Indeed, by writing great scenarios, encapsulated with a nice storytelling as well as
great graphical environments, you are on your way to create engaging learning content.
Not exact matches
Indeed, with a game - based learning platform, you will be able to add much more interaction to your learning simulations, by designing engaging serious games, with
great characters,
graphical environments, and scenarios.
While the art direction and design of these
environments and characters are
great, the
graphical fidelity is hit and miss for much of the game.
There is a noticeable improvement in
graphical capabilities when comparing Injustice 2 to the first game which is powered by a customised Unreal Engine 3 that was previously utilised by Mortal Kombat X. Injustice 2 features much improved facial animations that provide
greater emotional emphasis and reactions to being on the receiving end of an attack, while
graphical detail has increased for not only fighters, but also
environments such as Fortress of Solitude possessing particle effects that were not present in the same stage in the previous game.