Sentences with phrase «great ports when»

Some games have great ports when it comes to controls and the UI, this is not really one of them.

Not exact matches

Soul Hackers may have been a great game when it was originally released on the SEGA Saturn, but this 3DS port can not live up to modern gaming standards and will only appeal to old - school jrpg fans.
Sometimes the sound effects don't load when you start the app fresh, but man this is a great port.
And so when a PSP port - slash - remake was announced, there was a great sigh of relief in the Western Hemisphere.
When it comes to special features, you will find things like great infotainment, integrated steering wheel audio controls, USB ports, and a navigation system with plenty of choices in upgrades.
When you take the kids on a weekend trip, rely on handy gadgets such as rear - passenger tray tables, great for children's games, 2 USB ports for charging, door bins and artificial leather on the rear side of the front - seat backrests — for when your children to give you a back massWhen you take the kids on a weekend trip, rely on handy gadgets such as rear - passenger tray tables, great for children's games, 2 USB ports for charging, door bins and artificial leather on the rear side of the front - seat backrests — for when your children to give you a back masswhen your children to give you a back massage.
With a powerful native GPU, micro-HDMI port, microSDHC, autonomous GPS, and Bluetooth alongside Wi - Fi (with DLNA thrown in for free), this tablet is great for consumers at a time when they need cheap tablets the most.
Large Compartment pouch with headphone port, great For Money, key or Documents, Smartphones iPhone6s, iPhone6s +, GalaxyS7 & more; Enjoy music when running,tour,go - walk, hiking, go to supermarket etc., as there is a earphone hole to connect your phone.
It is especially useful when sailing out of the southern ports such as Port of Los Angeles where large ships are in great abundance.
Note to Square Enix: It's one thing to make a Nice port to PC but it's a GREATER thing when you just make a good PC Game!
- for Sonic's 25th anniversary last year, Iizuka received a task to deliver some sort of product - the target was «dormant fans» who used to play the SEGA Genesis, but haven't really played any games since - Iizuka met Christian Whitehead, which lead to the creation of Sonic Mania - there was talk of another port, but Iizuka thought fans would desire something new from the old games - this is the first time Iizuka partnered with a team of devs spread across various countries - Iizuka said this team had a greater passion to create - this was in comparison to companies that set decisions on a pre-determined schedule (in meetings, etc)- the team had so many features they still wanted to add after the beta version was complete - since there were only a few spots with text that needed to be localized, they could bring the game to more places quicker - the game has Japanese, English, French, Italian, German, and Spanish support - the Studiopolis stage is included due to receiving the most requests from the Sonic Mania development team - Iizuka actually considered reducing the amount of stages at one point in order to meet the development schedule - Sonic Mania doesn't really have much in the way of cut content like scrapped stages - since Sonic Mania was only distributed digitally, the team was able to continue working very close leading up to launch - this let them put in practically all ideas, and there are currently no plans for DLC - Iizuka recommended Flying Battery Zone for inclusion becaues he likes the music - he also likes when the player goes inside and outside the ship - Iizuka likes Mirage Saloon because the stage structure will be different depending on the player character chosen - Puyo Puyo gameplay was added because there was a Puyo Puyo game released in the west for the SEGA Genesis - this game was originally called «Dr. Robotnik's Mean Bean Machine», and the team thought it would make a fun boss battle - Iizuka didn't have plans to feature Blue Sphere in the special stages - the Blue Sphere special stages were brought over to Mania as a test, but ended up staying for the final game - the team felt the need to continuously connect stages from various eras, which is doe with the Phantom Ruby story - for Sonic Mania, it was decided that the technological limit would be set at SEGA CD, - this is higher than the Genesis but lower than Saturn - in creating a SEGA CD - grade special stage, they would intentionally make SEGA CD - grade polygons
When we get great optimised ports that means they generally use what we running on so things like MSAA Could take a hit on you you may need fiddlewith that or swap FX AA or tone down few settings with msaa on low.
When it comes down to it, Zombi is a great port that does an admirable job at bringing a former Nintendo exclusive first - person survival horror game to the PC and current - gen consoles.
The greatest benefit of the PC port isn't the sharper graphics or rock steady framerates, as the loading times that would often go on for longer than twenty seconds in the PS3 version were reduced to mere two - three seconds at the longest when the game was installed on my solid state drive.
It's a great port of the console version, which is surprising considering some developers skip out on features when porting to the Vita — it barely has load times and runs at a smooth framerate of 60 frames per second.
Great level design, fun multiplayer (when it's working), a ton of content, solid port.
While Hydlide was a great innovator in 1984, it didn't reach American audiences until 1987, when the NES port was published by FCI.
This game is one of the greatest SEGA arcade simulation games, and was a real challenge when we ported it to the PlayStation 2.
Because when all is said and done, Shin Megami Tensei I is still a great RPG at its core — one that despite its quirks has aged reasonably well, largely due to its ahead - of - time themes and design but it is sadly marred by control issues which feel more like lazy porting than anything else to me.
When a device connected to router (that is in turn connected to another router) attempts to set up a port forward arrangement via UPnP, it ends up forwarded not to the greater internet but to the other router.
Sonos took what could be a great product and forced me to use a proprietary app that has a clunky interface (especially for Spotify), can't select the aux port on the play: 5 to bypass the multiroom feature so you are always stuck with an 70ms delay (very distracting when using it for TV as lipsync is off), and then it can't use new wi - if protocols (only b & g).
Though the Tab S2 8.0 feels a bit dated in terms of its plastic back and Micro-USB port — particularly when compared to the new Tab S3 — it's still incredibly thin and light with a great screen.
You'll have solid HDR performance, a decent amount of available ports, and nice thin bezels to make it look great, even when powered off.
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