Beyond the stronger cel - shaded look, JSRF also has one of
the greatest game soundtracks of all time.
Not exact matches
That place which was the backdrop to the first time I saw him, on the night he delivered the
soundtrack to the
greatest game I've ever seen: Texas over USC in the 2006 Rose Bowl (I interviewed his colleagues from that night for this story).
Everything about this
game is just perfect: the visuals are
great, the
soundtrack is awesome, the story is amazing and the characters are extremely memorable.
Tough but fair
game play that gives you a
great feeling when you figure out each fight's answer, GREAT soundtrack, hits the tone of the game right on the head and sounds like nothing
great feeling when you figure out each fight's answer,
GREAT soundtrack, hits the tone of the game right on the head and sounds like nothing
GREAT soundtrack, hits the tone of the
game right on the head and sounds like nothing else.
The
game has got everything:
Great gameplay, excellent graphics, perfect sound and
soundtrack and an excellent story.
The
game's value is also clouded by an only discrete technical compartment, lifted in part by a
great soundtrack.
The one bad thing is a stupid Hip - Hop
Soundtrack in the menu, though the in -
game sounds are
great.
The hub world is so packed with details - like player - created artwork, storefronts, and even a fully - featured rhythm minigame using the
game's
great soundtrack - that it runs at half the frame rate as the actual gameplay.
Not to mention the remixed
soundtrack is
great when you hear techno remixes of classic themes (the original
soundtrack is in the
game as well).
Great sprite art, good humour, good
soundtrack, story gets pretty interesting near the end of the
game.
Filled to the brim with nonstop action and a killer
soundtrack, you've got the recipe for a
great new Sonic
game this year.
One of the key to a
great extreme sport
game is to have a good
soundtrack.
Running in unison with the
game is a
great soundtrack and a minimalistic story, which in this case is not a bad thing.
Great performances from the leads, particularly Waltz, excellent dialogue, great soundtrack and Tarantino back on top of the
Great performances from the leads, particularly Waltz, excellent dialogue,
great soundtrack and Tarantino back on top of the
great soundtrack and Tarantino back on top of the
game.
The musical score in the
game features a very dynamic
soundtrack that helps immerse the player into the Batman universe and although not as memorable as the original Batman movie, it does help for some
great background ambience.
Star Fox would be
great if, and only if, they take out the corny comedic elements and make it a more serious «save the galaxy» type
game... with a narrative worthy of an award winning script, Zelda-esque world gameplay and a stellar
soundtrack... GC Star Fox was on the right track, but it could be improved dramatically
Grand Theft Auto Vice City's
soundtrack was
great because it fit in perfectly with the totally 80's, Miami Vice, Don Johnson type feel of the
game.
At the end of the day, Soul Sacrifice Delta is a
great looking
game with an engrossing story, killer
soundtrack and an in depth customization system - the only thing really holding this impressive handheld title back is the repetitive nature of its monster hunting gameplay.
It's described as a «musical bullet hell»: music and bullet hell is certainly not two genres you would expect to see combined (even though many bullet hell
games do have a
great soundtrack).
A
great soundtrack is something we've come to expect from a Metal Gear
game, and MGSV doesn't disappoint.
Original
Soundtrack With Over 44 Tracks: An original soundtrack by Tyler Mire that's inspired by music from the genre's great
Soundtrack With Over 44 Tracks: An original
soundtrack by Tyler Mire that's inspired by music from the genre's great
soundtrack by Tyler Mire that's inspired by music from the genre's
greatest games.
The
game is also gorgeous, simulating a hand - painted style which, combined with a marvelous
soundtrack, make for
great atmosphere.
Limbo is a solid argument that
games can be considered as art, as well as
great platform / puzzler, so with the special edition boasting DRM - free PC and Mac versions of the
game, a stand - alone
soundtrack, art cards, and 3D glasses, there's plenty here even for those with it already sat on their hard drive.
The
soundtrack in Fairy Fencer F is also another
great asset to an already almost technically perfect
game.
«It's
great to be celebrating the release of the
game with a separate
soundtrack release.
There's a relaxing, quiet style to this type of
game that you don't find very often these days, the cutesy graphics and generally
great soundtrack lulling you into a chilled state.
When it came out it was technically stunning (
great graphics, no loading screens), had an amazing music by Jeremy Soule (if you're not planning to play the
game, at least listen to the
soundtrack, I can't recommend it enough) and the gameplay was simple but highly captivating.
This
game has a
great soundtrack for a NES
game, it has simple controls, a nice variety of enemies, cool items, and an interesting world to explore.
