Not exact matches
I think you increasingly get beat with your own
weapons since big firms can do this in
greater varieties and have clients on board already.»
Enter the Gungeon is a solid shooter with a good
variety of
weapons and a
great balance of god like victory and soul crushing defeat.
But a good - not -
great single - player campaign story for the trilogy conclusion with a less interesting protagonist is easily overcome with a fantastic
variety of alien - eliminating weaponry, solid FPS controls that restore gameplay functionality to fan - favorite quality with the reintroduction of the
weapon wheel and health bar, and good - not -
great multiplayer.
The loot and
variety weapons you can get is
great.
While the singleplayer delivers with funny characters and
great variety in
weapons, the multiplayer is a letdown thanks to the fact that not enough people are online playing the game.
You can choose from a
variety of
weapons types like swords,
great swords, axes, bows, and hammers.
Like the Teen Titans nemesis Deathstroke from DC Comics, Deadpool is a master at almost all
weapons and High Moon Studios definitely gives you some
great variety when it comes to combat.
Along with them came even more oddball creatures to battle, a
greater scale to the game's events, multiplayer modes,
weapon variety and crafting, and a two part system to its stages where Pit would begin the level in flight for about five minutes (the best the angel can manage with Palutena's help) and then would land to battle it out on foot.
I like tangible
weapon upgrade systems like this, but it felt very limiting; although there are a
variety of upgrades available (such as rate of fire, ammo capacity, duration of effects,
greater damage, or increased drop - rate of bolts, raritanium, or holocards), only three of these types of upgrade can be applied to each
weapon.
Like your various cybernetic enhancements,
weapons can also be upgraded to make them even more deadly, which is
great as the selection on offer doesn't boost a massive amount of
variety, instead simply covering the basics of pistol, sniper rifle, combat rifle etc..
Pros + One of the best - told renditions of the story seen in the series so far + Game flows brilliantly between storyline and gameplay + Return to the classic gameplay last seen in Dynasty Warriors 5 + EX moves, secondary Musou attacks and Weapon Switching add
variety + Lots of new characters, including a new clan +
Great selection of
weapons + Best looking Dynasty Warriors title to date + Finally a DW title with online play + Potential to expand with DLC
--
Great variety of
weapons and guns: M16, Ak47, MINIGUN, Sniper rifle, RPG, Knives, Katana and many more!
Avalon Darrow, the hero in charge of saving humanity, has at her disposal a
great variety of
weapons and powerful abilities, allowing you to choose your loadout and customise your style of play.
Along with them came even more oddball creatures to battle, a
greater scale to the game's events, multiplayer modes,
weapon variety and crafting, and a two part system to its stages where Pit would begin the level in flight for about five minutes (the best the angel can manage with Palutena's help) and then would land to battle it out on foot.
Varl, as you might imagine, are lumbering hulks that do lots of damage but aren't necessarily the most nimble nor defensive - minded fighters, while humans can use a
greater variety of
weapons, like bows, spears, and small axes.
More
weapons types is a
great addition to the game as it will add a lot of the
variety to the matches.
There is a
great variety to
weapons, enough so that it is a joy to find all
weapon / shield / bow / armor combinations.
While there is no easy answer to this question, I found that while the loot heavy formula wasn't quite as compulsively addicting in its second dose, the
great writing, level design, enemy
variety and the crazy
weapons did eventually win me over.
The huge
variety of
weapons is a
great asset as it will allow you to pick whichever playstyle suits you best.
It appears that each
weapon will have its own attributes and unique look, which will offer some
great variety to the game -LSB-...]
The update is going to be making a
great deal of changes to a wide
variety of mechanics, including things like smart cover, inventory (for instance
weapon skins now don't take up inventory space, and every character can access them, and you only need one skin to use it on all of your
weapons.)
There's
great depth to its fighting system — you can switch between four
weapons on the fly, use all manner of explosives and magical items, adjust your stance for more defensive or offensive benefits, and summon a
variety of guardian spirits to boost your combat effectiveness.
Right now, the combat and platforming feel
great, with a
variety of primary and secondary
weapons to really mix up each playthrough.
It was also
great seeing a decent
weapon variety sown into the campaign as different missions give you different
weapons to use.
There is a
great variety in the game which I did like from
weapons to bombs and traps.
There is a
great variety of
weapons and items for all kinds of character customization, a wide
variety of enemies, and a pretty clever storyline.
Instead you have a
great variety of close - up, ranged, high damage, fast fire, and area effect
weapons to choose from.