It will definitely gain a small subset of rabidly devoted XBLA players and rightly so - it's
a great tactical turn - based game.
Not exact matches
In
turn, these swing seats see a huge amount of
tactical voting based on who might beat the «
greater of two evils».
Though it's rough around the edges, has difficulty spikes and very much feels like the foundations on which Harebrained can build upon, the core
turn - based
tactical gameplay of BattleTech is
great.
Turns out, it was right here: I adored the game, blessed as it is with strong
tactical combat,
great jokes, and some of the Switch's prettiest graphics and animation.
It may not have the fanfare or reputation of some of the bigger PS Vita releases from the past few months, but if Grand Kingdom is anything like the other
tactical,
turn - based strategy RPGs out there, then I have definitely been missing out on something
great.
The
tactical combat resembles XCOM down to the «Enemy
Turn» label when the opposing force is taking
turns, but much of Phantom Doctrine is a
great iteration and evolution of concepts from past games in this genre.
«So, in essence, you've got a full - featured MMORPG dripping with polish and quality at every
turn, an awesome combat system that takes the time to show each epic attack in slow - motion cutscenes, while still providing a simple,
tactical gameplay experience that's
great for kids, and fun for everyone else, that also creates a social dynamic allowing players to work together to survive — not to mention the chance to pilot your own pirate ship, alongside a bunch of addictive little mini games — and all that's before you reach level 5.»
«Picture a modern version of a world not unlike that of Ultima VII, explored either alone or with a friend, that sees you engage adversaries in
tactical turn - based combat reminiscent of the
great turn - based RPGs of the past.
Mixing Shin Megami Tensei «s
turn - based RPG roots with the realm of the
tactical grid, Shin Megami Tensei: Devil Survivor 2 Record Breaker summons a
great horde of creatures, ready to lead humanity to victory.
Honestly, the
tactical turn based genre does not usually lend itself to
great storytelling, even in some of the best games to date.
Players take on the role of elite military students at a time of
great turmoil, who enjoy school life as they bond with fellow students to earn new abilities in battle, and then utilize those abilities via
tactical turn - based combat, which is complemented by the newly - developed «ARCUS» system.
In the game, players take on the role of specially - selected elite military students at a time of
great turmoil, enjoying school life and bonding with fellow students to earn new abilities in battle, then utilizing those abilities via speedy,
tactical turn - based combat with the newly - developed «ARCUS» system.
With a standalone story that also delves into the expansive lore that has become synonymous with the series, players take on the role of military students at a time of
great turmoil, enjoying school life and bonding with fellow students to earn new abilities in battle, then utilizing those abilities via speedy,
tactical turn - based combat with the newly - developed «ARCUS» system.
This time we will take the role of elite military students at a time of
great turmoil, as we enjoy the school life and bond with our fellow students, learning new abilities in battle and use them on the
tactical turn - based combat.
Players take on the role of elite military students at a time of
great turmoil, who enjoy school life as they bond with fellow students to earn new abilities in battle, and then utilize those abilities via
tactical turn - based combat.