The Turok series has always had
some great weapon effects and Turok Evolution is no stranger to this.
Not exact matches
Graphics are smooth and clean and detail in the game is never compromised with interactive surroundings, excellent
weapon effects and
great animation of the action taking place.
The game also has
great sound design, the
weapons and magical powers have cool sound
effects when you use them.
Apart from the awesome sound
effects, Turok has some really meaty sounding
weapon noises that sounds
great when you finally hit your target.
The dual blades are a very fast light
weapon which are
great for inflicting status
effects.
Hunting Horn: similar to Hammer, but tends to have less damage with the ability to create songs that have different affects, overall
great weapon for groups, such as multiplayer Sword and shield: able to use items while holding
weapon, able to block as well Switch Axe: Ability to morph inbetween Axe and Sword form, sword form tends to have different
effect than axe.
I like tangible
weapon upgrade systems like this, but it felt very limiting; although there are a variety of upgrades available (such as rate of fire, ammo capacity, duration of
effects,
greater damage, or increased drop - rate of bolts, raritanium, or holocards), only three of these types of upgrade can be applied to each
weapon.
Stunning stellar arcade, outstanding graphics and physics, with lots attentions to details, loads of
effects simultaneously running together while you alone or with your colleagues fight various types of aliens, various
weapons, various abilities per character, personally it's one of the best games out there, in my opinion, awesome loot system and
great difficulty system, from rookie, pro
Stunning stellar arcade, outstanding graphics and physics, with lots attentions to details, loads of
effects simultaneously running together while you alone or with your colleagues fight various types of aliens, various
weapons, various abilities per character, personally it's one of the best games out there, in my opinion, awesome loot system and
great difficulty system, from rookie, pro or veteran, always challenging but never frustrating.
The Mass
Effect Trilogy has some of the
greatest character designs we've ever seen in video games, as well as some
great locations and
weapons.
Dual Blades The dual blades are a very fast light
weapon which are
great for inflicting status
effects.
+ Awesome new hero +
Great new legendary items and
weapons + The new pet doesn't
effect gameplay but it's cool nonetheless + The two new areas are much needed and very welcome
The sound
effects were perfectly used aswell with the zombie groans being heard from a distance adding to the element of atmosphere aswell as all the
weapons sounding authentic for if they were to hit (say a body) and even the blood splatter sounds were
great.
The sound
effects for the
weapons have been redone and they sound
great blaring out of a TV.
This
weapon uses ammo and each ammo type has different
effects to think about, from bombs status ailments, this
weapon is
great for those taking up support roles to stay back and fight off enemies.
The dynamic lightning, the
weapons effects, the sound and music, all of it looks well done and really shows off how powerful
great design can be with GameMaker.
Instead you have a
great variety of close - up, ranged, high damage, fast fire, and area
effect weapons to choose from.
This slow - motion
effect was done really well in Aeon because of the
great attention to the details, particle
effects, and animation (especially the character and
weapon's animation).
Nearly EVERY
weapon can be used to
great effect.
The different
weapon systems are available on demand without preset loadouts and the Move controllers give the freedom to unleash them to the
greatest effect.
The pixel - art style in Super Time Force Ultra may put some players off the game, but we think it looks
great: the environments all have their own distinct character,
weapon effects pop, and the characters themselves all bring a lot of pizzazz to the game.
Each armour changes the basic
weapon effect and provides you the power to charge and unleash a
great range of additional magical spells, like powerful smart bombs, evocations, invisibilty or flight.