In the end, the music we get is
great, but a few more tracks would have put it at the top of my list with all time best video
game soundtracks like Final Fantasy VI or Castlevania: Symphony of the Night.
Meanwhile, Returns»
soundtrack mainly relied on remixes of the first DKC's
soundtrack, which is
great and all, but didn't exactly help in giving the
game an identity of its own.
The
game has a beautiful art style, smooth animations, a
great soundtrack and a magical taste of an adventure.
I don't know what extras could be included, maybe an art book and
soundtrack, but I think it would be a
great way to help sell both
games at a premium price.
-- 45 levels - Beautiful 3 dimensions graphics - Easy, normal and hard mah - jongg
game modes -
Great soundtracks and audio effects - Fun and addictive mah - jongg
game - play elements
It's not just the lens flares, poly counts, and textures either, the
game has
great art direction and a fabulous
soundtrack.
With some fantastic visuals and a
great sense of style, reflected in the
game's impressive
soundtrack, it's a superb
game worth of our runner - up spot.
Also Includes: Everything Inside the Exclusive Physical Collector's Edition + Wallpaper + Access to Backer's Forum + 4 Digital copies of Son of Nor (One Has the Same Key as the Physical Version) + Digital
Soundtrack + Closed Beta Access + Defender of Memnis Honor Badge for Multiplayer Lobby + Digital Bible of Nor + (in -
game) Moon's Touch Bracer + (in -
game) Your Name on the Wall of Heroes + Mention in the
game credits as Hero of The
Great War + T - Shirt.
Also Includes: Wallpaper + Access to Backer's Forum + 2 Digital copies of Son of Nor + Digital
Soundtrack + Closed Beta Access + Defender of Memnis Honor Badge for Multiplayer Lobby + Digital Bible of Nor + (in -
game) Moon's Touch Bracer + Mention in credits as Hero of The
Great War.
The menu
soundtrack and in -
game stage
soundtracks all sound really
great.
For those not in the know, Jacques, while having moved on since then, was the in - house musician at Sega UK in the mid-late»90s, hence a set of credits that include contributions to a number of
great Sega titles - the Sonic R
soundtrack is particularly beloved among fans of well - produced, too darn catchy
game - pop.
Also Includes: Wallpaper + Access to Backer's Forum + 2 Digital copies of Son of Nor + Digital
Soundtrack + Closed Beta Access + Defender of Memnis Honor Badge for Multiplayer Lobby + Digital Bible of Nor + (in -
game) Moon's Touch Bracer + Mention in credits as Hero of The
Great War + T - Shirt.
Also Includes: Wallpaper + Access to Backer's Forum + 2 Digital copies of Son of Nor (One Has the Same Key as the Physical Version) + Digital
Soundtrack + Closed Beta Access + Defender of Memnis Honor Badge for Multiplayer Lobby + Digital Bible of Nor + (in -
game) Moon's Touch Bracer + (in -
game) Your Name on the Wall of Heroes + Mention in credits as Hero of The
Great War + T - Shirt.
Despite being a
great game, Mega Man 4 also had a
great soundtrack.
If you've ever wanted to read Japanese — whether for language study, travel, or playing import
games — this is a
great way to get started, and an enjoyable rhythm - based runner with an excellent chiptune
soundtrack besides.
Also Includes: Everything Inside the Exclusive Physical Collector's Edition + Wallpaper + Access to Backer's Forum + 2 Digital copies of Son of Nor (One Has the Same Key as the Physical Version) + Digital
Soundtrack + Closed Beta Access + Defender of Memnis Honor Badge for Multiplayer Lobby + Digital Bible of Nor + (in -
game) Moon's Touch Bracer + (in -
game) Your Name on the Wall of Heroes + Mention in credits as Hero of The
Great War + T - Shirt.
Sometimes I could even enjoy an average
game, as long as it had a
great soundtrack.
even today (among all the other blockbuster
games) these 2
games are very very good because of the
great gameplay,
soundtrack, story, visuals.
The weapons sound meaty, explosions are over the top and sound fantastic and the
soundtrack is
great, matching well with the atmosphere surrounding the
game and really suits the overall experience.
These types of
games can also be dramatically affected by the quality of their
soundtrack, but The Metronomicon has a varied list that has a lot more good to
great songs than forgettable or bad ones, and even contains exclusive tracks from notable groups like Shiny Toy Guns.
The
soundtrack is just as amazing as we remember it being, and still to this day we feel as if Shadow of the Colossus has one of the
greatest soundtracks for a video
game.
[2][3] Nakano set out to create music with a «vibrant and dynamic feel» that tied together his years of experience with
game music, while Hamauzu tried to use the
soundtrack to bring video
game music to «
greater heights».