade special stage, they would intentionally make SEGA CD - grade polygons
because waiting for multi's to come to grips took a
year and half pretty much but with the focus on first party sony is
releasing a multitude of
great games all exclusive and a reason to own their console.
With titles like NioH, Ghost Recon: Wildlands, Persona 5, Final Fantasy XII: The Zodiac Age, Mass Effect: Andromeda, Yooka - Laylee, Nier: Automata, and Cuphead also set to
release this
year, it's not possible to include all of the
great games set to launch in 2017 in one list.
«The unveiling of Xenoblade Chronicles 2 comes as a bit of a surprise as it wasn't a
game many expected to be revealed for the Switch, but given that it's been nearly seven
years since the
release of the first Xenoblade Chronicles and how that
game itself is one of the
greatest JRPGS ever, fans will undoubtedly be excited about what Monolith Soft has to show in the upcoming sequel.
The Impossible
Game is still selling
great two
years after its
release.
2013 seems to be a
great year for China's online video
game market with the
release of some pretty cool online
games.
Sure, Switch is getting
great games, the 3DS is getting remade enhanced ports (Nintendo finally admitted Metroid was an enhancement of Metroid II: Return of Samus), but mobile is being left out in the cold as Nintendo hasn't
released any apps since that Fire Emblem one which was last fiscal
year!
What makes WipEout HD a
great game to play
years after its initial
release is the coming together of a modern console's capabilities and the
great gameplay of an older
game.
2015 promises to be a
great year for mobile
gamers with the
release of a number of highly anticipated mobile
games.
Smash Bros and Mario Kart have already shown to have
greater legs then any
game previously
released on the Wii U so realistically the sales for the Wii U in the first half of 2015 will be
greater then the sales during the first half last
year.
We've had some
great games in October due to the rush to
release games for the holiday season, but November is when the big
games tend to be
released each
year.
While 2014 could easily be classified as the «
Year of the Over-Hyped Game (Watch Dogs)» or «The Year of the Broken Game (DRIVECLUB),» there were just enough great titles released to salvage the year as a wh
Year of the Over-Hyped
Game (Watch Dogs)» or «The
Year of the Broken Game (DRIVECLUB),» there were just enough great titles released to salvage the year as a wh
Year of the Broken
Game (DRIVECLUB),» there were just enough
great titles
released to salvage the
year as a wh
year as a whole.
What with the gaming industry still being keen to strangle itself every
year by
releasing all the good
games at once, I'm going to be playing catch up on some of the
great titles long into next
year.
A lot, and I mean a LOT of
great games were
released for the Xbox 360 this
year, but so was a lot of crap.
Overall the
game is
GREAT, with pc
gamer having to wait over a
year for this title, we have been well rewarded, and this is the best version and the most complete version yet and best if all we get it at half the price of the original
release on the Xbox 360.
Still hailed as one of the
greatest fight
game franchises of all time, Capcom's «Street Fighter» managed to inspire a new generation of
gamers as it went on to produce a number of sequels, with the latest in the series due for
release next
year on PlayStation 4 and PC.
It has been 11
years since the
release of Hotel Dusk: Room 215, and since then it has become one of the few examples of a
great slow - burn, text - heavy adventure
game that can be found on the Nintendo DS.
2014 has been another
great year for indie
games, with the long awaited
releases of Nidhogg and Broken Age (part 1); the genre - defining Threes (and its unfortunate clones); the outrageously polished Monument Valley and Hohokum; the new chapter of Kentucky Route Zero.
Silent Hill 2 and 3 were definitely
great games in their day but they do not hold a candle to other survival horror
games that have been
released in the last couple of
years.
«Not just an excellent port of a
great title, but a solid
game in its own right, Oddworld: New «n» Tasty is fully able to proudly rub shoulders with any puzzle - platformer
released in the last ten
years.»